Player Matchup

Lancelot
Lancelot
Silver I
Alpha6Alpha
Lancelot
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 390L
1,238 MMR
Solo
Bacchus
Bacchus
Silver III
Asmonerd
Bacchus
Silver III
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 93L
1,224 MMR
Solo
King Arthur
King Arthur
Gold V
ForgottenKing25
King Arthur
Gold V
Level 149
God Stats
7W - 8L
1,612 SR
Queue Stats
310W - 330L
1,258 MMR
Solo
Merlin
Merlin
Silver II
Reeperd
Merlin
Silver II
Level 128
God Stats
35W - 27L
1,631 SR
Queue Stats
423W - 440L
1,213 MMR
Solo
Artemis
Artemis
Silver I
baseking cobra
Artemis
Silver I
Level 121
God Stats
1W - 2L
1,539 SR
Queue Stats
153W - 162L
1,207 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,556 SR
1,228 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,306 SR
1,228 MMR
Awilix
Awilix
Silver III
Fraguhzy
Awilix
Silver III
Level 79
God Stats
1W - 1L
1,340 SR
Queue Stats
11W - 19L
1,219 MMR
Solo
Athena
Athena
Bronze IV
FungusChungus72
Athena
Bronze IV
Level 98
God Stats
2W - 2L
1,474 SR
Queue Stats
6W - 20L
1,162 MMR
Party 1
Odin
Odin
Silver III
Gladiator KB
Odin
Silver III
Level 121
God Stats
16W - 18L
1,008 SR
Queue Stats
68W - 76L
1,205 MMR
Solo
Anubis
Anubis
Silver I
LordIronic
Anubis
Silver I
Level 62
God Stats
3W - 1L
1,309 SR
Queue Stats
301W - 292L
1,260 MMR
Solo
Ishtar
Ishtar
Silver II
SaturnV6
Ishtar
Silver II
Level 116
God Stats
1W - 1L
1,401 SR
Queue Stats
20W - 29L
1,292 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alpha6Alpha
Lancelot
6
0 / 0 / 0
4,246
472
1,374
4,103
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Asmonerd
Bacchus
7
0 / 1 / 1
4,774
530
2,677
4,090
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ForgottenKing25
King Arthur
8
1 / 2 / 0
5,090
566
2,518
6,978
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Reeperd
Merlin
10
0 / 1 / 0
5,313
590
1,710
2,777
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
4,956
551
3,901
5,114
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangKaliAphrodite

VS

Bans
ThanatosHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fraguhzy
Awilix
9
2 / 0 / 2
5,155
573
1,414
3,905
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 2
4,654
517
730
5,956
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 1
4,926
547
2,522
5,125
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
LordIronic
Anubis
10
2 / 0 / 0
5,649
628
2,640
3,724
1,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
SaturnV6
Ishtar
10
1 / 0 / 1
5,255
584
2,643
5,361
2,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
5
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alpha6Alpha
Lancelot
0
0
0
0
L
Bacchus
Asmonerd
Bacchus
0
1
1
0.5
L
King Arthur
ForgottenKing25
King Arthur
1
2
0
0.5
W
Awilix
Fraguhzy
Awilix
2
0
2
3
W
0
1
2
1
W
0
1
1
0.5
W
Anubis
LordIronic
Anubis
2
0
0
2
L
Merlin
Reeperd
Merlin
0
1
0
0
W
Ishtar
SaturnV6
Ishtar
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,180
Damage
9,949
23,062
Taken
24,071
11,076
Mitigated
11,715
6,180
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alpha6Alpha
Lancelot
1,374
323
0
625
4,103
1,276
0
312
3,791
0
15,857
L
Bacchus
Asmonerd
Bacchus
2,677
269
0
1,117
4,090
3,345
0
1,170
2,920
15,657
0
L
King Arthur
ForgottenKing25
King Arthur
2,518
479
0
2,464
6,978
3,988
0
621
6,357
1,125
25,838
W
Awilix
Fraguhzy
Awilix
1,414
444
0
500
3,905
1,312
0
275
3,630
0
29,299
W
730
296
1,077
1,964
5,956
3,125
0
2,415
3,541
9,096
0
W
2,522
520
0
1,388
5,125
3,723
0
118
5,007
0
26,410
W
Anubis
LordIronic
Anubis
2,640
179
0
2,292
3,724
1,541
0
1,371
2,353
48,525
0
L
Merlin
Reeperd
Merlin
1,710
330
0
375
2,777
808
0
1,207
1,570
40,401
0
W
Ishtar
SaturnV6
Ishtar
2,643
1,694
0
2,468
5,361
2,014
0
627
4,734
0
39,518
L
3,901
1,310
0
1,599
5,114
1,659
0
60
5,054
0
30,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
25,639
232
Minions Killed
289
0
Camps Cleared
0
838,179
Distance Traveled
939,211
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,246
472
35
4
0
175,977
0
L
Bacchus
4,774
530
23
3
0
199,517
4
L
King Arthur
5,090
566
40
4
0
142,137
0
W
Awilix
5,155
573
51
6
0
226,675
2
W
Athena
4,654
517
15
2
0
194,353
2
W
Odin
4,926
547
46
5
0
168,281
0
W
Anubis
5,649
628
98
11
0
178,395
0
L
Merlin
5,313
590
81
9
0
172,823
4
W
Ishtar
5,255
584
79
9
0
171,507
0
L
Artemis
4,956
551
53
6
0
147,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role