Player Matchup

Nike
Nike
CoreyBer
Nike
Level 102
God Stats
7W - 2L
1,837 SR
Queue Stats
257W - 260L
1,492 Elo+
Solo
Lancelot
Lancelot
MysticFoxS
Lancelot
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 133L
1,537 Elo+
Party 1
Baba Yaga
Baba Yaga
NickN__
Baba Yaga
Level 104
God Stats
15W - 11L
1,605 SR
Queue Stats
429W - 394L
1,554 Elo+
Party 2
Geb
Geb
RomanOx
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
upravdoms
Ah Puch
Level 109
God Stats
4W - 2L
1,467 SR
Queue Stats
309W - 303L
1,520 Elo+
Party 2
Team Averages
Level 109
1,582 SR
1,521 Elo+

VS

Team Averages
Level 83
1,490 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Jackthedino
Bacchus
Level 105
God Stats
8W - 1L
1,744 SR
Queue Stats
131W - 126L
1,472 Elo+
Party 3
Tyr
Tyr
PlatonicFather
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
TommyMyHomie
Martichoras
Level 29
God Stats
0W - 4L
1,203 SR
Queue Stats
122W - 137L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 0 / 5
5,587
1,117
3,197
3,610
3,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
MysticFoxS
Lancelot
10
3 / 2 / 1
5,961
1,192
2,880
4,628
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
NickN__
Baba Yaga
11
0 / 0 / 4
5,466
1,093
4,148
1,894
790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
7
0 / 1 / 2
4,776
955
2,491
4,499
4,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
upravdoms
Ah Puch
12
2 / 0 / 3
5,970
1,194
8,090
3,313
1,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 1
5,208
1,042
2,301
2,828
1,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
 
Yu Huang
9
0 / 2 / 2
4,882
976
2,248
3,338
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jackthedino
Bacchus
12
2 / 0 / 1
6,059
1,212
3,453
9,125
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 3
4,886
977
2,877
5,677
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
TommyMyHomie
Martichoras
6
0 / 1 / 1
4,566
913
1,967
1,798
640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
6
Kills
3
3
Deaths
6
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Yu Huang
 
Yu Huang
0
2
2
0.5
W
Nike
1
0
5
3.5
L
Bacchus
Jackthedino
Bacchus
2
0
1
2.5
W
Lancelot
MysticFoxS
Lancelot
3
2
1
1.75
W
Baba Yaga
NickN__
Baba Yaga
0
0
4
2
L
0
2
3
0.75
W
Geb
0
1
2
1
L
Martichoras
TommyMyHomie
Martichoras
0
1
1
0.5
W
Ah Puch
upravdoms
Ah Puch
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,806
Damage
12,846
17,944
Taken
22,766
12,182
Mitigated
13,195
7,496
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,301
918
114
978
2,828
1,130
0
2,048
780
0
10,042
L
Yu Huang
 
Yu Huang
2,248
25
185
424
3,338
1,211
0
1,879
1,459
5,571
0
W
Nike
3,197
77
450
916
3,610
3,336
0
1,672
1,938
0
5,440
L
Bacchus
Jackthedino
Bacchus
3,453
341
236
4,923
9,125
6,640
0
5,150
3,975
8,198
0
W
Lancelot
MysticFoxS
Lancelot
2,880
86
0
293
4,628
2,317
0
1,389
3,239
0
8,354
W
Baba Yaga
NickN__
Baba Yaga
4,148
49
323
992
1,894
790
0
492
1,402
13,031
0
L
2,877
585
0
0
5,677
3,574
0
4,571
1,106
0
4,452
W
Geb
2,491
138
296
1,004
4,499
4,242
0
651
3,848
3,663
0
L
Martichoras
TommyMyHomie
Martichoras
1,967
1,259
0
370
1,798
640
0
1,081
717
0
4,086
W
Ah Puch
upravdoms
Ah Puch
8,090
107
1,327
1,895
3,313
1,497
0
1,497
1,816
15,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
25,601
62
Minions Killed
49
0
Camps Cleared
0
584,490
Distance Traveled
476,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,208
1,042
22
4
0
81,333
0
L
Yu Huang
4,882
976
3
1
0
104,361
0
W
Nike
5,587
1,117
5
1
0
128,037
0
L
Bacchus
6,059
1,212
14
3
0
130,082
0
W
Lancelot
5,961
1,192
18
4
0
125,630
0
W
Baba Yaga
5,466
1,093
18
4
0
103,267
0
L
Tyr
4,886
977
5
1
0
118,003
0
W
Geb
4,776
955
0
0
0
105,963
0
L
Martichoras
4,566
913
5
1
0
43,183
0
W
Ah Puch
5,970
1,194
21
4
0
121,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role