Player Matchup

Susano
Susano
ImpulsiveD
Susano
Level 62
God Stats
1W - 1L
1,226 SR
Queue Stats
37W - 40L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
MeatHead2006
Baron Samedi
Level 28
God Stats
2W - 1L
1,834 SR
Queue Stats
31W - 29L
1,452 Elo+
Party 2
Hercules
Hercules
Samsqatch5474
Hercules
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,218 Elo+
Party 2
Team Averages
Level 49
1,520 SR
1,349 Elo+

VS

Team Averages
Level 49
1,274 SR
1,340 Elo+
He Bo
He Bo
FleeingCircle81
He Bo
Level 86
God Stats
8W - 15L
1,205 SR
Queue Stats
227W - 231L
1,414 Elo+
Solo
Nemesis
Nemesis
Herescotton
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 1
Khepri
Khepri
JokerzBoy
Khepri
Level 35
God Stats
0W - 1L
1,119 SR
Queue Stats
14W - 23L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ImpulsiveD
Susano
13
1 / 1 / 3
8,169
743
4,476
8,600
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MeatHead2006
Baron Samedi
14
0 / 0 / 4
8,369
761
9,028
5,382
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Samsqatch5474
Hercules
13
3 / 1 / 1
9,205
837
4,001
8,279
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
6,010
546
193
818
177
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Herescotton
Nemesis
14
1 / 2 / 1
7,773
707
3,682
8,765
4,737
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
JokerzBoy
Khepri
13
0 / 1 / 2
7,323
666
3,230
14,344
10,566
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
1
2
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Nemesis
Herescotton
Nemesis
1
2
1
0.75
W
Susano
ImpulsiveD
Susano
1
1
3
2.5
L
Khepri
JokerzBoy
Khepri
0
1
2
1
W
Baron Samedi
MeatHead2006
Baron Samedi
0
0
4
2
W
Hercules
Samsqatch5474
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
7,105
22,261
Taken
23,927
10,678
Mitigated
15,480
6,525
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
193
0
0
0
818
177
0
84
734
1,779
0
L
Nemesis
Herescotton
Nemesis
3,682
1,005
0
1,738
8,765
4,737
0
2,613
6,152
0
25,981
W
Susano
ImpulsiveD
Susano
4,476
811
0
1,330
8,600
3,258
380
1,605
6,995
0
36,253
L
Khepri
JokerzBoy
Khepri
3,230
444
139
1,323
14,344
10,566
0
6,625
7,719
24,363
0
W
Baron Samedi
MeatHead2006
Baron Samedi
9,028
1,061
847
1,659
5,382
2,486
1,220
1,406
3,976
45,392
0
W
Hercules
Samsqatch5474
Hercules
4,001
1,153
0
2,689
8,279
4,934
1,115
828
7,451
0
26,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
21,106
163
Minions Killed
72
0
Camps Cleared
0
685,423
Distance Traveled
486,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,010
546
3
0
0
24,545
0
L
Nemesis
7,773
707
46
4
0
246,168
0
W
Susano
8,169
743
47
4
0
227,602
0
L
Khepri
7,323
666
23
2
0
216,092
0
W
Baron Samedi
8,369
761
78
7
0
223,024
0
W
Hercules
9,205
837
38
3
0
234,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role