Player Matchup

Ullr
Ullr
BroSpele15
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 1
Poseidon
Poseidon
D3adm4n29
Poseidon
Level 70
God Stats
1W - 6L
1,283 SR
Queue Stats
281W - 282L
1,492 Elo+
Solo
Fenrir
Fenrir
Domarius
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,156 Elo+
Party 1
Nu Wa
Nu Wa
N1N4O0
Nu Wa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 178L
1,328 Elo+
Solo
Atlas
Atlas
themadsven
Atlas
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,162 Elo+
Solo
Team Averages
Level 49
1,457 SR
1,259 Elo+

VS

Team Averages
Level 99
1,443 SR
1,481 Elo+
Tiamat
Tiamat
 
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AlLegoshi
Xing Tian
Level 107
God Stats
1W - 1L
1,254 SR
Queue Stats
69W - 51L
1,466 Elo+
Solo
Anhur
Anhur
Atlås
Anhur
Level 88
God Stats
3W - 2L
1,278 SR
Queue Stats
51W - 73L
1,405 Elo+
Solo
Hou Yi
Hou Yi
mcm95mcm
Hou Yi
Level 38
God Stats
3W - 3L
1,331 SR
Queue Stats
124W - 137L
1,447 Elo+
Solo
Skadi
Skadi
xPROx Ninja99
Skadi
Level 126
God Stats
6W - 1L
1,853 SR
Queue Stats
162W - 155L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
9,140
703
6,007
13,206
6,863
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
D3adm4n29
Poseidon
17
2 / 5 / 4
9,387
722
13,413
11,082
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Domarius
Fenrir
12
3 / 9 / 1
7,751
596
5,391
14,290
13,502
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
N1N4O0
Nu Wa
15
0 / 5 / 5
8,140
626
9,182
11,677
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
0 / 7 / 7
7,931
610
6,009
15,653
14,571
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 2 / 21
9,504
731
7,131
6,738
5,291
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xing Tian
AlLegoshi
Xing Tian
16
2 / 3 / 25
10,629
818
11,760
14,618
15,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Atlås
Anhur
18
15 / 1 / 12
11,690
899
14,270
9,862
5,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
mcm95mcm
Hou Yi
18
7 / 1 / 22
10,899
838
15,900
10,497
6,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
6 / 1 / 22
11,004
846
13,783
11,232
6,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
134
8
Kills
32
33
Deaths
8
20
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
21
6.25
W
Xing Tian
AlLegoshi
Xing Tian
2
3
25
4.83
W
Anhur
Atlås
Anhur
15
1
12
21
L
3
7
3
0.64
L
Poseidon
D3adm4n29
Poseidon
2
5
4
0.8
L
Fenrir
Domarius
Fenrir
3
9
1
0.39
L
Nu Wa
N1N4O0
Nu Wa
0
5
5
0.5
W
Hou Yi
mcm95mcm
Hou Yi
7
1
22
18
L
Atlas
0
7
7
0.5
W
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,002
Damage
62,844
65,908
Taken
52,947
44,857
Mitigated
39,028
6,906
Healing
25,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,131
481
1,342
1,531
6,738
5,291
1,154
4,131
2,607
20,219
0
W
Xing Tian
AlLegoshi
Xing Tian
11,760
523
2,482
2,910
14,618
15,538
81
6,324
8,294
21,662
0
W
Anhur
Atlås
Anhur
14,270
5,201
2,767
3,333
9,862
5,503
3,027
5,633
4,229
0
40,608
L
6,007
3,156
63
487
13,206
6,863
0
3,513
9,693
0
14,980
L
Poseidon
D3adm4n29
Poseidon
13,413
920
741
2,032
11,082
4,941
420
3,477
7,605
35,220
0
L
Fenrir
Domarius
Fenrir
5,391
519
0
135
14,290
13,502
0
3,559
10,731
2,533
5,755
L
Nu Wa
N1N4O0
Nu Wa
9,182
2,661
205
1,909
11,677
4,980
0
3,927
7,750
25,830
0
W
Hou Yi
mcm95mcm
Hou Yi
15,900
6,154
1,479
2,851
10,497
6,164
684
6,483
4,014
0
28,958
L
Atlas
6,009
110
549
785
15,653
14,571
0
4,415
11,238
12,311
0
W
13,783
5,103
2,301
4,025
11,232
6,532
2,885
7,868
3,364
0
43,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
53,726
134
Minions Killed
177
0
Camps Cleared
0
1,043,075
Distance Traveled
1,215,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,504
731
30
2
0
230,899
0
W
Xing Tian
10,629
818
12
1
0
263,825
0
W
Anhur
11,690
899
56
4
0
222,229
0
L
Ullr
9,140
703
24
2
0
201,872
0
L
Poseidon
9,387
722
54
4
0
214,182
0
L
Fenrir
7,751
596
8
1
0
222,563
0
L
Nu Wa
8,140
626
33
3
0
199,671
0
W
Hou Yi
10,899
838
25
2
0
257,293
0
L
Atlas
7,931
610
15
1
0
204,787
0
W
Skadi
11,004
846
54
4
0
241,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role