Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Exotikz296
Guan Yu
Level 68
God Stats
11W - 1L
1,713 SR
Queue Stats
303W - 297L
1,465 Elo+
Solo
Anubis
Anubis
Fleischsalat007
Anubis
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
91W - 111L
1,360 Elo+
Party 1
Geb
Geb
Greefas
Geb
Level 122
God Stats
2W - 2L
1,303 SR
Queue Stats
252W - 235L
1,450 Elo+
Solo
Zeus
Zeus
KingKarl35
Zeus
Level 189
God Stats
20W - 10L
1,733 SR
Queue Stats
708W - 708L
1,547 Elo+
Solo
Team Averages
Level 129
1,507 SR
1,464 Elo+

VS

Team Averages
Level 135
1,528 SR
1,442 Elo+
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ArtNnk
Lancelot
Level 196
God Stats
4W - 6L
1,456 SR
Queue Stats
1,009W - 1,035L
1,478 Elo+
Solo
Izanami
Izanami
Fluo_10K
Izanami
Level 156
God Stats
2W - 2L
1,340 SR
Queue Stats
113W - 129L
1,453 Elo+
Solo
Ra
Ra
Læne
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Rama
Rama
mikakira
Rama
Level 159
God Stats
1W - 3L
1,842 SR
Queue Stats
151W - 284L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
11 / 3 / 8
9,849
985
11,292
12,003
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Exotikz296
Guan Yu
16
4 / 1 / 14
9,962
996
6,883
13,743
12,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
0 / 3 / 17
8,672
867
6,695
9,473
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
14
2 / 1 / 14
9,165
917
7,187
13,709
14,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 2 / 9
10,679
1,068
16,607
5,788
2,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 4 / 2
7,814
781
6,899
12,009
4,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
ArtNnk
Lancelot
16
3 / 6 / 1
8,427
843
3,007
15,800
6,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Fluo_10K
Izanami
7
1 / 3 / 1
6,061
606
2,142
3,523
1,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
12
0 / 7 / 2
6,787
679
9,702
10,015
3,839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
1 / 5 / 5
7,854
785
6,356
10,456
3,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
25
Kills
9
10
Deaths
25
62
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
3
8
5
L
Hachiman
 
Hachiman
4
4
2
1.25
L
Lancelot
ArtNnk
Lancelot
3
6
1
0.58
W
Guan Yu
Exotikz296
Guan Yu
4
1
14
11
W
0
3
17
2.83
L
Izanami
Fluo_10K
Izanami
1
3
1
0.5
W
Geb
2
1
14
9
W
8
2
9
6.25
L
Ra
0
7
2
0.14
L
Rama
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,664
Damage
28,106
54,716
Taken
51,803
42,229
Mitigated
19,426
26,372
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,292
2,485
686
1,966
12,003
6,598
1,818
2,280
9,573
0
14,512
L
Hachiman
 
Hachiman
6,899
3,675
159
2,796
12,009
4,361
0
5,628
6,381
0
13,635
L
Lancelot
ArtNnk
Lancelot
3,007
213
0
2,440
15,800
6,499
0
9,920
5,880
0
16,489
W
Guan Yu
Exotikz296
Guan Yu
6,883
435
6,549
5,553
13,743
12,000
755
2,073
11,577
0
12,818
W
6,695
252
1,291
2,390
9,473
6,195
784
2,222
7,173
26,621
0
L
Izanami
Fluo_10K
Izanami
2,142
1,148
0
47
3,523
1,114
0
2,274
1,249
0
4,082
W
Geb
7,187
361
2,983
3,127
13,709
14,730
324
1,409
12,210
9,303
0
W
16,607
1,576
841
986
5,788
2,706
3,209
1,217
4,481
42,725
0
L
Ra
9,702
668
2,089
1,013
10,015
3,839
0
6,425
3,590
18,026
0
L
Rama
6,356
4,961
494
1,539
10,456
3,613
0
6,242
4,214
0
13,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
36,943
115
Minions Killed
94
0
Camps Cleared
0
936,577
Distance Traveled
618,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,849
985
4
0
0
204,482
0
L
Hachiman
7,814
781
19
2
0
137,678
0
L
Lancelot
8,427
843
33
3
0
140,103
0
W
Guan Yu
9,962
996
7
1
0
224,765
0
W
Anubis
8,672
867
46
5
0
165,598
0
L
Izanami
6,061
606
7
1
0
51,266
0
W
Geb
9,165
917
1
0
0
199,000
0
W
Zeus
10,679
1,068
57
6
0
142,732
0
L
Ra
6,787
679
13
1
0
149,396
0
L
Rama
7,854
785
22
2
0
139,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role