Player Matchup

Khepri
Khepri
BF_one_Love
Khepri
Level 109
God Stats
6W - 5L
1,634 SR
Queue Stats
51W - 43L
1,551 Elo+
Solo
Heimdallr
Heimdallr
JoseFdezPicanya
Heimdallr
Level 151
God Stats
2W - 0L
1,681 SR
Queue Stats
82W - 70L
1,539 Elo+
Solo
Ra
Ra
SYNDER55
Ra
Level 144
God Stats
1W - 1L
1,162 SR
Queue Stats
8W - 6L
1,565 Elo+
Party 1
Fenrir
Fenrir
Venoomous
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 48L
1,593 Elo+
Party 1
Agni
Agni
bomber7bomber
Agni
Level 119
God Stats
2W - 1L
1,480 SR
Queue Stats
151W - 149L
1,487 Elo+
Solo
Team Averages
Level 122
1,491 SR
1,547 Elo+

VS

Team Averages
Level 82
1,537 SR
1,510 Elo+
Bacchus
Bacchus
CiupiPS
Bacchus
Level 108
God Stats
106W - 86L
1,597 SR
Queue Stats
355W - 360L
1,535 Elo+
Solo
Hel
Hel
GFG ISteffenI
Hel
Level 86
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo
Fenrir
Fenrir
ItsBazerker
Fenrir
Level 47
God Stats
20W - 18L
1,568 SR
Queue Stats
308W - 339L
1,452 Elo+
Solo
Izanami
Izanami
Rejnar_cz
Izanami
Level 103
God Stats
3W - 3L
1,535 SR
Queue Stats
106W - 106L
1,650 Elo+
Solo
Amaterasu
Amaterasu
elliott010
Amaterasu
Level 65
God Stats
5W - 4L
1,708 SR
Queue Stats
57W - 49L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 0 / 3
7,230
1,033
3,143
2,528
2,779
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
JoseFdezPicanya
Heimdallr
13
1 / 0 / 4
7,487
1,070
8,625
4,915
2,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 4
8,065
1,152
10,613
4,121
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Venoomous
Fenrir
13
1 / 0 / 5
7,439
1,063
4,280
4,930
2,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 1 / 5
7,737
1,105
8,483
3,412
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

350

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CiupiPS
Bacchus
12
0 / 2 / 2
7,273
1,039
3,700
15,442
15,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
7,201
1,029
4,980
7,725
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
1 / 1 / 1
7,230
1,033
6,691
7,128
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Rejnar_cz
Izanami
12
0 / 3 / 1
7,239
1,034
2,898
7,439
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
elliott010
Amaterasu
12
0 / 0 / 0
6,462
923
0
502
186
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
7
Kills
2
2
Deaths
7
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
3
2.5
L
Bacchus
CiupiPS
Bacchus
0
2
2
0.5
L
1
1
0
1
L
Fenrir
1
1
1
1.5
W
Heimdallr
JoseFdezPicanya
Heimdallr
1
0
4
3
L
Izanami
Rejnar_cz
Izanami
0
3
1
0.17
W
2
1
4
4
W
Fenrir
Venoomous
Fenrir
1
0
5
3.5
W
2
1
5
4.5
L
Amaterasu
elliott010
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
18,269
19,906
Taken
38,236
10,242
Mitigated
25,796
2,554
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,143
286
0
698
2,528
2,779
0
1,537
946
8,289
0
L
Bacchus
CiupiPS
Bacchus
3,700
168
0
528
15,442
15,378
0
8,504
6,676
21,709
0
L
4,980
82
3,209
2,975
7,725
3,507
0
3,790
3,753
12,182
0
L
Fenrir
6,691
1,007
0
277
7,128
3,972
0
4,718
2,288
0
11,422
W
Heimdallr
JoseFdezPicanya
Heimdallr
8,625
3,874
0
742
4,915
2,064
0
2,211
2,589
0
24,698
L
Izanami
Rejnar_cz
Izanami
2,898
1,595
0
120
7,439
2,753
0
4,391
2,818
0
24,947
W
10,613
1,568
590
280
4,121
1,774
0
2,030
2,044
28,983
0
W
Fenrir
Venoomous
Fenrir
4,280
966
0
244
4,930
2,462
0
1,952
2,889
0
9,371
W
8,483
311
0
0
3,412
1,163
0
950
2,379
23,018
0
L
Amaterasu
elliott010
Amaterasu
0
0
0
13
502
186
0
40
462
0
1,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
35,405
148
Minions Killed
138
5
Camps Cleared
4
750,898
Distance Traveled
603,291
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,230
1,033
9
1
1
146,087
0
L
Bacchus
7,273
1,039
44
6
2
173,989
0
L
Hel
7,201
1,029
19
3
0
132,308
0
L
Fenrir
7,230
1,033
13
2
1
137,375
0
W
Heimdallr
7,487
1,070
39
6
0
142,700
2
L
Izanami
7,239
1,034
59
8
1
124,737
0
W
Ra
8,065
1,152
57
8
1
136,346
0
W
Fenrir
7,439
1,063
8
1
0
177,089
0
W
Agni
7,737
1,105
35
5
3
148,676
0
L
Amaterasu
6,462
923
3
0
0
34,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role