Player Matchup

Aphrodite
Aphrodite
ClapLikeTodo
Aphrodite
Level 87
God Stats
1W - 1L
1,677 SR
Queue Stats
23W - 19L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
WickedWebHead
Cernunnos
Level 58
God Stats
3W - 1L
1,581 SR
Queue Stats
13W - 10L
1,392 Elo+
Party 1
Xing Tian
Xing Tian
bigb2226
Xing Tian
Level 109
God Stats
4W - 0L
1,678 SR
Queue Stats
25W - 21L
1,415 Elo+
Party 1
Team Averages
Level 85
1,645 SR
1,407 Elo+

VS

Team Averages
Level 47
1,383 SR
1,231 Elo+
Cernunnos
Cernunnos
Bizzle_614
Cernunnos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,310 Elo+
Solo
Cthulhu
Cthulhu
SarteK lyon
Cthulhu
Level 14
God Stats
0W - 2L
1,150 SR
Queue Stats
19W - 27L
1,183 Elo+
Party 2
Merlin
Merlin
Tz king23
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 165L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClapLikeTodo
Aphrodite
16
0 / 0 / 8
9,362
669
8,994
15,766
10,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
WickedWebHead
Cernunnos
16
4 / 1 / 4
9,965
712
12,258
15,305
8,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
bigb2226
Xing Tian
15
5 / 0 / 4
9,915
708
10,655
19,853
25,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bizzle_614
Cernunnos
14
0 / 3 / 1
8,248
589
11,333
12,308
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
SarteK lyon
Cthulhu
12
0 / 5 / 0
7,843
560
10,065
15,423
12,884
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Merlin
Tz king23
Merlin
15
1 / 1 / 0
8,738
624
13,580
7,708
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bizzle_614
Cernunnos
0
3
1
0.17
W
Aphrodite
ClapLikeTodo
Aphrodite
0
0
8
4
L
Cthulhu
SarteK lyon
Cthulhu
0
5
0
0
L
Merlin
Tz king23
Merlin
1
1
0
1
W
Cernunnos
WickedWebHead
Cernunnos
4
1
4
6
W
Xing Tian
bigb2226
Xing Tian
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
34,978
50,924
Taken
35,439
43,844
Mitigated
24,249
32,905
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bizzle_614
Cernunnos
11,333
3,116
0
1,157
12,308
5,791
0
5,991
6,135
0
28,792
W
Aphrodite
ClapLikeTodo
Aphrodite
8,994
889
13,232
13,732
15,766
10,114
527
9,765
6,001
43,778
0
L
Cthulhu
SarteK lyon
Cthulhu
10,065
576
69
674
15,423
12,884
0
9,707
5,108
21,422
0
L
Merlin
Tz king23
Merlin
13,580
707
199
447
7,708
5,574
0
3,017
4,492
46,829
0
W
Cernunnos
WickedWebHead
Cernunnos
12,258
5,082
0
3,741
15,305
8,517
2,777
6,469
8,747
0
50,169
W
Xing Tian
bigb2226
Xing Tian
10,655
201
426
1,774
19,853
25,213
168
6,987
12,505
24,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
24,829
169
Minions Killed
146
0
Camps Cleared
0
743,555
Distance Traveled
695,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,248
589
35
3
0
229,289
0
W
Aphrodite
9,362
669
89
6
0
230,814
0
L
Cthulhu
7,843
560
32
2
0
221,901
0
L
Merlin
8,738
624
79
6
0
244,419
0
W
Cernunnos
9,965
712
55
4
0
230,617
0
W
Xing Tian
9,915
708
25
2
0
282,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role