Player Matchup

Scylla
Scylla
CowboyFua
Scylla
Level 22
God Stats
7W - 10L
1,608 SR
Queue Stats
16W - 17L
1,657 Elo+
Party 1
Danzaburou
Danzaburou
DookiLuki
Danzaburou
Level 52
God Stats
27W - 10L
1,786 SR
Queue Stats
106W - 99L
1,700 Elo+
Party 1
Kuzenbo
Kuzenbo
ZaccDaSnacc
Kuzenbo
Level 14
God Stats
4W - 2L
1,853 SR
Queue Stats
10W - 7L
1,634 Elo+
Party 1
Team Averages
Level 29
1,749 SR
1,663 Elo+

VS

Team Averages
Level 65
1,318 SR
1,595 Elo+
Amaterasu
Amaterasu
SweeetKill
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,671 Elo+
Party 2
Sol
Sol
SycxtiiK
Sol
Level 31
God Stats
1W - 1L
1,291 SR
Queue Stats
18W - 11L
1,521 Elo+
Party 2
Ra
Ra
lStaalk
Ra
Level 44
God Stats
1W - 1L
1,164 SR
Queue Stats
23W - 12L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CowboyFua
Scylla
14
5 / 7 / 3
9,026
903
5,522
10,452
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
DookiLuki
Danzaburou
13
5 / 5 / 3
9,173
917
10,191
11,221
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ZaccDaSnacc
Kuzenbo
10
0 / 4 / 6
7,437
744
3,379
12,356
13,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SweeetKill
Amaterasu
14
4 / 5 / 11
8,855
886
9,941
13,326
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 3 / 6
9,089
909
14,392
10,970
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 11
8,475
848
7,605
6,437
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
16
16
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
CowboyFua
Scylla
5
7
3
0.93
L
Danzaburou
DookiLuki
Danzaburou
5
5
3
1.3
W
Amaterasu
SweeetKill
Amaterasu
4
5
11
1.9
W
9
3
6
4
L
Kuzenbo
ZaccDaSnacc
Kuzenbo
0
4
6
0.75
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,092
Damage
31,938
34,029
Taken
30,733
21,249
Mitigated
21,645
3,091
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CowboyFua
Scylla
5,522
1,073
0
0
10,452
3,815
807
6,951
3,280
28,927
0
L
Danzaburou
DookiLuki
Danzaburou
10,191
6,384
0
1,321
11,221
4,151
0
6,473
4,485
0
32,829
W
Amaterasu
SweeetKill
Amaterasu
9,941
4,642
0
1,197
13,326
14,241
156
4,232
9,094
0
24,164
W
14,392
4,930
0
4,095
10,970
4,398
2,312
1,970
9,000
42,904
0
L
Kuzenbo
ZaccDaSnacc
Kuzenbo
3,379
1,405
930
840
12,356
13,283
0
8,376
3,513
5,382
0
W
7,605
1,141
614
922
6,437
3,006
450
2,772
3,665
33,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
26,419
110
Minions Killed
149
0
Camps Cleared
0
523,116
Distance Traveled
520,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,026
903
58
6
0
160,249
0
L
Danzaburou
9,173
917
49
5
0
179,264
0
W
Amaterasu
8,855
886
24
2
0
189,586
0
W
Sol
9,089
909
58
6
0
156,684
0
L
Kuzenbo
7,437
744
3
0
0
183,603
0
W
Ra
8,475
848
67
7
0
174,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role