Player Matchup

Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KillerBlood751
Sun Wukong
Level 104
God Stats
1W - 1L
1,309 SR
Queue Stats
117W - 99L
1,511 Elo+
Solo
Pele
Pele
Nartales
Pele
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 73L
1,386 Elo+
Solo
Chernobog
Chernobog
SonicX69
Chernobog
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 89L
1,483 Elo+
Solo
Maui
Maui
Starchild969
Maui
Level 39
God Stats
7W - 8L
1,336 SR
Queue Stats
20W - 37L
1,310 Elo+
Solo
Team Averages
Level 85
1,429 SR
1,438 Elo+

VS

Team Averages
Level 70
1,398 SR
1,414 Elo+
Terra
Terra
 
Terra
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bregandert
Anubis
Level 39
God Stats
17W - 37L
1,381 SR
Queue Stats
21W - 46L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
Deadlysnakefog
Danzaburou
Level 42
God Stats
41W - 36L
1,486 SR
Queue Stats
95W - 89L
1,427 Elo+
Solo
Cliodhna
Cliodhna
Okabe_Rin_
Cliodhna
Level 106
God Stats
3W - 7L
1,357 SR
Queue Stats
314W - 313L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Vestima
Gilgamesh
Level 107
God Stats
2W - 6L
1,264 SR
Queue Stats
91W - 100L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
16 / 2 / 3
10,362
691
15,412
7,334
4,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
KillerBlood751
Sun Wukong
13
0 / 0 / 2
7,670
511
5,507
9,867
7,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
13
1 / 4 / 7
7,748
517
5,216
13,827
6,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chernobog
SonicX69
Chernobog
13
6 / 2 / 9
8,250
550
14,476
11,813
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 12
7,911
527
4,027
8,955
6,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 7 / 1
6,689
446
3,458
15,092
9,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Bregandert
Anubis
10
1 / 6 / 1
6,524
435
6,031
8,741
3,256
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Deadlysnakefog
Danzaburou
13
5 / 5 / 1
9,024
602
11,130
12,758
4,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Okabe_Rin_
Cliodhna
12
3 / 7 / 2
7,587
506
3,951
14,214
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Vestima
Gilgamesh
12
0 / 1 / 0
7,539
503
7,615
12,885
14,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
9
9
Deaths
26
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
16
2
3
8.75
L
Terra
 
Terra
0
7
1
0.07
L
Anubis
Bregandert
Anubis
1
6
1
0.25
L
Danzaburou
Deadlysnakefog
Danzaburou
5
5
1
1.1
W
Sun Wukong
KillerBlood751
Sun Wukong
0
0
2
1
W
Pele
1
4
7
1.13
L
Cliodhna
Okabe_Rin_
Cliodhna
3
7
2
0.57
W
Chernobog
SonicX69
Chernobog
6
2
9
5.25
W
2
1
12
8
L
Gilgamesh
Vestima
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,638
Damage
32,185
51,796
Taken
63,690
29,415
Mitigated
35,180
17,071
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,412
1,071
0
3,518
7,334
4,467
1,662
1,852
5,482
72,426
0
L
Terra
 
Terra
3,458
1,410
1,504
1,830
15,092
9,323
0
5,160
9,932
14,408
0
L
Anubis
Bregandert
Anubis
6,031
313
0
1,803
8,741
3,256
526
4,082
4,659
39,399
0
L
Danzaburou
Deadlysnakefog
Danzaburou
11,130
4,463
0
3,982
12,758
4,466
0
3,800
8,958
0
54,434
W
Sun Wukong
KillerBlood751
Sun Wukong
5,507
1,174
0
2,073
9,867
7,340
0
366
9,501
0
55,778
W
Pele
5,216
1,382
0
1,375
13,827
6,168
586
2,362
11,465
0
63,951
L
Cliodhna
Okabe_Rin_
Cliodhna
3,951
315
0
1,336
14,214
3,735
0
6,019
8,195
0
43,537
W
Chernobog
SonicX69
Chernobog
14,476
10,995
0
4,788
11,813
4,534
1,846
3,461
8,352
0
49,731
W
4,027
978
2,214
3,103
8,955
6,906
180
1,850
7,105
19,667
0
L
Gilgamesh
Vestima
Gilgamesh
7,615
2,158
0
1,122
12,885
14,400
0
378
12,507
635
61,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
37,363
390
Minions Killed
360
0
Camps Cleared
0
1,447,833
Distance Traveled
1,370,891
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,362
691
126
8
0
278,914
0
L
Terra
6,689
446
23
2
0
284,356
0
L
Anubis
6,524
435
57
4
0
198,699
0
L
Danzaburou
9,024
602
91
6
0
289,775
3
W
Sun Wukong
7,670
511
99
7
0
271,425
4
W
Pele
7,748
517
88
6
0
309,004
0
L
Cliodhna
7,587
506
78
5
0
316,348
1
W
Chernobog
8,250
550
50
3
0
282,035
0
W
Maui
7,911
527
27
2
0
306,455
4
L
Gilgamesh
7,539
503
111
7
0
281,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role