Player Matchup

Baron Samedi
Baron Samedi
Flipper2u
Baron Samedi
Level 108
God Stats
18W - 16L
1,538 SR
Queue Stats
255W - 230L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Nasfuratu
Heimdallr
Level 125
God Stats
7W - 10L
1,417 SR
Queue Stats
282W - 258L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
NoxDyDy
Danzaburou
Level 36
God Stats
213W - 179L
1,512 SR
Queue Stats
247W - 232L
1,414 Elo+
Solo
Mercury
Mercury
Trixille
Mercury
Level 114
God Stats
1W - 2L
1,433 SR
Queue Stats
163W - 144L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XGhxst
Morgan Le Fay
Level 17
God Stats
9W - 5L
1,766 SR
Queue Stats
20W - 14L
1,501 Elo+
Party 1
Team Averages
Level 80
1,533 SR
1,485 Elo+

VS

Team Averages
Level 94
1,363 SR
1,416 Elo+
Ratatoskr
Ratatoskr
ArchoVID
Ratatoskr
Level 106
God Stats
17W - 18L
1,532 SR
Queue Stats
516W - 512L
1,460 Elo+
Party 2
Geb
Geb
HerrPUD
Geb
Level 71
God Stats
5W - 4L
1,268 SR
Queue Stats
47W - 67L
1,406 Elo+
Party 2
Chaac
Chaac
KaliLaFlame
Chaac
Level 102
God Stats
1W - 4L
1,167 SR
Queue Stats
138W - 157L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kcrunch
Morgan Le Fay
Level 107
God Stats
2W - 2L
1,177 SR
Queue Stats
139W - 128L
1,463 Elo+
Solo
Rama
Rama
sserendipiaa
Rama
Level 84
God Stats
30W - 14L
1,673 SR
Queue Stats
105W - 110L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flipper2u
Baron Samedi
15
3 / 6 / 8
9,392
470
9,080
14,805
12,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
Nasfuratu
Heimdallr
17
7 / 2 / 4
11,445
572
13,944
14,221
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
NoxDyDy
Danzaburou
15
2 / 5 / 1
10,441
522
10,114
17,013
9,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Trixille
Mercury
15
1 / 6 / 5
9,585
479
6,706
16,897
6,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
XGhxst
Morgan Le Fay
17
6 / 6 / 5
10,722
536
13,937
13,644
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ArchoVID
Ratatoskr
17
14 / 5 / 8
12,485
624
22,408
17,659
8,347
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
14
0 / 2 / 10
9,442
472
6,656
17,253
16,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 4 / 3
9,577
479
6,038
12,512
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
kcrunch
Morgan Le Fay
16
2 / 4 / 10
10,034
502
8,637
13,543
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 4 / 4
11,196
560
14,291
17,834
8,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
19
Kills
25
25
Deaths
19
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ArchoVID
Ratatoskr
14
5
8
3.6
L
Baron Samedi
Flipper2u
Baron Samedi
3
6
8
1.17
W
Geb
0
2
10
2.5
W
3
4
3
1.13
L
Heimdallr
Nasfuratu
Heimdallr
7
2
4
4.5
L
Danzaburou
NoxDyDy
Danzaburou
2
5
1
0.5
L
Mercury
Trixille
Mercury
1
6
5
0.58
L
Morgan Le Fay
XGhxst
Morgan Le Fay
6
6
5
1.42
W
Morgan Le Fay
kcrunch
Morgan Le Fay
2
4
10
1.75
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,781
Damage
58,030
76,580
Taken
78,801
40,820
Mitigated
48,224
18,658
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ArchoVID
Ratatoskr
22,408
10,638
0
1,996
17,659
8,347
0
5,177
12,277
0
96,983
L
Baron Samedi
Flipper2u
Baron Samedi
9,080
765
881
2,558
14,805
12,065
487
2,815
11,857
33,072
0
W
Geb
6,656
661
34
5,127
17,253
16,842
0
5,122
11,862
37,804
0
W
6,038
339
0
3,740
12,512
8,029
0
2,670
9,716
0
47,518
L
Heimdallr
Nasfuratu
Heimdallr
13,944
5,642
0
6,412
14,221
7,184
3,224
1,970
11,762
0
79,941
L
Danzaburou
NoxDyDy
Danzaburou
10,114
6,582
0
4,449
17,013
9,020
2,522
1,364
15,649
0
74,499
L
Mercury
Trixille
Mercury
6,706
3,104
0
1,792
16,897
6,582
0
3,076
13,780
0
81,561
L
Morgan Le Fay
XGhxst
Morgan Le Fay
13,937
1,994
0
2,566
13,644
5,969
46
6,068
7,576
70,100
0
W
Morgan Le Fay
kcrunch
Morgan Le Fay
8,637
509
0
965
13,543
6,202
114
7,697
5,762
80,191
0
W
14,291
12,977
0
6,242
17,834
8,804
1,866
1,691
15,926
0
85,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
52,734
491
Minions Killed
471
0
Camps Cleared
0
1,819,939
Distance Traveled
1,996,336
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,485
624
115
6
0
407,707
0
L
Baron Samedi
9,392
470
39
2
0
340,007
7
W
Geb
9,442
472
24
1
0
433,504
0
W
Chaac
9,577
479
62
3
0
406,730
1
L
Heimdallr
11,445
572
119
6
0
348,982
0
L
Danzaburou
10,441
522
128
6
0
336,301
2
L
Mercury
9,585
479
110
6
0
435,331
0
L
Morgan Le Fay
10,722
536
95
5
0
359,318
0
W
Morgan Le Fay
10,034
502
131
7
0
377,136
0
W
Rama
11,196
560
139
7
0
371,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role