Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dariofofo
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 153L
1,282 Elo+
Solo
King Arthur
King Arthur
GhosteCJ
King Arthur
Level 83
God Stats
19W - 9L
1,665 SR
Queue Stats
244W - 243L
1,384 Elo+
Solo
Discordia
Discordia
KayBob420
Discordia
Level 60
God Stats
2W - 3L
1,183 SR
Queue Stats
11W - 32L
1,211 Elo+
Solo
Loki
Loki
htttx804xdean
Loki
Level 66
God Stats
28W - 24L
1,546 SR
Queue Stats
200W - 189L
1,361 Elo+
Solo
Ymir
Ymir
secular23
Ymir
Level 99
God Stats
4W - 5L
1,787 SR
Queue Stats
210W - 207L
1,561 Elo+
Solo
Team Averages
Level 82
1,536 SR
1,360 Elo+

VS

Team Averages
Level 57
1,394 SR
1,390 Elo+
Aphrodite
Aphrodite
ItsCurlyJazz
Aphrodite
Level 68
God Stats
42W - 44L
1,377 SR
Queue Stats
66W - 84L
1,330 Elo+
Party 1
Mulan
Mulan
OliverCage
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PrinceofRavens6
Nu Wa
Level 85
God Stats
72W - 56L
1,476 SR
Queue Stats
169W - 164L
1,453 Elo+
Solo
Sol
Sol
The4113614
Sol
Level 27
God Stats
56W - 62L
1,433 SR
Queue Stats
66W - 84L
1,330 Elo+
Party 1
Ymir
Ymir
alfredo007-freds
Ymir
Level 43
God Stats
2W - 3L
1,184 SR
Queue Stats
98W - 129L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dariofofo
Ah Muzen Cab
10
3 / 2 / 2
5,968
543
8,717
7,226
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GhosteCJ
King Arthur
11
0 / 1 / 3
6,184
562
2,675
5,993
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
KayBob420
Discordia
10
2 / 2 / 0
6,086
553
2,746
4,086
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 1 / 2
6,175
561
3,812
8,941
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
0 / 1 / 2
5,181
471
2,751
7,527
5,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItsCurlyJazz
Aphrodite
8
0 / 1 / 3
5,151
468
2,734
8,957
3,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
1
0 / 0 / 0
3,510
319
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 2 / 3
6,147
559
5,592
3,334
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 0
4,534
412
6,240
7,619
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 2 / 2
5,987
544
4,474
10,029
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
7
7
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dariofofo
Ah Muzen Cab
3
2
2
2
W
King Arthur
GhosteCJ
King Arthur
0
1
3
1.5
L
Aphrodite
ItsCurlyJazz
Aphrodite
0
1
3
1.5
W
Discordia
KayBob420
Discordia
2
2
0
1
L
Mulan
0
0
0
0
L
3
2
3
2.25
L
1
2
0
0.5
L
3
2
2
2
W
2
1
2
3
W
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,701
Damage
19,040
33,773
Taken
29,939
17,213
Mitigated
13,227
7,762
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dariofofo
Ah Muzen Cab
8,717
3,429
0
500
7,226
2,886
632
3,948
3,236
0
46,537
W
King Arthur
GhosteCJ
King Arthur
2,675
195
0
250
5,993
4,073
123
2,610
3,341
0
42,586
L
Aphrodite
ItsCurlyJazz
Aphrodite
2,734
162
3,928
5,232
8,957
3,728
0
982
7,975
19,495
0
W
Discordia
KayBob420
Discordia
2,746
146
0
0
4,086
1,234
84
2,452
1,450
37,057
0
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
5,592
1,007
0
586
3,334
1,148
0
2,229
1,105
32,767
0
L
6,240
1,877
256
1,385
7,619
3,133
36
1,071
6,548
24,912
2,548
L
4,474
540
0
2,380
10,029
5,218
0
1,215
8,814
35,648
0
W
3,812
1,088
143
4,797
8,941
3,238
0
4,292
4,565
0
41,437
W
Ymir
2,751
155
0
2,072
7,527
5,782
108
5,038
2,393
16,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
25,329
280
Minions Killed
189
0
Camps Cleared
0
990,169
Distance Traveled
796,000
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,968
543
83
8
0
186,364
0
W
King Arthur
6,184
562
54
5
0
184,943
0
L
Aphrodite
5,151
468
28
3
0
195,266
3
W
Discordia
6,086
553
64
6
0
177,491
3
L
Mulan
3,510
319
0
0
0
2,323
0
L
Nu Wa
6,147
559
54
5
0
190,754
4
L
Sol
4,534
412
50
5
0
191,914
0
L
Ymir
5,987
544
57
5
0
215,743
0
W
Loki
6,175
561
71
6
0
240,638
3
W
Ymir
5,181
471
8
1
0
200,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role