Player Matchup

Aphrodite
Aphrodite
Gold III
El_Lobo11_RD
Aphrodite
Gold III
Level 148
God Stats
13W - 15L
1,639 SR
Queue Stats
453W - 456L
1,413 MMR
Solo
Medusa
Medusa
Gold V
Gunslinger445607
Medusa
Gold V
Level 144
God Stats
10W - 8L
1,483 SR
Queue Stats
209W - 228L
1,406 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Kryses
Morgan Le Fay
Platinum IV
Level 158
God Stats
33W - 12L
1,874 SR
Queue Stats
130W - 126L
1,414 MMR
Solo
Hercules
Hercules
Bronze III
STEEEEELE
Hercules
Bronze III
Level 67
God Stats
1W - 0L
1,373 SR
Queue Stats
4W - 5L
1,403 MMR
Solo
Thanatos
Thanatos
Gold IV
ruso845
Thanatos
Gold IV
Level 63
God Stats
8W - 8L
1,583 SR
Queue Stats
181W - 183L
1,404 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,590 SR
1,408 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,508 SR
1,408 MMR
Sylvanus
Sylvanus
Gold V
BSG_Bogsworth
Sylvanus
Gold V
Level 122
God Stats
1W - 4L
1,177 SR
Queue Stats
387W - 397L
1,406 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Gxiner
Cu Chulainn
Gold V
Level 78
God Stats
6W - 6L
1,530 SR
Queue Stats
77W - 77L
1,413 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
MomentsNotice3
Cliodhna
Bronze IV
Level 74
God Stats
0W - 1L
1,723 SR
Queue Stats
5W - 13L
1,411 MMR
Solo
Agni
Agni
Gold IV
SnagBoards-_-l
Agni
Gold IV
Level 85
God Stats
15W - 19L
1,513 SR
Queue Stats
425W - 418L
1,411 MMR
Solo
Izanami
Izanami
Gold V
Turtleontheleft
Izanami
Gold V
Level 143
God Stats
56W - 48L
1,597 SR
Queue Stats
152W - 172L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
El_Lobo11_RD
Aphrodite
14
2 / 1 / 16
9,639
536
6,537
17,296
17,777
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
0 / 4 / 8
8,536
474
10,165
16,044
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Kryses
Morgan Le Fay
18
16 / 4 / 4
12,373
687
17,472
14,494
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
STEEEEELE
Hercules
18
1 / 0 / 9
11,598
644
11,379
12,828
14,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ruso845
Thanatos
17
10 / 2 / 7
11,220
623
15,180
16,330
9,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
ThorAo KuangGuan YuChronosAwilix

VS

Bans
FenrirIshtarHe BoSurtrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BSG_Bogsworth
Sylvanus
15
6 / 5 / 3
9,636
535
8,522
19,601
10,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Gxiner
Cu Chulainn
14
2 / 4 / 1
9,351
520
8,050
15,368
19,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
10
0 / 8 / 3
6,679
371
9,546
16,075
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 7 / 5
8,079
449
8,356
13,210
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 5
10,394
577
13,530
15,990
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
29
Kills
10
11
Deaths
29
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BSG_Bogsworth
Sylvanus
6
5
3
1.5
W
Aphrodite
El_Lobo11_RD
Aphrodite
2
1
16
10
W
0
4
8
1
L
Cu Chulainn
Gxiner
Cu Chulainn
2
4
1
0.63
W
Morgan Le Fay
Kryses
Morgan Le Fay
16
4
4
4.5
L
Cliodhna
0
8
3
0.19
W
Hercules
STEEEEELE
Hercules
1
0
9
5.5
L
0
7
5
0.36
L
2
5
5
0.9
W
Thanatos
ruso845
Thanatos
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,733
Damage
48,004
76,992
Taken
80,244
57,024
Mitigated
45,465
43,117
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BSG_Bogsworth
Sylvanus
8,522
1,457
516
3,171
19,601
10,608
437
4,127
15,474
66,554
0
W
Aphrodite
El_Lobo11_RD
Aphrodite
6,537
1,067
7,884
9,639
17,296
17,777
491
5,222
12,074
21,098
0
W
10,165
4,187
0
1,239
16,044
6,831
1,200
3,720
12,324
0
63,453
L
Cu Chulainn
Gxiner
Cu Chulainn
8,050
1,316
0
1,809
15,368
19,295
0
1,954
13,414
599
61,825
W
Morgan Le Fay
Kryses
Morgan Le Fay
17,472
2,600
0
770
14,494
8,359
2,416
5,950
8,544
83,229
0
L
Cliodhna
9,546
926
0
1,587
16,075
4,209
0
6,937
9,138
0
29,222
W
Hercules
STEEEEELE
Hercules
11,379
4,384
0
9,144
12,828
14,585
942
1,356
11,472
0
98,157
L
8,356
101
0
1,558
13,210
4,479
432
5,313
7,897
51,187
0
L
13,530
10,558
0
2,675
15,990
6,874
462
5,906
10,084
0
111,970
W
Thanatos
ruso845
Thanatos
15,180
4,779
0
14,441
16,330
9,472
1,418
3,983
12,347
0
81,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,366
Gold Earned
44,139
523
Minions Killed
493
0
Camps Cleared
0
1,836,717
Distance Traveled
1,646,927
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,636
535
98
5
0
313,697
0
W
Aphrodite
9,639
536
25
1
0
344,166
9
W
Medusa
8,536
474
89
5
0
355,030
4
L
Cu Chulainn
9,351
520
114
6
0
357,431
0
W
Morgan Le Fay
12,373
687
126
7
0
340,089
5
L
Cliodhna
6,679
371
26
1
0
355,377
0
W
Hercules
11,598
644
177
10
0
382,372
7
L
Agni
8,079
449
74
4
0
328,250
3
L
Izanami
10,394
577
181
10
0
292,172
0
W
Thanatos
11,220
623
106
6
0
415,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role