Player Matchup

Discordia
Discordia
HenloJide
Discordia
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,538 Elo+
Solo
Hel
Hel
MilksToTheWay
Hel
Level 84
God Stats
3W - 7L
1,252 SR
Queue Stats
139W - 114L
1,484 Elo+
Solo
Ares
Ares
Syklonus771
Ares
Level 120
God Stats
43W - 60L
1,354 SR
Queue Stats
342W - 374L
1,399 Elo+
Solo
Hercules
Hercules
XxElpinguinoxX12
Hercules
Level 58
God Stats
12W - 10L
1,530 SR
Queue Stats
190W - 193L
1,465 Elo+
Solo
Scylla
Scylla
fenix_shaka
Scylla
Level 114
God Stats
39W - 38L
1,574 SR
Queue Stats
1,332W - 1,304L
1,534 Elo+
Solo
Team Averages
Level 99
1,442 SR
1,484 Elo+

VS

Team Averages
Level 98
1,373 SR
1,499 Elo+
Shiva
Shiva
DevilDriver716
Shiva
Level 134
God Stats
1W - 2L
1,274 SR
Queue Stats
31W - 20L
1,609 Elo+
Solo
Ymir
Ymir
GOOFYbirdBOY
Ymir
Level 81
God Stats
5W - 10L
1,276 SR
Queue Stats
7W - 13L
1,375 Elo+
Solo
Thanatos
Thanatos
anonimatZ92
Thanatos
Level 69
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
comiclygod
Nu Wa
Level 128
God Stats
2W - 3L
1,518 SR
Queue Stats
98W - 94L
1,527 Elo+
Solo
Anhur
Anhur
hulking553crowd
Anhur
Level 80
God Stats
3W - 8L
1,314 SR
Queue Stats
256W - 257L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HenloJide
Discordia
13
2 / 0 / 10
7,957
1,137
15,086
4,155
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 10
7,863
1,123
5,178
6,253
2,817
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 12
7,361
1,052
6,104
14,742
11,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 10
7,507
1,072
5,800
10,227
11,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
13
8 / 0 / 4
9,101
1,300
8,633
3,629
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,046
1,007
7,488
12,828
11,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 2
7,367
1,052
7,285
14,202
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
anonimatZ92
Thanatos
12
1 / 8 / 1
6,752
965
3,587
10,284
3,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
12
1 / 1 / 2
7,294
1,042
11,232
4,005
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
6,795
971
6,024
5,018
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
16
Kills
3
3
Deaths
16
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
0
3
2
0.33
W
Discordia
HenloJide
Discordia
2
0
10
7
W
4
0
10
9
W
0
2
12
3
W
2
1
10
7
L
Thanatos
anonimatZ92
Thanatos
1
8
1
0.19
L
Nu Wa
1
1
2
2
W
Scylla
8
0
4
10
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,801
Damage
35,616
39,006
Taken
46,337
28,398
Mitigated
31,088
12,503
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,488
1,841
152
1,122
12,828
11,578
0
7,604
4,883
0
25,310
L
7,285
1,568
0
3,374
14,202
12,152
0
12,009
2,025
21,017
0
W
Discordia
HenloJide
Discordia
15,086
1,414
0
254
4,155
1,451
0
1,724
2,431
31,937
0
W
5,178
569
4,833
3,344
6,253
2,817
0
3,586
2,667
10,196
0
W
6,104
578
241
1,506
14,742
11,380
0
6,202
8,540
21,745
0
W
5,800
1,866
0
2,182
10,227
11,364
0
4,966
5,261
0
11,130
L
Thanatos
anonimatZ92
Thanatos
3,587
221
0
1,107
10,284
3,764
0
8,100
2,009
0
8,188
L
Nu Wa
11,232
4,050
0
571
4,005
1,463
0
3,140
821
30,165
0
W
Scylla
8,633
818
0
143
3,629
1,386
0
2,039
1,590
25,157
0
L
6,024
2,944
0
214
5,018
2,131
0
4,148
870
0
8,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,789
Gold Earned
35,254
132
Minions Killed
126
3
Camps Cleared
4
673,998
Distance Traveled
584,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,046
1,007
36
5
1
132,434
0
L
Ymir
7,367
1,052
37
5
2
122,612
0
W
Discordia
7,957
1,137
42
6
1
133,483
0
W
Hel
7,863
1,123
10
1
1
146,122
0
W
Ares
7,361
1,052
36
5
1
128,495
0
W
Hercules
7,507
1,072
7
1
0
138,733
0
L
Thanatos
6,752
965
11
2
0
133,857
0
L
Nu Wa
7,294
1,042
38
5
0
119,777
0
W
Scylla
9,101
1,300
37
5
0
127,165
0
L
Anhur
6,795
971
4
1
1
75,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role