Player Matchup

Scylla
Scylla
KingDonny1
Scylla
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 76L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
Mascon12
Kuzenbo
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 69L
1,442 Elo+
Party 1
Martichoras
Martichoras
cxpcakez03
Martichoras
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,519 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,494 Elo+

VS

Team Averages
Level 76
1,443 SR
1,373 Elo+
King Arthur
King Arthur
Romano22812
King Arthur
Level 79
God Stats
8W - 8L
1,320 SR
Queue Stats
230W - 237L
1,360 Elo+
Solo
Neith
Neith
SalmonMissT
Neith
Level 79
God Stats
41W - 35L
1,522 SR
Queue Stats
80W - 85L
1,353 Elo+
Solo
Scylla
Scylla
YukikoYumi
Scylla
Level 69
God Stats
20W - 21L
1,487 SR
Queue Stats
86W - 99L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingDonny1
Scylla
16
1 / 4 / 5
10,576
622
6,942
11,921
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Mascon12
Kuzenbo
17
2 / 2 / 7
11,053
650
10,625
20,779
30,781
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
cxpcakez03
Martichoras
18
7 / 3 / 3
13,023
766
19,471
15,217
8,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Romano22812
King Arthur
17
2 / 5 / 6
10,935
643
10,780
22,907
25,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 4
10,004
588
10,965
13,116
6,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
YukikoYumi
Scylla
19
6 / 1 / 3
12,535
737
17,583
9,635
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
9
9
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
KingDonny1
Scylla
1
4
5
0.88
W
Kuzenbo
Mascon12
Kuzenbo
2
2
7
2.75
L
King Arthur
Romano22812
King Arthur
2
5
6
1
L
1
4
4
0.75
L
Scylla
YukikoYumi
Scylla
6
1
3
7.5
W
Martichoras
cxpcakez03
Martichoras
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
39,328
47,917
Taken
45,658
44,063
Mitigated
36,593
6,529
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
KingDonny1
Scylla
6,942
952
60
957
11,921
5,167
0
5,758
6,003
38,729
0
W
Kuzenbo
Mascon12
Kuzenbo
10,625
3,149
360
1,000
20,779
30,781
271
7,855
12,589
27,679
1,033
L
King Arthur
Romano22812
King Arthur
10,780
775
70
4,770
22,907
25,031
0
9,048
13,859
1,827
35,445
L
10,965
5,754
367
3,478
13,116
6,570
648
4,421
8,695
0
45,707
L
Scylla
YukikoYumi
Scylla
17,583
2,325
0
3,228
9,635
4,992
480
3,080
6,555
73,292
0
W
Martichoras
cxpcakez03
Martichoras
19,471
10,464
0
4,152
15,217
8,115
807
4,006
11,051
0
66,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
33,474
173
Minions Killed
236
0
Camps Cleared
0
835,615
Distance Traveled
820,426
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,576
622
80
5
0
249,914
0
W
Kuzenbo
11,053
650
24
1
0
316,421
3
L
King Arthur
10,935
643
48
3
0
294,025
0
L
Neith
10,004
588
54
3
0
246,968
0
L
Scylla
12,535
737
134
8
0
279,433
3
W
Martichoras
13,023
766
69
4
0
269,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role