Player Matchup

Sylvanus
Sylvanus
Clockletone
Sylvanus
Level 156
God Stats
2W - 2L
1,513 SR
Queue Stats
63W - 70L
1,543 Elo+
Party 4
Anubis
Anubis
MooseBlue
Anubis
Level 106
God Stats
1W - 0L
1,726 SR
Queue Stats
16W - 10L
1,591 Elo+
Party 1
King Arthur
King Arthur
SavanThe7
King Arthur
Level 6
God Stats
7W - 3L
1,729 SR
Queue Stats
8W - 4L
1,776 Elo+
Party 1
Hou Yi
Hou Yi
Sm0keyTv
Hou Yi
Level 26
God Stats
1W - 1L
1,481 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 4
Bakasura
Bakasura
eGCritical
Bakasura
Level 159
God Stats
1W - 2L
1,765 SR
Queue Stats
166W - 145L
1,563 Elo+
Party 4
Team Averages
Level 91
1,643 SR
1,596 Elo+

VS

Team Averages
Level 34
1,383 SR
1,503 Elo+
Ao Kuang
Ao Kuang
ALDSinvader
Ao Kuang
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,504 Elo+
Party 3
Yemoja
Yemoja
Mavvenn
Yemoja
Level 5
God Stats
0W - 4L
1,157 SR
Queue Stats
2W - 7L
1,176 Elo+
Party 2
Izanami
Izanami
PorkHub89
Izanami
Level 58
God Stats
1W - 3L
1,259 SR
Queue Stats
6W - 11L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
PositivityTimmy
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 30L
1,810 Elo+
Party 3
Merlin
Merlin
YaphetPIS
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clockletone
Sylvanus
18
4 / 2 / 15
13,128
547
10,655
20,880
21,070
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
MooseBlue
Anubis
19
5 / 5 / 5
13,447
560
13,144
16,505
8,409
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SavanThe7
King Arthur
17
1 / 3 / 7
11,559
482
5,954
20,958
16,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Sm0keyTv
Hou Yi
19
8 / 0 / 4
13,276
553
17,124
13,915
6,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
eGCritical
Bakasura
20
15 / 3 / 7
16,264
678
24,755
28,048
16,270
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ALDSinvader
Ao Kuang
19
9 / 3 / 3
12,925
539
16,717
22,085
10,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Mavvenn
Yemoja
13
0 / 7 / 0
9,554
398
1,626
17,995
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
PorkHub89
Izanami
16
1 / 8 / 1
10,052
419
11,942
17,220
7,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
19
3 / 7 / 4
12,898
537
20,752
19,118
15,982
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
YaphetPIS
Merlin
16
0 / 10 / 3
10,157
423
4,657
16,074
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
33
Kills
13
13
Deaths
35
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ALDSinvader
Ao Kuang
9
3
3
3.5
W
Sylvanus
Clockletone
Sylvanus
4
2
15
5.75
L
Yemoja
Mavvenn
Yemoja
0
7
0
0
W
Anubis
MooseBlue
Anubis
5
5
5
1.5
L
Izanami
PorkHub89
Izanami
1
8
1
0.19
L
Kukulkan
3
7
4
0.71
W
King Arthur
SavanThe7
King Arthur
1
3
7
1.5
W
Hou Yi
Sm0keyTv
Hou Yi
8
0
4
10
L
Merlin
YaphetPIS
Merlin
0
10
3
0.15
W
Bakasura
eGCritical
Bakasura
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,632
Damage
55,694
100,306
Taken
92,492
68,755
Mitigated
55,455
39,569
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ALDSinvader
Ao Kuang
16,717
3,832
0
9,195
22,085
10,278
0
5,204
15,988
103,902
0
W
Sylvanus
Clockletone
Sylvanus
10,655
2,905
5,976
7,360
20,880
21,070
2,812
7,133
13,662
30,998
0
L
Yemoja
Mavvenn
Yemoja
1,626
649
1,270
1,655
17,995
16,528
0
3,393
13,377
11,565
0
W
Anubis
MooseBlue
Anubis
13,144
432
0
6,478
16,505
8,409
2,428
8,360
8,140
120,899
0
L
Izanami
PorkHub89
Izanami
11,942
6,600
0
1,420
17,220
7,077
0
4,259
12,340
0
87,172
L
Kukulkan
20,752
1,362
0
2,106
19,118
15,982
60
6,703
11,575
130,779
0
W
King Arthur
SavanThe7
King Arthur
5,954
509
0
3,898
20,958
16,913
107
14,733
6,216
376
54,831
W
Hou Yi
Sm0keyTv
Hou Yi
17,124
11,445
0
6,610
13,915
6,093
8,451
4,574
9,312
0
111,914
L
Merlin
YaphetPIS
Merlin
4,657
503
0
493
16,074
5,590
120
4,551
10,703
61,328
0
W
Bakasura
eGCritical
Bakasura
24,755
17,686
0
9,247
28,048
16,270
1,283
9,155
18,818
0
151,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,674
Gold Earned
55,586
627
Minions Killed
616
0
Camps Cleared
0
2,451,068
Distance Traveled
2,229,389
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,925
539
140
6
0
516,808
2
W
Sylvanus
13,128
547
36
2
0
459,917
2
L
Yemoja
9,554
398
23
1
0
394,913
1
W
Anubis
13,447
560
167
7
0
450,704
0
L
Izanami
10,052
419
144
6
0
443,353
0
L
Kukulkan
12,898
537
212
9
0
420,518
9
W
King Arthur
11,559
482
76
3
0
449,669
0
W
Hou Yi
13,276
553
144
6
0
489,528
0
L
Merlin
10,157
423
97
4
0
453,797
0
W
Bakasura
16,264
678
204
9
0
601,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role