Player Matchup

Artemis
Artemis
DannyMcKills
Artemis
Level 21
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Ra
Ra
Firehead2436
Ra
Level 23
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 1
Freya
Freya
Jacoby9927
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,469 Elo+
Party 1
Team Averages
Level 50
1,412 SR
1,399 Elo+

VS

Team Averages
Level 49
1,464 SR
1,471 Elo+
Hel
Hel
 
Hel
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Nullunter
Fafnir
Level 16
God Stats
7W - 3L
1,393 SR
Queue Stats
68W - 61L
1,575 Elo+
Party 2
Rama
Rama
Tyrironmax
Rama
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
297W - 348L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DannyMcKills
Artemis
12
0 / 3 / 1
7,116
593
12,154
9,465
3,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 0
7,736
645
9,211
7,384
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
11
0 / 4 / 1
7,658
638
9,101
11,823
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
11 / 0 / 0
10,568
881
17,691
16,863
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Nullunter
Fafnir
15
0 / 1 / 11
9,630
803
5,742
20,309
26,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
6,333
528
1,107
3,224
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
0
0
11
L
Artemis
DannyMcKills
Artemis
0
3
1
0.17
L
1
4
0
0.25
L
Freya
0
4
1
0.13
W
Fafnir
Nullunter
Fafnir
0
1
11
5.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
24,540
28,672
Taken
40,396
10,949
Mitigated
38,416
4,946
Healing
30,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,691
494
11,266
13,069
16,863
10,559
1,687
8,643
8,099
45,158
0
L
Artemis
DannyMcKills
Artemis
12,154
5,656
0
502
9,465
3,597
860
7,753
1,712
0
24,661
L
9,211
675
1,152
944
7,384
2,785
514
6,063
1,321
36,322
0
L
Freya
9,101
3,043
0
2,348
11,823
4,567
57
9,637
2,186
30,909
0
W
Fafnir
Nullunter
Fafnir
5,742
2,005
1,574
4,641
20,309
26,743
1,137
7,675
12,515
16,857
0
W
1,107
678
0
285
3,224
1,114
0
1,701
1,413
0
7,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,510
Gold Earned
26,531
136
Minions Killed
95
0
Camps Cleared
0
522,503
Distance Traveled
517,153
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,568
881
60
5
0
257,415
2
L
Artemis
7,116
593
23
2
0
158,122
0
L
Ra
7,736
645
60
5
0
177,427
0
L
Freya
7,658
638
53
4
0
186,954
0
W
Fafnir
9,630
803
24
2
0
204,230
0
W
Rama
6,333
528
11
1
0
55,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role