Player Matchup

He Bo
He Bo
M0ri3X
He Bo
Level 65
God Stats
3W - 8L
1,887 SR
Queue Stats
319W - 325L
1,419 Elo+
Party 2
Rama
Rama
Ryzuu
Rama
Level 37
God Stats
8W - 9L
1,501 SR
Queue Stats
58W - 74L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
eugeneg
Sun Wukong
Level 69
God Stats
5W - 4L
1,570 SR
Queue Stats
44W - 49L
1,369 Elo+
Solo
Team Averages
Level 57
1,653 SR
1,368 Elo+

VS

Team Averages
Level 52
1,314 SR
1,268 Elo+
Nemesis
Nemesis
Herescotton
Nemesis
Level 27
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 2L
1,119 Elo+
Party 1
Kukulkan
Kukulkan
JokerzBoy
Kukulkan
Level 35
God Stats
4W - 4L
1,176 SR
Queue Stats
14W - 23L
1,322 Elo+
Party 1
Vulcan
Vulcan
ManLikeSlowBurn
Vulcan
Level 93
God Stats
37W - 37L
1,479 SR
Queue Stats
923W - 1,045L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
M0ri3X
He Bo
13
1 / 3 / 0
7,310
609
5,835
11,715
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Ryzuu
Rama
14
0 / 1 / 1
7,498
625
1,891
8,486
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
eugeneg
Sun Wukong
11
0 / 1 / 1
6,855
571
6,334
8,956
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Herescotton
Nemesis
13
2 / 0 / 0
7,687
641
3,241
7,271
2,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
JokerzBoy
Kukulkan
14
0 / 1 / 3
8,185
682
4,768
4,553
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 2
8,892
741
15,608
5,975
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
5
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Herescotton
Nemesis
2
0
0
2
W
Kukulkan
JokerzBoy
Kukulkan
0
1
3
1.5
L
He Bo
M0ri3X
He Bo
1
3
0
0.33
W
3
0
2
4
L
Rama
Ryzuu
Rama
0
1
1
0.5
L
Sun Wukong
eugeneg
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
23,617
29,157
Taken
17,799
9,530
Mitigated
7,325
3,226
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Herescotton
Nemesis
3,241
1,346
0
619
7,271
2,675
72
1,571
5,700
0
9,372
W
Kukulkan
JokerzBoy
Kukulkan
4,768
234
138
261
4,553
2,026
486
2,404
2,149
34,820
0
L
He Bo
M0ri3X
He Bo
5,835
234
0
448
11,715
3,238
102
8,798
2,917
31,312
0
W
15,608
5,115
0
1,000
5,975
2,624
579
1,964
4,011
48,798
0
L
Rama
Ryzuu
Rama
1,891
1,664
0
1,590
8,486
2,579
0
6,732
1,754
0
17,808
L
Sun Wukong
eugeneg
Sun Wukong
6,334
847
0
1,188
8,956
3,713
0
5,174
3,782
0
29,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,663
Gold Earned
24,764
148
Minions Killed
143
0
Camps Cleared
0
684,903
Distance Traveled
705,868
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,687
641
6
1
0
247,253
0
W
Kukulkan
8,185
682
67
6
0
210,886
0
L
He Bo
7,310
609
56
5
0
225,243
0
W
Vulcan
8,892
741
70
6
0
247,729
0
L
Rama
7,498
625
51
4
0
218,032
0
L
Sun Wukong
6,855
571
41
3
0
241,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role