Player Matchup

Ravana
Ravana
 
Ravana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Jregh2021
Cerberus
Level 84
God Stats
4W - 4L
1,267 SR
Queue Stats
285W - 300L
1,460 Elo+
Party 1
Xbalanque
Xbalanque
LUNIKmoney
Xbalanque
Level 43
God Stats
8W - 11L
1,710 SR
Queue Stats
918W - 911L
1,452 Elo+
Solo
Geb
Geb
PommeDutroux
Geb
Level 31
God Stats
5W - 4L
1,500 SR
Queue Stats
129W - 133L
1,351 Elo+
Party 2
Yu Huang
Yu Huang
l_ArGMoN_l
Yu Huang
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
292W - 281L
1,453 Elo+
Party 2
Team Averages
Level 78
1,495 SR
1,443 Elo+

VS

Team Averages
Level 67
1,500 SR
1,464 Elo+
Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dyonisss
Mulan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 296L
1,329 Elo+
Solo
King Arthur
King Arthur
HitokiriHiryuken
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,615 Elo+
Solo
Kali
Kali
eudehaiff
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
xXIeIsIXx
Baba Yaga
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
7 / 4 / 12
8,841
884
7,747
12,070
10,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Jregh2021
Cerberus
17
5 / 1 / 23
10,336
1,034
9,116
14,813
17,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
LUNIKmoney
Xbalanque
15
9 / 2 / 18
9,771
977
20,295
9,237
5,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 23
9,378
938
5,632
12,071
10,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
l_ArGMoN_l
Yu Huang
17
8 / 1 / 21
10,120
1,012
15,214
8,165
4,413
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 6 / 7
7,876
788
6,378
13,615
12,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Dyonisss
Mulan
13
1 / 6 / 1
7,306
731
3,854
13,030
9,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
HitokiriHiryuken
King Arthur
12
2 / 7 / 6
7,294
729
4,652
17,990
14,951
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
11
2 / 7 / 4
6,965
697
4,074
10,478
4,999
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
xXIeIsIXx
Baba Yaga
17
4 / 4 / 5
9,027
903
20,987
9,116
4,385
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
33
30
Kills
10
10
Deaths
30
97
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
4
12
3.25
L
Atlas
 
Atlas
1
6
7
0.75
L
Mulan
Dyonisss
Mulan
1
6
1
0.25
L
King Arthur
HitokiriHiryuken
King Arthur
2
7
6
0.71
W
Cerberus
Jregh2021
Cerberus
5
1
23
16.5
W
Xbalanque
LUNIKmoney
Xbalanque
9
2
18
9
W
1
2
23
6.25
L
Kali
2
7
4
0.57
W
Yu Huang
l_ArGMoN_l
Yu Huang
8
1
21
18.5
L
Baba Yaga
xXIeIsIXx
Baba Yaga
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,004
Damage
39,945
56,356
Taken
64,229
48,198
Mitigated
46,390
23,734
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,747
1,923
1,295
2,100
12,070
10,668
455
4,583
7,487
0
12,848
L
Atlas
 
Atlas
6,378
2,637
0
828
13,615
12,850
0
5,445
7,729
8,530
0
L
Mulan
Dyonisss
Mulan
3,854
527
0
449
13,030
9,205
0
5,045
7,366
0
9,750
L
King Arthur
HitokiriHiryuken
King Arthur
4,652
173
562
1,613
17,990
14,951
0
7,683
10,082
0
7,454
W
Cerberus
Jregh2021
Cerberus
9,116
661
1,483
6,295
14,813
17,365
654
7,180
7,633
20,731
0
W
Xbalanque
LUNIKmoney
Xbalanque
20,295
11,092
1,683
2,948
9,237
5,274
5,156
4,422
4,815
0
38,738
W
5,632
350
2,622
2,184
12,071
10,478
69
6,218
5,853
14,422
0
L
Kali
4,074
1,837
662
523
10,478
4,999
0
5,034
4,990
0
7,257
W
Yu Huang
l_ArGMoN_l
Yu Huang
15,214
1,871
1,041
2,083
8,165
4,413
1,726
4,962
3,203
27,487
0
L
Baba Yaga
xXIeIsIXx
Baba Yaga
20,987
1,818
99
2,392
9,116
4,385
204
4,675
4,100
42,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,446
Gold Earned
38,468
135
Minions Killed
77
0
Camps Cleared
0
996,562
Distance Traveled
789,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,841
884
9
1
0
194,371
0
L
Atlas
7,876
788
5
1
0
126,965
0
L
Mulan
7,306
731
16
2
0
162,098
0
L
King Arthur
7,294
729
3
0
0
169,155
0
W
Cerberus
10,336
1,034
43
4
0
199,931
0
W
Xbalanque
9,771
977
34
3
0
177,732
0
W
Geb
9,378
938
9
1
0
223,381
0
L
Kali
6,965
697
7
1
0
142,348
0
W
Yu Huang
10,120
1,012
40
4
0
201,147
0
L
Baba Yaga
9,027
903
46
5
0
188,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role