Player Matchup

Mercury
Mercury
 
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Mojodaen
Hercules
Level 155
God Stats
36W - 47L
1,492 SR
Queue Stats
169W - 168L
1,464 Elo+
Solo
Anubis
Anubis
Rhoadie007
Anubis
Level 77
God Stats
64W - 54L
1,464 SR
Queue Stats
237W - 233L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Tha-Stew
Baron Samedi
Level 84
God Stats
26W - 25L
1,514 SR
Queue Stats
160W - 146L
1,411 Elo+
Solo
Bacchus
Bacchus
Unit Blasty
Bacchus
Level 103
God Stats
7W - 1L
1,750 SR
Queue Stats
60W - 44L
1,697 Elo+
Party 1
Team Averages
Level 104
1,544 SR
1,495 Elo+

VS

Team Averages
Level 99
1,505 SR
1,438 Elo+
He Bo
He Bo
 
He Bo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheCrashPanda
Danzaburou
Level 66
God Stats
20W - 20L
1,527 SR
Queue Stats
209W - 255L
1,432 Elo+
Solo
Pele
Pele
WildBullet92
Pele
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 243L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
YG notMurky
Baron Samedi
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 73L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 2 / 4
7,561
1,512
4,854
5,243
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Mojodaen
Hercules
12
4 / 0 / 7
7,321
1,464
4,286
7,325
8,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Rhoadie007
Anubis
12
1 / 0 / 7
6,812
1,362
5,805
2,808
2,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Baron Samedi
Tha-Stew
Baron Samedi
12
0 / 1 / 9
6,583
1,317
4,999
3,472
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Unit Blasty
Bacchus
12
4 / 0 / 8
8,069
1,614
5,014
6,480
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

396

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 3 / 2
6,380
1,276
7,208
7,324
2,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
9
0 / 1 / 0
5,541
1,108
0
1,951
760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
TheCrashPanda
Danzaburou
12
1 / 4 / 1
6,759
1,352
5,960
8,212
3,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 0
6,715
1,343
7,357
11,613
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
YG notMurky
Baron Samedi
9
0 / 0 / 0
3,949
790
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
14
Kills
3
3
Deaths
14
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
4
3.5
L
He Bo
 
He Bo
0
3
2
0.33
L
Cerberus
 
Cerberus
0
1
0
0
W
Hercules
Mojodaen
Hercules
4
0
7
7.5
W
Anubis
Rhoadie007
Anubis
1
0
7
4.5
W
Baron Samedi
Tha-Stew
Baron Samedi
0
1
9
4.5
L
Danzaburou
TheCrashPanda
Danzaburou
1
4
1
0.38
W
Bacchus
Unit Blasty
Bacchus
4
0
8
8
L
2
6
0
0.33
L
Baron Samedi
YG notMurky
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
20,525
25,328
Taken
29,100
24,099
Mitigated
11,300
4,458
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,854
3,878
0
106
5,243
2,897
0
941
4,302
0
12,744
L
He Bo
 
He Bo
7,208
849
0
986
7,324
2,510
0
4,454
2,870
16,706
0
L
Cerberus
 
Cerberus
0
0
0
0
1,951
760
0
1,951
0
321
0
W
Hercules
Mojodaen
Hercules
4,286
2,353
0
2,628
7,325
8,635
0
2,155
5,170
0
7,165
W
Anubis
Rhoadie007
Anubis
5,805
189
0
0
2,808
2,328
0
719
2,089
24,370
0
W
Baron Samedi
Tha-Stew
Baron Samedi
4,999
642
142
403
3,472
2,206
0
1,141
2,331
17,792
0
L
Danzaburou
TheCrashPanda
Danzaburou
5,960
3,585
0
817
8,212
3,562
0
4,151
4,061
0
23,917
W
Bacchus
Unit Blasty
Bacchus
5,014
786
0
1,179
6,480
8,033
0
2,252
4,228
8,496
0
L
7,357
2,397
0
879
11,613
4,468
0
5,262
6,351
0
19,852
L
Baron Samedi
YG notMurky
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
29,344
111
Minions Killed
82
5
Camps Cleared
3
580,442
Distance Traveled
293,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,561
1,512
11
2
4
121,628
0
L
He Bo
6,380
1,276
26
5
0
84,240
0
L
Cerberus
5,541
1,108
3
1
0
11,485
0
W
Hercules
7,321
1,464
9
2
0
125,676
0
W
Anubis
6,812
1,362
53
11
1
116,667
0
W
Baron Samedi
6,583
1,317
33
7
0
100,492
0
L
Danzaburou
6,759
1,352
29
6
1
88,410
0
W
Bacchus
8,069
1,614
5
1
0
115,979
0
L
Pele
6,715
1,343
24
5
2
109,552
0
L
Baron Samedi
3,949
790
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role