Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Bluecat2007
Tyr
Level 70
God Stats
12W - 12L
1,531 SR
Queue Stats
194W - 183L
1,491 Elo+
Party 1
Ullr
Ullr
JuggerZerker
Ullr
Level 187
God Stats
29W - 30L
1,427 SR
Queue Stats
683W - 708L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
Sunniestjoker43
Cabrakan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 149L
1,426 Elo+
Party 1
Ishtar
Ishtar
corgred
Ishtar
Level 144
God Stats
5W - 6L
1,628 SR
Queue Stats
41W - 45L
1,546 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,478 Elo+

VS

Team Averages
Level 116
1,634 SR
1,520 Elo+
Thanatos
Thanatos
AIcohoI
Thanatos
Level 103
God Stats
13W - 8L
1,665 SR
Queue Stats
160W - 130L
1,514 Elo+
Party 2
Izanami
Izanami
CeleryJ
Izanami
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
133W - 111L
1,429 Elo+
Solo
Ravana
Ravana
Codros
Ravana
Level 109
God Stats
5W - 1L
1,809 SR
Queue Stats
27W - 24L
1,584 Elo+
Party 2
Anubis
Anubis
FUNKTHEMAN
Anubis
Level 89
God Stats
10W - 11L
1,511 SR
Queue Stats
346W - 319L
1,529 Elo+
Solo
Chang'e
Chang'e
disclosure98
Chang'e
Level 148
God Stats
77W - 43L
1,687 SR
Queue Stats
545W - 495L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 7 / 3
7,054
441
2,967
9,589
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
12 / 6 / 2
9,837
615
17,781
20,258
16,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 6 / 2
7,229
452
4,526
14,972
4,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
10
1 / 5 / 8
6,902
431
5,991
12,883
12,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
corgred
Ishtar
14
4 / 3 / 3
8,280
518
10,423
11,561
4,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AIcohoI
Thanatos
14
6 / 3 / 6
9,309
582
10,649
16,676
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
CeleryJ
Izanami
14
5 / 4 / 7
8,751
547
9,268
8,968
3,769
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Codros
Ravana
13
3 / 5 / 4
8,368
523
6,388
10,936
7,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
FUNKTHEMAN
Anubis
13
5 / 4 / 11
8,365
523
11,754
10,876
5,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
disclosure98
Chang'e
13
8 / 3 / 8
9,214
576
9,818
12,869
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
19
Kills
27
27
Deaths
19
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
3
0.36
W
Thanatos
AIcohoI
Thanatos
6
3
6
3
L
12
6
2
2.17
W
Izanami
CeleryJ
Izanami
5
4
7
2.13
W
Ravana
Codros
Ravana
3
5
4
1
W
Anubis
FUNKTHEMAN
Anubis
5
4
11
2.63
L
1
6
2
0.33
L
Cabrakan
1
5
8
1
L
Ishtar
corgred
Ishtar
4
3
3
1.83
W
Chang'e
disclosure98
Chang'e
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
47,877
69,263
Taken
60,325
42,662
Mitigated
30,049
12,236
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,967
100
62
418
9,589
4,897
150
4,189
5,074
26,555
0
W
Thanatos
AIcohoI
Thanatos
10,649
2,654
0
9,782
16,676
7,316
0
2,189
14,487
0
67,892
L
17,781
3,401
0
4,922
20,258
16,203
0
4,721
15,331
0
49,536
W
Izanami
CeleryJ
Izanami
9,268
5,446
0
1,032
8,968
3,769
2,426
1,350
7,618
0
62,862
W
Ravana
Codros
Ravana
6,388
2,000
0
3,234
10,936
7,936
354
1,011
9,925
0
43,106
W
Anubis
FUNKTHEMAN
Anubis
11,754
368
0
3,180
10,876
5,678
798
2,557
8,319
35,178
0
L
4,526
958
0
2,242
14,972
4,814
0
3,184
11,638
0
44,415
L
Cabrakan
5,991
1,632
0
1,704
12,883
12,404
0
5,422
7,124
17,493
0
L
Ishtar
corgred
Ishtar
10,423
5,914
0
2,888
11,561
4,344
1,749
2,940
8,524
0
67,566
W
Chang'e
disclosure98
Chang'e
9,818
408
1,996
4,445
12,869
5,350
420
2,714
10,150
55,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
44,007
283
Minions Killed
381
0
Camps Cleared
0
1,407,649
Distance Traveled
1,489,301
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,054
441
37
2
0
211,347
0
W
Thanatos
9,309
582
82
5
0
351,732
1
L
Tyr
9,837
615
55
3
0
332,209
0
W
Izanami
8,751
547
96
6
0
288,053
0
W
Ravana
8,368
523
72
5
0
274,618
1
W
Anubis
8,365
523
36
2
0
288,149
0
L
Ullr
7,229
452
59
4
0
271,098
0
L
Cabrakan
6,902
431
26
2
0
302,580
4
L
Ishtar
8,280
518
106
7
0
290,415
2
W
Chang'e
9,214
576
95
6
0
286,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role