Player Matchup

Chronos
Chronos
JoeySquancho
Chronos
Level 47
God Stats
17W - 28L
1,458 SR
Queue Stats
346W - 362L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
Perithegreat
Hun Batz
Level 28
God Stats
0W - 1L
1,731 SR
Queue Stats
106W - 116L
1,364 Elo+
Party 1
Ymir
Ymir
thamoneyman
Ymir
Level 26
God Stats
9W - 14L
1,356 SR
Queue Stats
239W - 244L
1,329 Elo+
Party 1
Team Averages
Level 34
1,515 SR
1,359 Elo+

VS

Team Averages
Level 46
1,551 SR
1,347 Elo+
Jing Wei
Jing Wei
FleekDabs
Jing Wei
Level 18
God Stats
2W - 0L
1,773 SR
Queue Stats
7W - 6L
1,293 Elo+
Party 2
Baron Samedi
Baron Samedi
Plabbinitus
Baron Samedi
Level 58
God Stats
8W - 9L
1,406 SR
Queue Stats
48W - 48L
1,328 Elo+
Party 2
Ares
Ares
deadsektor117
Ares
Level 63
God Stats
11W - 11L
1,473 SR
Queue Stats
51W - 63L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JoeySquancho
Chronos
11
1 / 3 / 2
6,947
695
9,796
10,150
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Perithegreat
Hun Batz
11
2 / 5 / 0
7,157
716
7,144
12,479
4,929
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 6 / 2
6,611
661
3,464
15,998
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FleekDabs
Jing Wei
13
6 / 1 / 7
8,640
864
14,091
9,310
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Plabbinitus
Baron Samedi
13
6 / 1 / 5
8,166
817
13,418
7,799
4,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 10
8,447
845
7,038
15,642
16,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
FleekDabs
Jing Wei
6
1
7
9.5
L
Chronos
JoeySquancho
Chronos
1
3
2
0.67
L
Hun Batz
Perithegreat
Hun Batz
2
5
0
0.4
W
Baron Samedi
Plabbinitus
Baron Samedi
6
1
5
8.5
W
2
1
10
7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
34,547
38,627
Taken
32,751
22,552
Mitigated
25,374
2,605
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
FleekDabs
Jing Wei
14,091
11,386
0
2,714
9,310
4,361
2,152
2,865
6,445
0
30,808
L
Chronos
JoeySquancho
Chronos
9,796
3,806
0
1,016
10,150
4,118
0
4,779
5,371
32,494
0
L
Hun Batz
Perithegreat
Hun Batz
7,144
1,009
0
0
12,479
4,929
29
7,368
5,111
0
14,511
W
Baron Samedi
Plabbinitus
Baron Samedi
13,418
2,215
2,204
1,285
7,799
4,317
402
3,465
4,334
33,645
0
W
7,038
196
563
2,873
15,642
16,696
21
6,963
8,679
15,918
0
L
3,464
693
0
1,589
15,998
13,505
0
8,330
7,668
10,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,715
Gold Earned
25,253
81
Minions Killed
96
0
Camps Cleared
0
479,818
Distance Traveled
517,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,640
864
40
4
0
179,946
0
L
Chronos
6,947
695
49
5
0
162,863
0
L
Hun Batz
7,157
716
16
2
0
184,174
0
W
Baron Samedi
8,166
817
45
5
0
148,811
0
W
Ares
8,447
845
11
1
0
188,899
0
L
Ymir
6,611
661
16
2
0
132,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role