Player Matchup

Ra
Ra
High Swervitor
Ra
Level 38
God Stats
5W - 13L
1,116 SR
Queue Stats
27W - 44L
1,270 Elo+
Solo
Tsukuyomi
Tsukuyomi
SB RoSSwELL
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,496 Elo+
Party 1
Hachiman
Hachiman
SpaceCowboy8814
Hachiman
Level 119
God Stats
5W - 5L
1,548 SR
Queue Stats
227W - 230L
1,436 Elo+
Solo
Zeus
Zeus
ThE HaM nApKiN
Zeus
Level 128
God Stats
2W - 5L
1,441 SR
Queue Stats
10W - 16L
1,479 Elo+
Party 1
Ishtar
Ishtar
ikariyo
Ishtar
Level 86
God Stats
14W - 10L
1,811 SR
Queue Stats
40W - 28L
1,644 Elo+
Solo
Team Averages
Level 99
1,483 SR
1,465 Elo+

VS

Team Averages
Level 69
1,432 SR
1,440 Elo+
Nu Wa
Nu Wa
AHammbone
Nu Wa
Level 98
God Stats
7W - 8L
1,576 SR
Queue Stats
148W - 156L
1,408 Elo+
Solo
Bacchus
Bacchus
Sosssaaa410
Bacchus
Level 54
God Stats
10W - 13L
1,493 SR
Queue Stats
123W - 131L
1,459 Elo+
Solo
Mulan
Mulan
rokilondor07
Mulan
Level 131
God Stats
1W - 5L
1,232 SR
Queue Stats
13W - 22L
1,324 Elo+
Solo
Medusa
Medusa
偶尔想看云飞却没风
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,521 Elo+
Party 2
He Bo
He Bo
阿li嘎多美羊羊桑
He Bo
Level 43
God Stats
1W - 1L
1,358 SR
Queue Stats
32W - 27L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,027
718
0
252
100
Tsukuyomi
SB RoSSwELL
Tsukuyomi
13
2 / 4 / 1
8,009
1,144
6,890
10,243
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
12
1 / 3 / 2
7,504
1,072
5,109
7,815
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 3
8,310
1,187
10,462
5,419
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
ikariyo
Ishtar
14
2 / 3 / 4
8,362
1,195
8,268
10,285
4,469
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

272

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AHammbone
Nu Wa
15
3 / 2 / 8
8,882
1,269
6,153
6,803
2,691
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Sosssaaa410
Bacchus
14
1 / 0 / 7
8,114
1,159
4,249
6,410
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 3 / 6
8,362
1,195
5,769
9,439
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 8
8,935
1,276
8,251
4,963
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 9
8,325
1,189
6,899
6,233
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
13
13
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AHammbone
Nu Wa
3
2
8
3.5
L
0
0
0
0
L
Tsukuyomi
SB RoSSwELL
Tsukuyomi
2
4
1
0.63
W
Bacchus
Sosssaaa410
Bacchus
1
0
7
4.5
L
Hachiman
1
3
2
0.67
L
1
3
3
0.83
L
Ishtar
ikariyo
Ishtar
2
3
4
1.33
W
3
3
6
2
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
31,321
34,014
Taken
33,848
14,197
Mitigated
23,606
2,211
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AHammbone
Nu Wa
6,153
3,567
0
0
6,803
2,691
0
1,294
5,509
17,176
0
L
0
0
0
0
252
100
0
252
0
0
0
L
Tsukuyomi
SB RoSSwELL
Tsukuyomi
6,890
1,552
0
441
10,243
4,359
0
4,855
5,257
0
21,416
W
Bacchus
Sosssaaa410
Bacchus
4,249
598
0
1,138
6,410
6,892
0
1,507
4,903
14,747
0
L
Hachiman
5,109
2,568
0
703
7,815
3,236
0
4,077
3,613
0
9,854
L
10,462
797
0
296
5,419
2,033
0
1,945
3,392
38,361
0
L
Ishtar
ikariyo
Ishtar
8,268
5,403
0
771
10,285
4,469
0
6,172
4,033
0
21,210
W
5,769
1,212
0
1,052
9,439
9,385
0
2,786
6,653
0
11,879
W
8,251
4,789
0
906
4,963
2,217
0
2,550
2,413
0
22,687
W
6,899
295
315
765
6,233
2,421
0
2,325
3,908
22,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,212
Gold Earned
42,618
126
Minions Killed
135
5
Camps Cleared
6
519,363
Distance Traveled
718,043
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,882
1,269
9
1
3
129,291
3
L
Ra
5,027
718
0
0
0
0
0
L
Tsukuyomi
8,009
1,144
34
5
1
152,977
0
W
Bacchus
8,114
1,159
25
4
0
143,407
0
L
Hachiman
7,504
1,072
11
2
0
95,713
0
L
Zeus
8,310
1,187
58
8
3
128,597
0
L
Ishtar
8,362
1,195
23
3
1
142,076
0
W
Mulan
8,362
1,195
19
3
0
135,740
0
W
Medusa
8,935
1,276
28
4
2
158,475
0
W
He Bo
8,325
1,189
54
8
1
151,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role