Player Matchup

Freya
Freya
Gold II
ExtraGOG
Freya
Gold II
Level 171
God Stats
1W - 2L
1,384 SR
Queue Stats
40W - 15L
1,897 MMR
Party 1
Fenrir
Fenrir
Gold III
F0rу
Fenrir
Gold III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,738 MMR
Party 1
Achilles
Achilles
Gold IV
PaxImperialis
Achilles
Gold IV
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,729 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,461 SR
1,788 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,510 SR
1,627 MMR
Vulcan
Vulcan
Gold III
DerMaggiKing
Vulcan
Gold III
Level 144
God Stats
5W - 3L
1,720 SR
Queue Stats
204W - 205L
1,638 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
EL_RonMcBong030
Cu Chulainn
Gold IV
Level 172
God Stats
4W - 7L
1,405 SR
Queue Stats
529W - 562L
1,598 MMR
Party 2
Cerberus
Cerberus
Gold IV
dr_evilvsminnimi
Cerberus
Gold IV
Level 149
God Stats
10W - 21L
1,404 SR
Queue Stats
373W - 397L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ExtraGOG
Freya
16
6 / 0 / 8
10,395
800
21,394
10,970
4,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
F0rу
Fenrir
14
4 / 1 / 8
9,567
736
9,468
14,863
15,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
PaxImperialis
Achilles
15
4 / 1 / 9
9,463
728
11,613
14,585
15,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasMartichorasAphroditePersephoneHercules

VS

Bans
GaneshaOdinKumbhakarnaGuan YuIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 6 / 1
8,008
616
10,213
12,806
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
EL_RonMcBong030
Cu Chulainn
12
1 / 5 / 1
7,970
613
9,068
15,073
14,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 1
7,943
611
7,884
17,602
18,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
6
1
0.08
L
Cu Chulainn
EL_RonMcBong030
Cu Chulainn
1
5
1
0.3
W
Freya
ExtraGOG
Freya
6
0
8
10
W
Fenrir
F0rу
Fenrir
4
1
8
8
W
Achilles
PaxImperialis
Achilles
4
1
9
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,475
Damage
27,165
40,418
Taken
45,481
34,989
Mitigated
39,474
8,740
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,213
5,759
80
3,013
12,806
6,115
50
3,904
8,660
41,371
0
L
Cu Chulainn
EL_RonMcBong030
Cu Chulainn
9,068
1,877
0
2,247
15,073
14,825
284
8,325
6,355
0
32,427
W
Freya
ExtraGOG
Freya
21,394
6,367
0
4,345
10,970
4,769
546
5,347
5,281
68,303
0
W
Fenrir
F0rу
Fenrir
9,468
2,121
0
2,310
14,863
15,079
240
6,215
8,079
0
30,898
W
Achilles
PaxImperialis
Achilles
11,613
2,501
0
2,085
14,585
15,141
164
5,508
8,865
0
32,286
L
7,884
492
0
4,687
17,602
18,534
86
9,199
7,943
14,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
23,921
163
Minions Killed
125
0
Camps Cleared
0
759,976
Distance Traveled
705,896
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,008
616
73
6
0
232,211
7
L
Cu Chulainn
7,970
613
37
3
0
229,026
0
W
Freya
10,395
800
89
7
0
233,749
0
W
Fenrir
9,567
736
35
3
0
258,510
0
W
Achilles
9,463
728
39
3
0
267,717
0
L
Cerberus
7,943
611
15
1
0
244,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role