Player Matchup

Merlin
Merlin
FatalMad
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,472 Elo+
Party 2
Ah Puch
Ah Puch
FrEkLeDWaFFle23
Ah Puch
Level 105
God Stats
1W - 0L
1,115 SR
Queue Stats
7W - 7L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
KingDiscreet
Danzaburou
Level 59
God Stats
12W - 11L
1,233 SR
Queue Stats
745W - 786L
1,421 Elo+
Solo
Vulcan
Vulcan
Wantsomefoohy
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,358 Elo+
Party 1
Hun Batz
Hun Batz
inD_Paint
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,155 Elo+
Party 1
Team Averages
Level 97
1,370 SR
1,361 Elo+

VS

Team Averages
Level 155
1,510 SR
1,489 Elo+
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RoyallGod
Anubis
Level 159
God Stats
12W - 12L
1,974 SR
Queue Stats
562W - 602L
1,435 Elo+
Solo
Freya
Freya
juzbnme81
Freya
Level 195
God Stats
0W - 3L
1,074 SR
Queue Stats
210W - 214L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FatalMad
Merlin
9
0 / 1 / 5
5,327
1,065
1,928
2,576
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 5
6,244
1,249
4,024
1,818
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KingDiscreet
Danzaburou
11
2 / 1 / 4
6,032
1,206
3,850
3,214
1,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 4
5,869
1,174
3,738
3,835
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
inD_Paint
Hun Batz
8
2 / 1 / 1
5,565
1,113
984
2,655
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 2 / 1
5,939
1,188
3,070
3,986
1,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
 
Vamana
10
2 / 1 / 2
5,419
1,084
1,613
5,645
3,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Raijin
 
Raijin
9
0 / 3 / 3
4,880
976
2,896
4,024
1,544
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
RoyallGod
Anubis
1
0 / 0 / 0
1,276
255
0
0
0
Freya
juzbnme81
Freya
9
1 / 2 / 1
5,040
1,008
1,618
3,700
1,481
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
8
Kills
4
4
Deaths
8
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
1
0.75
L
Vamana
 
Vamana
2
1
2
3
L
Raijin
 
Raijin
0
3
3
0.5
W
Merlin
FatalMad
Merlin
0
1
5
2.5
W
3
0
5
5.5
W
Danzaburou
KingDiscreet
Danzaburou
2
1
4
4
L
Anubis
RoyallGod
Anubis
0
0
0
0
W
1
1
4
3
W
Hun Batz
inD_Paint
Hun Batz
2
1
1
2.5
L
Freya
juzbnme81
Freya
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,524
Damage
9,197
14,098
Taken
17,355
5,998
Mitigated
7,765
4,117
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,070
425
236
732
3,986
1,612
405
2,958
1,028
0
12,994
L
Vamana
 
Vamana
1,613
498
68
2,550
5,645
3,128
0
2,263
3,382
0
7,060
L
Raijin
 
Raijin
2,896
260
185
72
4,024
1,544
0
1,801
2,223
8,832
0
W
Merlin
FatalMad
Merlin
1,928
135
200
441
2,576
896
563
1,133
1,443
4,522
0
W
4,024
188
219
444
1,818
755
654
279
1,539
13,072
0
W
Danzaburou
KingDiscreet
Danzaburou
3,850
1,838
516
524
3,214
1,408
525
899
2,315
0
8,175
L
Anubis
RoyallGod
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
3,738
1,032
350
1,103
3,835
1,929
266
1,143
2,692
8,658
0
W
Hun Batz
inD_Paint
Hun Batz
984
240
0
320
2,655
1,010
0
1,060
1,595
0
1,187
L
Freya
juzbnme81
Freya
1,618
401
454
797
3,700
1,481
272
2,668
1,032
3,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
22,554
49
Minions Killed
53
0
Camps Cleared
0
505,476
Distance Traveled
332,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,939
1,188
31
6
0
106,999
0
L
Vamana
5,419
1,084
3
1
0
63,678
0
L
Raijin
4,880
976
12
2
0
70,715
0
W
Merlin
5,327
1,065
3
1
0
86,033
0
W
Ah Puch
6,244
1,249
19
4
0
110,052
0
W
Danzaburou
6,032
1,206
13
3
0
95,454
0
L
Anubis
1,276
255
0
0
0
0
0
W
Vulcan
5,869
1,174
12
2
0
108,736
0
W
Hun Batz
5,565
1,113
2
0
0
105,201
0
L
Freya
5,040
1,008
7
1
0
91,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role