Player Matchup

Anubis
Anubis
HuntsMonkey5658
Anubis
Level 172
God Stats
0W - 1L
1,846 SR
Queue Stats
19W - 22L
1,541 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LOoNEyGOoN30
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,560 Elo+
Party 1
Medusa
Medusa
taylorlove97
Medusa
Level 42
God Stats
1W - 2L
1,718 SR
Queue Stats
5W - 10L
1,262 Elo+
Party 1
Team Averages
Level 101
1,688 SR
1,454 Elo+

VS

Team Averages
Level 130
1,631 SR
1,464 Elo+
Charybdis
Charybdis
Big4Ohead
Charybdis
Level 153
God Stats
22W - 29L
1,441 SR
Queue Stats
483W - 500L
1,444 Elo+
Solo
Bellona
Bellona
datvenezuelan
Bellona
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 42L
1,499 Elo+
Solo
Anubis
Anubis
pepsky572
Anubis
Level 120
God Stats
7W - 3L
1,953 SR
Queue Stats
136W - 114L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,433
652
13,591
11,774
5,998
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
LOoNEyGOoN30
Kumbhakarna
15
1 / 4 / 3
10,636
665
5,177
22,691
27,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
1 / 7 / 3
9,808
613
7,132
14,105
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Big4Ohead
Charybdis
18
7 / 1 / 7
12,415
776
19,538
12,617
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
16
5 / 2 / 6
11,207
700
10,458
14,449
8,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
pepsky572
Anubis
17
2 / 1 / 9
11,388
712
14,326
9,271
4,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
14
14
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Big4Ohead
Charybdis
7
1
7
10.5
L
2
3
2
1
L
Kumbhakarna
LOoNEyGOoN30
Kumbhakarna
1
4
3
0.63
W
Bellona
5
2
6
4
W
Anubis
pepsky572
Anubis
2
1
9
6.5
L
Medusa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
44,322
48,570
Taken
36,337
38,428
Mitigated
18,386
7,276
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Big4Ohead
Charybdis
19,538
9,730
0
3,465
12,617
5,316
1,235
5,847
6,770
0
46,208
L
13,591
179
0
3,423
11,774
5,998
0
3,649
8,125
56,466
0
L
Kumbhakarna
LOoNEyGOoN30
Kumbhakarna
5,177
529
0
3,807
22,691
27,209
0
5,272
17,419
27,033
0
W
Bellona
10,458
3,658
0
2,650
14,449
8,603
575
6,239
8,210
0
47,128
W
Anubis
pepsky572
Anubis
14,326
385
0
4,029
9,271
4,467
1,013
6,763
2,508
73,043
0
L
Medusa
7,132
3,033
0
46
14,105
5,221
0
5,453
8,652
0
23,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
35,010
158
Minions Killed
225
0
Camps Cleared
0
764,559
Distance Traveled
834,660
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,415
776
58
4
0
259,028
1
L
Anubis
10,433
652
91
6
0
243,596
2
L
Kumbhakarna
10,636
665
25
2
0
303,859
0
W
Bellona
11,207
700
49
3
0
302,333
0
W
Anubis
11,388
712
118
7
0
273,299
2
L
Medusa
9,808
613
42
3
0
217,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role