Player Matchup

Izanami
Izanami
Aer0nwen
Izanami
Level 144
God Stats
4W - 4L
1,326 SR
Queue Stats
149W - 165L
1,399 Elo+
Solo
Xing Tian
Xing Tian
FatFishy
Xing Tian
Level 161
God Stats
49W - 33L
1,636 SR
Queue Stats
390W - 412L
1,543 Elo+
Party 2
Set
Set
Ragtox
Set
Level 22
God Stats
2W - 7L
1,500 SR
Queue Stats
19W - 25L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
TheOriginalDwarf
Kukulkan
Level 88
God Stats
7W - 7L
1,557 SR
Queue Stats
49W - 46L
1,542 Elo+
Party 2
Agni
Agni
gitarhero
Agni
Level 141
God Stats
5W - 1L
1,697 SR
Queue Stats
90W - 85L
1,570 Elo+
Solo
Team Averages
Level 111
1,543 SR
1,515 Elo+

VS

Team Averages
Level 122
1,433 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BillyBigThighs
Terra
Level 140
God Stats
2W - 2L
1,398 SR
Queue Stats
67W - 63L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SVPERBIА
Morgan Le Fay
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,410 Elo+
Solo
Ullr
Ullr
Джиглипаф
Ullr
Level 171
God Stats
0W - 6L
1,250 SR
Queue Stats
227W - 228L
1,463 Elo+
Party 1
Mulan
Mulan
СочнаяТолстушка
Mulan
Level 82
God Stats
4W - 3L
1,518 SR
Queue Stats
224W - 231L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aer0nwen
Izanami
14
2 / 1 / 3
7,784
865
3,614
5,602
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
FatFishy
Xing Tian
13
1 / 0 / 5
7,294
810
6,228
7,397
7,757
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
Ragtox
Set
13
3 / 1 / 2
7,029
781
7,668
7,135
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 0 / 2
7,548
839
9,097
4,118
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Agni
12
0 / 3 / 4
6,844
760
7,063
6,451
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 4 / 2
6,481
720
3,326
9,185
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 0 / 3
7,252
806
5,949
10,858
9,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
SVPERBIА
Morgan Le Fay
9
0 / 0 / 0
5,623
625
0
319
104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 1
7,281
809
6,715
10,196
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 2
6,615
735
5,911
8,315
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
8
Kills
5
5
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
2
0.25
W
Izanami
Aer0nwen
Izanami
2
1
3
3.5
L
1
0
3
2.5
W
Xing Tian
FatFishy
Xing Tian
1
0
5
3.5
W
Set
Ragtox
Set
3
1
2
4
L
Morgan Le Fay
SVPERBIА
Morgan Le Fay
0
0
0
0
W
2
0
2
3
W
Agni
0
3
4
0.67
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,670
Damage
21,901
30,703
Taken
38,873
19,311
Mitigated
25,172
4,655
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,326
829
0
1,889
9,185
3,376
0
3,551
5,634
15,389
0
W
Izanami
Aer0nwen
Izanami
3,614
1,793
0
1,527
5,602
2,485
1,848
2,363
3,123
0
31,966
L
5,949
206
1,720
3,058
10,858
9,732
0
6,188
4,637
15,578
0
W
Xing Tian
FatFishy
Xing Tian
6,228
557
0
732
7,397
7,757
0
2,264
5,048
13,002
0
W
Set
Ragtox
Set
7,668
2,060
0
1,003
7,135
4,813
0
2,616
4,369
0
13,862
L
Morgan Le Fay
SVPERBIА
Morgan Le Fay
0
0
0
0
319
104
0
319
0
0
0
W
9,097
300
0
250
4,118
1,853
225
957
3,161
33,314
0
W
Agni
7,063
416
110
1,033
6,451
2,403
0
1,075
5,209
20,571
0
L
6,715
2,928
0
303
10,196
5,314
53
7,982
2,180
0
25,648
L
5,911
967
0
1,805
8,315
6,646
0
4,273
4,034
0
15,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
33,252
193
Minions Killed
139
0
Camps Cleared
0
1,054,816
Distance Traveled
784,834
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,481
720
27
3
0
178,089
0
W
Izanami
7,784
865
68
8
0
190,341
4
L
Terra
7,252
806
28
3
0
228,961
0
W
Xing Tian
7,294
810
11
1
0
230,418
0
W
Set
7,029
781
16
2
0
203,883
0
L
Morgan Le Fay
5,623
625
0
0
0
13,568
0
W
Kukulkan
7,548
839
59
7
0
222,544
0
W
Agni
6,844
760
39
4
0
207,630
0
L
Ullr
7,281
809
54
6
0
190,782
0
L
Mulan
6,615
735
30
3
0
173,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role