Player Matchup

Discordia
Discordia
DieII
Discordia
Level 126
God Stats
4W - 3L
1,563 SR
Queue Stats
136W - 125L
1,516 Elo+
Party 1
Medusa
Medusa
HeckinGudBoi
Medusa
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 101L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Klioma28
Ah Puch
Level 69
God Stats
2W - 1L
1,482 SR
Queue Stats
132W - 117L
1,513 Elo+
Party 1
Hercules
Hercules
Saldex
Hercules
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,272 Elo+
Party 1
Chaac
Chaac
sswsspg
Chaac
Level 89
God Stats
20W - 9L
1,414 SR
Queue Stats
723W - 719L
1,424 Elo+
Party 1
Team Averages
Level 86
1,492 SR
1,445 Elo+

VS

Team Averages
Level 79
1,594 SR
1,460 Elo+
Khepri
Khepri
Bennnnnnoooo_
Khepri
Level 123
God Stats
1W - 2L
1,772 SR
Queue Stats
276W - 284L
1,538 Elo+
Solo
Camazotz
Camazotz
Ewiixx
Camazotz
Level 123
God Stats
1W - 3L
1,697 SR
Queue Stats
542W - 541L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kahlix
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 239L
1,468 Elo+
Solo
Hun Batz
Hun Batz
monokam567
Hun Batz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 161L
1,320 Elo+
Solo
Mulan
Mulan
Зекрос
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DieII
Discordia
15
6 / 1 / 21
9,236
924
11,978
5,343
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
15
5 / 3 / 16
9,082
908
14,713
11,729
5,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
Klioma28
Ah Puch
17
5 / 1 / 23
9,736
974
19,039
7,289
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Saldex
Hercules
14
7 / 3 / 18
9,563
956
11,029
13,534
16,591
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
sswsspg
Chaac
16
8 / 1 / 22
9,612
961
15,372
12,413
14,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,572
757
5,592
18,153
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Ewiixx
Camazotz
15
1 / 5 / 5
7,820
782
7,904
14,590
8,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Kahlix
Kumbhakarna
14
2 / 5 / 3
8,281
828
7,398
16,838
21,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
monokam567
Hun Batz
13
0 / 5 / 3
6,883
688
5,691
12,082
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 9 / 2
8,354
835
8,590
16,042
11,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
22
31
Kills
8
9
Deaths
31
100
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Discordia
DieII
Discordia
6
1
21
16.5
L
Camazotz
Ewiixx
Camazotz
1
5
5
0.7
W
Medusa
5
3
16
4.33
L
Kumbhakarna
Kahlix
Kumbhakarna
2
5
3
0.7
W
Ah Puch
Klioma28
Ah Puch
5
1
23
16.5
W
Hercules
Saldex
Hercules
7
3
18
5.33
L
Hun Batz
monokam567
Hun Batz
0
5
3
0.3
W
Chaac
sswsspg
Chaac
8
1
22
19
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,131
Damage
35,175
50,308
Taken
77,705
44,702
Mitigated
66,685
18,190
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,592
248
262
1,643
18,153
19,086
0
6,497
11,052
11,127
0
W
Discordia
DieII
Discordia
11,978
1,135
1,533
353
5,343
3,055
1,023
1,980
3,363
22,242
0
L
Camazotz
Ewiixx
Camazotz
7,904
963
686
4,692
14,590
8,252
0
6,012
8,409
0
21,589
W
Medusa
14,713
10,045
1,071
3,917
11,729
5,984
2,217
3,339
8,390
0
24,318
L
Kumbhakarna
Kahlix
Kumbhakarna
7,398
526
1,417
2,492
16,838
21,485
0
6,843
9,663
14,485
0
W
Ah Puch
Klioma28
Ah Puch
19,039
1,775
1,016
781
7,289
4,530
1,039
2,271
5,018
38,162
0
W
Hercules
Saldex
Hercules
11,029
3,479
429
3,386
13,534
16,591
401
2,308
11,226
0
15,328
L
Hun Batz
monokam567
Hun Batz
5,691
260
434
749
12,082
6,371
0
6,204
5,802
0
11,152
W
Chaac
sswsspg
Chaac
15,372
2,405
1,490
4,214
12,413
14,542
360
3,092
9,321
0
18,328
L
8,590
1,419
309
1,126
16,042
11,491
0
5,461
10,117
0
13,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,229
Gold Earned
38,910
116
Minions Killed
83
0
Camps Cleared
0
1,003,914
Distance Traveled
906,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,572
757
8
1
0
159,509
0
W
Discordia
9,236
924
32
3
0
202,410
0
L
Camazotz
7,820
782
30
3
0
194,267
0
W
Medusa
9,082
908
29
3
0
174,470
0
L
Kumbhakarna
8,281
828
13
1
0
195,897
0
W
Ah Puch
9,736
974
39
4
0
201,921
0
W
Hercules
9,563
956
9
1
0
192,865
0
L
Hun Batz
6,883
688
13
1
0
206,493
0
W
Chaac
9,612
961
7
1
0
232,248
0
L
Mulan
8,354
835
19
2
0
150,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role