Player Matchup

Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Brian495
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,513 Elo+
Solo
Thanatos
Thanatos
OhhNyx
Thanatos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
THEESOULTAKER
Baron Samedi
Level 60
God Stats
1W - 0L
1,361 SR
Queue Stats
22W - 13L
1,496 Elo+
Party 2
Vamana
Vamana
enochonidas
Vamana
Level 120
God Stats
3W - 3L
1,486 SR
Queue Stats
469W - 469L
1,449 Elo+
Solo
Team Averages
Level 95
1,469 SR
1,491 Elo+

VS

Team Averages
Level 129
1,482 SR
1,438 Elo+
Camazotz
Camazotz
DoggieStylz
Camazotz
Level 79
God Stats
8W - 12L
1,677 SR
Queue Stats
208W - 236L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
LionAlJodoin
Cthulhu
Level 159
God Stats
1W - 3L
1,678 SR
Queue Stats
147W - 135L
1,409 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Maintain121
Tsukuyomi
Level 124
God Stats
2W - 4L
1,326 SR
Queue Stats
718W - 705L
1,461 Elo+
Solo
Khepri
Khepri
Pika_De
Khepri
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 175L
1,428 Elo+
Party 3
Jing Wei
Jing Wei
THExTRUTH814
Jing Wei
Level 124
God Stats
2W - 7L
1,228 SR
Queue Stats
351W - 359L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
1 / 3 / 23
11,188
799
7,338
11,018
4,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Brian495
Vulcan
19
7 / 4 / 21
12,129
866
24,557
11,809
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
OhhNyx
Thanatos
20
21 / 7 / 10
13,581
970
23,340
20,046
9,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
THEESOULTAKER
Baron Samedi
20
10 / 4 / 25
13,791
985
24,125
18,487
10,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
17
5 / 4 / 20
11,467
819
11,938
17,891
19,680
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DoggieStylz
Camazotz
20
12 / 9 / 5
13,250
946
14,234
22,410
10,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
LionAlJodoin
Cthulhu
19
2 / 5 / 11
11,154
797
13,843
22,160
24,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Maintain121
Tsukuyomi
18
5 / 11 / 10
11,368
812
16,940
21,946
9,606
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Pika_De
Khepri
16
0 / 9 / 12
9,504
679
4,892
20,966
23,977
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
THExTRUTH814
Jing Wei
17
3 / 11 / 9
10,915
780
9,402
19,124
7,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
69
44
Kills
22
22
Deaths
45
99
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
3
23
4.17
W
Vulcan
Brian495
Vulcan
7
4
21
4.38
L
Camazotz
DoggieStylz
Camazotz
12
9
5
1.61
L
Cthulhu
LionAlJodoin
Cthulhu
2
5
11
1.5
L
Tsukuyomi
Maintain121
Tsukuyomi
5
11
10
0.91
W
Thanatos
OhhNyx
Thanatos
21
7
10
3.71
L
Khepri
Pika_De
Khepri
0
9
12
0.67
W
Baron Samedi
THEESOULTAKER
Baron Samedi
10
4
25
5.63
L
Jing Wei
THExTRUTH814
Jing Wei
3
11
9
0.68
W
Vamana
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,298
Damage
59,311
79,251
Taken
106,606
51,009
Mitigated
75,656
36,244
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,338
4,610
355
2,892
11,018
4,698
2,795
3,268
7,750
0
18,455
W
Vulcan
Brian495
Vulcan
24,557
11,280
468
2,500
11,809
5,705
1,030
4,416
7,393
55,004
0
L
Camazotz
DoggieStylz
Camazotz
14,234
3,331
258
6,082
22,410
10,104
930
9,354
13,056
0
22,086
L
Cthulhu
LionAlJodoin
Cthulhu
13,843
797
2,628
3,926
22,160
24,557
39
8,574
13,586
38,772
0
L
Tsukuyomi
Maintain121
Tsukuyomi
16,940
4,078
947
2,685
21,946
9,606
1,627
12,417
9,529
0
29,664
W
Thanatos
OhhNyx
Thanatos
23,340
9,210
1,209
10,356
20,046
9,998
3,765
4,136
15,910
0
30,592
L
Khepri
Pika_De
Khepri
4,892
388
598
1,130
20,966
23,977
0
9,962
11,004
10,412
0
W
Baron Samedi
THEESOULTAKER
Baron Samedi
24,125
2,140
5,075
7,287
18,487
10,928
942
5,165
13,322
48,192
0
L
Jing Wei
THExTRUTH814
Jing Wei
9,402
6,297
381
1,692
19,124
7,412
2,023
8,889
10,235
0
22,981
W
Vamana
11,938
6,601
2,066
4,036
17,891
19,680
463
1,750
16,141
514
19,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,156
Gold Earned
56,191
173
Minions Killed
125
0
Camps Cleared
0
1,276,678
Distance Traveled
1,174,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,188
799
14
1
0
197,469
0
W
Vulcan
12,129
866
62
4
0
261,109
0
L
Camazotz
13,250
946
14
1
0
251,157
0
L
Cthulhu
11,154
797
50
4
0
259,863
0
L
Tsukuyomi
11,368
812
26
2
0
225,417
0
W
Thanatos
13,581
970
16
1
0
274,044
0
L
Khepri
9,504
679
4
0
0
206,750
0
W
Baron Samedi
13,791
985
59
4
0
253,299
0
L
Jing Wei
10,915
780
31
2
0
230,853
0
W
Vamana
11,467
819
22
2
0
290,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role