Player Matchup

Cupid
Cupid
BassMATRIXPL
Cupid
Level 141
God Stats
5W - 2L
1,654 SR
Queue Stats
84W - 71L
1,535 Elo+
Solo
Ares
Ares
Dr_Murchik
Ares
Level 84
God Stats
148W - 116L
1,603 SR
Queue Stats
449W - 434L
1,444 Elo+
Solo
Nu Wa
Nu Wa
ImtheQueen_ak
Nu Wa
Level 121
God Stats
3W - 4L
1,380 SR
Queue Stats
97W - 96L
1,338 Elo+
Party 2
Mulan
Mulan
KammerJaeger69
Mulan
Level 44
God Stats
5W - 9L
1,327 SR
Queue Stats
85W - 85L
1,356 Elo+
Party 2
Fenrir
Fenrir
Kokaslim187
Fenrir
Level 127
God Stats
14W - 12L
1,427 SR
Queue Stats
90W - 83L
1,390 Elo+
Party 2
Team Averages
Level 103
1,478 SR
1,412 Elo+

VS

Team Averages
Level 117
1,382 SR
1,407 Elo+
Guan Yu
Guan Yu
Commander_Klaus_
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,412 Elo+
Solo
Maui
Maui
MAJ Downes1150
Maui
Level 126
God Stats
7W - 7L
1,317 SR
Queue Stats
357W - 367L
1,400 Elo+
Party 1
He Bo
He Bo
PyroKinetiKs
He Bo
Level 69
God Stats
1W - 4L
1,105 SR
Queue Stats
311W - 302L
1,403 Elo+
Party 1
Hera
Hera
SGT Spack7
Hera
Level 147
God Stats
6W - 6L
1,622 SR
Queue Stats
465W - 463L
1,407 Elo+
Party 1
Chiron
Chiron
xxRuki66xx
Chiron
Level 156
God Stats
12W - 15L
1,365 SR
Queue Stats
512W - 538L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,579
558
3,905
5,183
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 5
5,514
551
2,633
8,317
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 2 / 3
5,517
552
4,917
5,371
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 3
5,163
516
3,051
8,036
2,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
11
7 / 0 / 2
6,805
681
5,701
6,928
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,367
537
4,688
8,084
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 2
4,746
475
1,866
8,080
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 0
5,196
520
2,445
5,055
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
5,078
508
6,440
5,205
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
xxRuki66xx
Chiron
8
0 / 2 / 2
4,763
476
3,971
6,448
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
1
3
0
0.33
W
0
1
5
2.5
W
3
2
3
2.25
W
0
1
3
1.5
W
Fenrir
7
0
2
8
L
0
2
2
0.5
L
1
2
0
0.5
L
2
2
1
1.25
L
Chiron
xxRuki66xx
Chiron
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
19,410
33,835
Taken
32,872
13,676
Mitigated
17,288
12,001
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,905
2,001
58
2,847
5,183
1,772
0
534
4,649
0
39,855
L
4,688
584
30
3,275
8,084
7,377
0
300
7,784
0
28,798
W
2,633
161
319
3,128
8,317
4,678
0
4,879
3,220
19,321
0
W
4,917
1,331
0
1,271
5,371
1,844
0
3,470
1,711
31,889
0
W
3,051
366
0
2,832
8,036
2,616
357
183
7,309
0
24,969
W
Fenrir
5,701
1,685
0
1,546
6,928
2,766
443
1,229
5,607
0
41,312
L
1,866
431
0
1,334
8,080
4,857
0
2,788
5,292
12,853
0
L
2,445
45
0
2,118
5,055
1,459
0
1,291
3,764
30,081
0
L
6,440
1,555
0
1,070
5,205
1,562
0
2,502
2,703
30,842
0
L
Chiron
xxRuki66xx
Chiron
3,971
1,357
61
1,399
6,448
2,033
0
669
5,779
0
30,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
25,150
250
Minions Killed
242
0
Camps Cleared
0
1,003,630
Distance Traveled
933,564
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,579
558
69
7
0
187,437
0
L
Guan Yu
5,367
537
53
5
0
197,925
0
W
Ares
5,514
551
24
2
0
196,712
0
W
Nu Wa
5,517
552
45
5
0
202,023
0
W
Mulan
5,163
516
50
5
0
183,782
0
W
Fenrir
6,805
681
62
6
0
233,676
0
L
Maui
4,746
475
23
2
0
189,039
4
L
He Bo
5,196
520
57
6
0
185,138
0
L
Hera
5,078
508
57
6
0
180,362
3
L
Chiron
4,763
476
52
5
0
181,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role