Player Matchup

Chaac
Chaac
Dartagnan58
Chaac
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 26L
1,124 Elo+
Party 3
Hou Yi
Hou Yi
EstrellaCasper77
Hou Yi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,210 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Korzone
Kumbhakarna
Level 145
God Stats
11W - 12L
1,616 SR
Queue Stats
533W - 503L
1,565 Elo+
Party 2
Bakasura
Bakasura
Nozilus
Bakasura
Level 107
God Stats
1W - 1L
1,733 SR
Queue Stats
56W - 71L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zeynep9
Morgan Le Fay
Level 64
God Stats
1W - 2L
1,278 SR
Queue Stats
20W - 39L
1,265 Elo+
Party 3
Team Averages
Level 81
1,525 SR
1,327 Elo+

VS

Team Averages
Level 88
1,532 SR
1,426 Elo+
Sylvanus
Sylvanus
CNDGScylla
Sylvanus
Level 129
God Stats
6W - 1L
1,839 SR
Queue Stats
402W - 385L
1,492 Elo+
Party 4
Cliodhna
Cliodhna
Kokomi_Lover69
Cliodhna
Level 45
God Stats
7W - 4L
1,616 SR
Queue Stats
97W - 104L
1,396 Elo+
Party 1
Thoth
Thoth
UweHoltDasBier
Thoth
Level 76
God Stats
7W - 7L
1,076 SR
Queue Stats
235W - 254L
1,367 Elo+
Party 1
Kuzenbo
Kuzenbo
cupid-ln-person
Kuzenbo
Level 85
God Stats
16W - 14L
1,410 SR
Queue Stats
229W - 213L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
y1ppeek1y4y
Jing Wei
Level 104
God Stats
7W - 6L
1,718 SR
Queue Stats
247W - 223L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,645
510
6,186
12,900
6,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 3
7,016
468
1,601
9,962
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Korzone
Kumbhakarna
11
3 / 3 / 4
7,426
495
4,698
13,232
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Nozilus
Bakasura
15
9 / 5 / 2
9,190
613
15,393
16,317
6,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
zeynep9
Morgan Le Fay
10
0 / 7 / 2
6,309
421
1,866
11,041
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CNDGScylla
Sylvanus
13
5 / 3 / 4
7,735
516
6,044
12,003
10,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
14
9 / 4 / 3
9,403
627
14,384
14,604
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 5 / 6
9,289
619
9,771
10,151
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 5 / 2
7,974
532
8,235
10,955
6,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
y1ppeek1y4y
Jing Wei
15
0 / 1 / 4
8,152
543
4,967
5,940
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
15
Kills
21
21
Deaths
18
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CNDGScylla
Sylvanus
5
3
4
2.33
L
2
4
2
0.75
L
1
2
3
1.25
W
Cliodhna
9
4
3
2.63
L
Kumbhakarna
Korzone
Kumbhakarna
3
3
4
1.67
L
Bakasura
Nozilus
Bakasura
9
5
2
2
W
4
5
6
1.4
W
3
5
2
0.8
W
Jing Wei
y1ppeek1y4y
Jing Wei
0
1
4
2
L
Morgan Le Fay
zeynep9
Morgan Le Fay
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,744
Damage
43,401
63,452
Taken
53,653
30,826
Mitigated
29,228
11,994
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CNDGScylla
Sylvanus
6,044
1,862
1,048
4,373
12,003
10,764
55
3,849
7,834
28,120
11,248
L
6,186
481
0
3,873
12,900
6,729
0
7,971
4,449
0
45,051
L
1,601
329
0
2,616
9,962
3,398
0
1,309
8,653
0
26,288
W
Cliodhna
14,384
2,950
0
3,356
14,604
5,660
0
795
13,165
0
63,337
L
Kumbhakarna
Korzone
Kumbhakarna
4,698
530
0
2,051
13,232
10,810
0
5,374
7,796
18,345
0
L
Bakasura
Nozilus
Bakasura
15,393
11,514
0
2,635
16,317
6,557
0
2,789
13,500
0
50,348
W
9,771
285
0
851
10,151
3,585
469
1,084
8,467
72,843
0
W
8,235
2,418
0
1,408
10,955
6,993
0
219
10,522
43,259
0
W
Jing Wei
y1ppeek1y4y
Jing Wei
4,967
4,222
0
3,367
5,940
2,226
2,186
617
5,203
0
63,455
L
Morgan Le Fay
zeynep9
Morgan Le Fay
1,866
178
0
819
11,041
3,332
50
5,691
5,350
34,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
42,553
303
Minions Killed
447
0
Camps Cleared
0
1,424,608
Distance Traveled
1,422,922
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,735
516
60
4
0
249,205
0
L
Chaac
7,645
510
84
6
0
299,460
0
L
Hou Yi
7,016
468
50
3
0
266,929
0
W
Cliodhna
9,403
627
92
6
0
348,864
1
L
Kumbhakarna
7,426
495
17
1
0
295,448
1
L
Bakasura
9,190
613
91
6
0
305,609
1
W
Thoth
9,289
619
125
8
0
279,768
0
W
Kuzenbo
7,974
532
68
5
0
257,473
0
W
Jing Wei
8,152
543
102
7
0
287,612
3
L
Morgan Le Fay
6,309
421
61
4
0
257,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role