Player Matchup

Anubis
Anubis
BrannierxD
Anubis
Level 114
God Stats
4W - 3L
1,576 SR
Queue Stats
57W - 57L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Gloracle
Danzaburou
Level 48
God Stats
1W - 1L
1,331 SR
Queue Stats
4W - 4L
1,362 Elo+
Party 1
Merlin
Merlin
HolyFurion
Merlin
Level 93
God Stats
20W - 23L
1,315 SR
Queue Stats
124W - 123L
1,410 Elo+
Solo
Artio
Artio
Swiftling
Artio
Level 19
God Stats
2W - 1L
1,331 SR
Queue Stats
2W - 2L
1,264 Elo+
Party 1
Serqet
Serqet
cmlyons1
Serqet
Level 107
God Stats
5W - 4L
1,336 SR
Queue Stats
56W - 50L
1,440 Elo+
Solo
Team Averages
Level 76
1,378 SR
1,378 Elo+

VS

Team Averages
Level 99
1,619 SR
1,406 Elo+
Cernunnos
Cernunnos
Andrescggod2
Cernunnos
Level 106
God Stats
3W - 3L
1,550 SR
Queue Stats
151W - 161L
1,399 Elo+
Solo
Yemoja
Yemoja
BjormMagnus
Yemoja
Level 98
God Stats
2W - 1L
1,722 SR
Queue Stats
311W - 292L
1,486 Elo+
Solo
Anubis
Anubis
Lordhighmonk
Anubis
Level 82
God Stats
9W - 5L
1,603 SR
Queue Stats
171W - 174L
1,464 Elo+
Party 2
Ratatoskr
Ratatoskr
Lyynkx
Ratatoskr
Level 123
God Stats
31W - 14L
1,720 SR
Queue Stats
170W - 170L
1,450 Elo+
Party 2
Thanatos
Thanatos
khristapher
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BrannierxD
Anubis
17
5 / 3 / 2
11,122
654
12,719
14,084
7,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Gloracle
Danzaburou
14
7 / 2 / 0
9,771
575
12,811
11,374
4,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
HolyFurion
Merlin
15
5 / 2 / 3
9,713
571
10,029
9,545
3,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Swiftling
Artio
13
0 / 1 / 11
9,048
532
3,310
12,746
10,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Serqet
cmlyons1
Serqet
14
3 / 0 / 4
8,769
516
7,064
12,427
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andrescggod2
Cernunnos
12
1 / 4 / 1
7,562
445
9,614
11,355
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
11
1 / 2 / 2
7,161
421
5,145
11,414
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Anubis
14
3 / 5 / 1
8,763
515
7,769
13,035
6,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Lyynkx
Ratatoskr
16
3 / 2 / 1
9,054
533
9,018
16,405
12,418
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
khristapher
Thanatos
10
0 / 7 / 1
7,161
421
2,107
12,574
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
8
8
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Andrescggod2
Cernunnos
1
4
1
0.38
L
Yemoja
1
2
2
1
W
Anubis
BrannierxD
Anubis
5
3
2
2
W
Danzaburou
Gloracle
Danzaburou
7
2
0
3.5
W
Merlin
HolyFurion
Merlin
5
2
3
3.25
L
Anubis
3
5
1
0.7
L
Ratatoskr
Lyynkx
Ratatoskr
3
2
1
1.75
W
Artio
Swiftling
Artio
0
1
11
5.5
W
Serqet
cmlyons1
Serqet
3
0
4
5
L
Thanatos
khristapher
Thanatos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,933
Damage
33,653
60,176
Taken
64,783
31,127
Mitigated
36,906
28,601
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Andrescggod2
Cernunnos
9,614
4,886
0
2,532
11,355
4,303
0
2,395
8,488
0
68,425
L
Yemoja
5,145
948
1,454
2,194
11,414
9,940
136
4,163
6,885
24,776
0
W
Anubis
BrannierxD
Anubis
12,719
1,859
0
8,543
14,084
7,044
808
1,125
12,871
103,964
0
W
Danzaburou
Gloracle
Danzaburou
12,811
7,714
0
4,756
11,374
4,683
2,918
3,351
7,861
0
74,404
W
Merlin
HolyFurion
Merlin
10,029
987
294
3,913
9,545
3,493
530
4,182
5,271
77,164
0
L
Anubis
7,769
278
0
3,857
13,035
6,521
273
6,930
6,005
60,205
0
L
Ratatoskr
Lyynkx
Ratatoskr
9,018
2,297
0
4,401
16,405
12,418
0
9,065
6,872
0
71,106
W
Artio
Swiftling
Artio
3,310
698
2,552
4,321
12,746
10,564
333
1,892
10,436
14,372
0
W
Serqet
cmlyons1
Serqet
7,064
1,292
0
4,222
12,427
5,343
0
1,912
10,337
0
59,821
L
Thanatos
khristapher
Thanatos
2,107
400
0
3,599
12,574
3,724
0
3,505
8,784
0
35,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,423
Gold Earned
39,701
485
Minions Killed
419
0
Camps Cleared
0
1,682,943
Distance Traveled
1,520,755
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,562
445
104
6
0
270,096
4
L
Yemoja
7,161
421
44
3
0
284,290
6
W
Anubis
11,122
654
152
9
0
304,628
0
W
Danzaburou
9,771
575
118
7
0
335,020
1
W
Merlin
9,713
571
107
6
0
307,817
0
L
Anubis
8,763
515
107
6
0
287,578
2
L
Ratatoskr
9,054
533
106
6
0
370,330
7
W
Artio
9,048
532
18
1
0
350,274
2
W
Serqet
8,769
516
90
5
0
385,204
9
L
Thanatos
7,161
421
58
3
0
308,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role