Player Matchup

Cupid
Cupid
Silver II
ODthaOG
Cupid
Silver II
Level 134
God Stats
2W - 4L
1,420 SR
Queue Stats
40W - 58L
1,192 MMR
Solo
Merlin
Merlin
Gold III
Risenphoenix96
Merlin
Gold III
Level 156
God Stats
29W - 34L
1,452 SR
Queue Stats
129W - 110L
1,193 MMR
Solo
Cerberus
Cerberus
Silver I
angelicknight420
Cerberus
Silver I
Level 85
God Stats
3W - 3L
1,515 SR
Queue Stats
19W - 36L
1,157 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,463 SR
1,181 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,596 SR
1,206 MMR
Horus
Horus
Silver I
FF Godly
Horus
Silver I
Level 124
God Stats
0W - 4L
1,763 SR
Queue Stats
235W - 247L
1,309 MMR
Party 1
Hercules
Hercules
Silver I
Hexicon7
Hercules
Silver I
Level 93
God Stats
50W - 53L
1,549 SR
Queue Stats
221W - 231L
1,203 MMR
Party 1
Hera
Hera
Silver II
lucastaxx
Hera
Silver II
Level 124
God Stats
13W - 18L
1,476 SR
Queue Stats
81W - 120L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ODthaOG
Cupid
16
1 / 2 / 4
10,096
673
5,520
9,245
3,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 2
10,662
711
25,181
10,126
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 4
10,459
697
4,785
19,335
18,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AchillesAnubisAtlasBaron SamediDiscordia

VS

Bans
Guan YuYu HuangGaneshaPoseidonJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FF Godly
Horus
14
2 / 1 / 3
9,672
645
11,121
13,613
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Hexicon7
Hercules
14
2 / 1 / 4
9,629
642
9,452
18,443
16,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
15
2 / 3 / 2
9,890
659
11,753
10,675
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
5
Kills
6
6
Deaths
5
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
FF Godly
Horus
2
1
3
3.5
L
Hercules
Hexicon7
Hercules
2
1
4
4
W
Cupid
ODthaOG
Cupid
1
2
4
1.5
W
3
1
2
4
W
1
3
4
1
L
Hera
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,486
Damage
32,326
38,706
Taken
42,731
27,335
Mitigated
34,335
12,628
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
FF Godly
Horus
11,121
5,296
1,034
2,643
13,613
14,388
280
7,372
4,523
0
28,393
L
Hercules
Hexicon7
Hercules
9,452
2,739
0
3,818
18,443
16,067
128
10,145
6,146
0
28,315
W
Cupid
ODthaOG
Cupid
5,520
2,280
710
1,320
9,245
3,903
1,716
2,595
6,345
0
50,345
W
25,181
1,647
0
490
10,126
4,814
883
4,429
5,297
54,491
0
W
4,785
550
2,307
7,801
19,335
18,618
239
4,065
14,047
23,284
0
L
Hera
11,753
1,507
0
2,160
10,675
3,880
389
7,405
2,080
46,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
29,191
216
Minions Killed
156
0
Camps Cleared
0
848,581
Distance Traveled
830,464
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,672
645
35
2
0
272,195
0
L
Hercules
9,629
642
38
3
0
299,335
0
W
Cupid
10,096
673
97
6
0
287,743
0
W
Merlin
10,662
711
78
5
0
272,682
0
W
Cerberus
10,459
697
41
3
0
288,156
0
L
Hera
9,890
659
83
6
0
258,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role