Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Aceman100100
Artemis
Level 148
God Stats
10W - 5L
1,718 SR
Queue Stats
222W - 174L
1,593 Elo+
Party 3
Janus
Janus
CuIex
Janus
Level 192
God Stats
1W - 3L
1,193 SR
Queue Stats
274W - 253L
1,567 Elo+
Party 1
Nemesis
Nemesis
Hillbillypowpow
Nemesis
Level 118
God Stats
2W - 1L
1,724 SR
Queue Stats
10W - 17L
1,420 Elo+
Party 3
Yemoja
Yemoja
Nugmander
Yemoja
Level 106
God Stats
16W - 15L
1,550 SR
Queue Stats
23W - 25L
1,507 Elo+
Party 3
Team Averages
Level 146
1,537 SR
1,517 Elo+

VS

Team Averages
Level 139
1,528 SR
1,440 Elo+
Kuzenbo
Kuzenbo
Golcy
Kuzenbo
Level 157
God Stats
5W - 11L
1,407 SR
Queue Stats
356W - 392L
1,415 Elo+
Party 2
Thor
Thor
Warsong1248
Thor
Level 119
God Stats
25W - 33L
1,499 SR
Queue Stats
126W - 162L
1,410 Elo+
Party 2
Agni
Agni
XxM3D1NA10xX
Agni
Level 97
God Stats
13W - 9L
1,783 SR
Queue Stats
319W - 336L
1,438 Elo+
Party 2
Geb
Geb
asaybad
Geb
Level 85
God Stats
4W - 6L
1,451 SR
Queue Stats
62W - 100L
1,395 Elo+
Party 2
Skadi
Skadi
lalaisme
Skadi
Level 239
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 156L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 1
7,088
545
5,710
13,017
9,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Artemis
Aceman100100
Artemis
14
4 / 0 / 2
8,349
642
9,259
7,855
3,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
CuIex
Janus
12
1 / 2 / 1
7,155
550
4,418
6,076
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 3
7,308
562
4,749
11,140
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Nugmander
Yemoja
11
1 / 0 / 5
7,300
562
2,566
4,928
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Golcy
Kuzenbo
13
1 / 1 / 1
7,137
549
8,250
9,937
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 2 / 1
6,482
499
4,528
10,563
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,700
515
7,179
6,605
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Geb
10
0 / 2 / 2
6,186
476
2,853
10,954
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
lalaisme
Skadi
7
0 / 2 / 0
5,098
392
2,511
4,984
1,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
5
5
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Artemis
Aceman100100
Artemis
4
0
2
5
W
Janus
CuIex
Janus
1
2
1
0.75
L
Kuzenbo
Golcy
Kuzenbo
1
1
1
1.5
W
3
1
3
4.5
W
Yemoja
Nugmander
Yemoja
1
0
5
3.5
L
2
2
1
1.25
L
2
2
1
1.25
L
Geb
0
2
2
0.5
L
Skadi
lalaisme
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
25,321
43,016
Taken
43,043
23,596
Mitigated
25,555
14,379
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,710
2,175
0
3,796
13,017
9,716
0
7,292
4,767
39,266
8,959
W
Artemis
Aceman100100
Artemis
9,259
6,300
0
4,141
7,855
3,158
757
2,150
5,692
0
78,884
W
Janus
CuIex
Janus
4,418
239
0
985
6,076
2,423
221
3,945
2,131
56,192
0
L
Kuzenbo
Golcy
Kuzenbo
8,250
3,306
0
3,193
9,937
8,664
19
5,749
4,188
55,924
0
W
4,749
1,404
0
1,524
11,140
4,267
85
2,123
9,017
0
47,884
W
Yemoja
Nugmander
Yemoja
2,566
678
2,425
1,508
4,928
4,032
173
1,801
3,127
16,471
0
L
4,528
880
0
625
10,563
3,764
0
1,446
9,117
0
43,881
L
7,179
378
0
580
6,605
2,461
0
1,687
4,918
48,321
0
L
Geb
2,853
252
0
3,470
10,954
9,304
0
3,005
7,949
18,871
0
L
Skadi
lalaisme
Skadi
2,511
1,073
0
1,280
4,984
1,362
0
389
4,595
0
24,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
31,603
404
Minions Killed
311
0
Camps Cleared
0
1,250,168
Distance Traveled
1,180,681
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,088
545
74
6
0
190,777
2
W
Artemis
8,349
642
124
10
0
226,551
0
W
Janus
7,155
550
111
9
0
273,217
0
L
Kuzenbo
7,137
549
91
7
0
246,482
0
W
Nemesis
7,308
562
71
5
0
312,532
5
W
Yemoja
7,300
562
24
2
0
247,091
6
L
Thor
6,482
499
64
5
0
282,382
0
L
Agni
6,700
515
85
7
0
264,259
0
L
Geb
6,186
476
25
2
0
243,125
2
L
Skadi
5,098
392
46
4
0
144,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role