Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HarryZidler
Nox
Level 172
God Stats
0W - 2L
1,285 SR
Queue Stats
331W - 335L
1,445 Elo+
Solo
Bastet
Bastet
LilMexCh010
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,380 Elo+
Party 3
Artemis
Artemis
NATIONWIDE HD
Artemis
Level 168
God Stats
4W - 5L
1,560 SR
Queue Stats
669W - 703L
1,445 Elo+
Solo
Cernunnos
Cernunnos
RtdBoomboom
Cernunnos
Level 89
God Stats
0W - 3L
1,311 SR
Queue Stats
55W - 52L
1,385 Elo+
Party 3
Team Averages
Level 125
1,431 SR
1,431 Elo+

VS

Team Averages
Level 99
1,485 SR
1,435 Elo+
Lancelot
Lancelot
Nicuin
Lancelot
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,226 Elo+
Party 2
Sol
Sol
bhr1991
Sol
Level 64
God Stats
2W - 5L
1,467 SR
Queue Stats
312W - 304L
1,489 Elo+
Party 1
Atlas
Atlas
ferddgr
Atlas
Level 129
God Stats
3W - 2L
1,460 SR
Queue Stats
240W - 232L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
stefnyr
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,491 Elo+
Party 2
Mulan
Mulan
xxxxxTORIxxxxx
Mulan
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
573W - 596L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 3 / 9
9,567
638
6,154
8,617
3,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
1 / 4 / 11
9,987
666
11,316
10,568
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
16
2 / 8 / 11
9,736
649
10,330
15,957
7,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
18
3 / 5 / 9
10,325
688
17,929
14,036
6,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
RtdBoomboom
Cernunnos
20
11 / 5 / 7
12,737
849
30,610
21,810
11,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Nicuin
Lancelot
17
2 / 3 / 18
10,313
688
4,760
14,234
12,494
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
20
6 / 1 / 16
11,426
762
18,582
13,003
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
ferddgr
Atlas
18
4 / 4 / 15
11,101
740
16,836
24,702
36,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
stefnyr
Zhong Kui
16
3 / 6 / 6
9,637
642
10,106
15,947
13,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 4 / 9
11,321
755
12,807
22,156
28,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
89
18
Kills
25
25
Deaths
18
47
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
9
1.83
L
1
4
11
1.63
L
Bastet
2
8
11
0.94
L
Artemis
3
5
9
1.5
W
Lancelot
Nicuin
Lancelot
2
3
18
3.67
L
Cernunnos
RtdBoomboom
Cernunnos
11
5
7
2.9
W
Sol
6
1
16
14
W
Atlas
ferddgr
Atlas
4
4
15
2.88
W
Zhong Kui
stefnyr
Zhong Kui
3
6
6
1
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,339
Damage
63,091
70,988
Taken
90,042
34,119
Mitigated
98,113
23,452
Healing
29,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,154
2,936
952
1,826
8,617
3,831
864
6,032
2,490
0
21,749
L
11,316
906
436
507
10,568
5,264
0
7,686
2,469
19,130
0
L
Bastet
10,330
2,207
134
1,469
15,957
7,147
0
11,477
3,967
0
16,104
L
Artemis
17,929
6,398
2,436
3,848
14,036
6,605
631
8,396
5,228
0
30,101
W
Lancelot
Nicuin
Lancelot
4,760
1,000
470
1,845
14,234
12,494
454
1,553
12,681
0
12,977
L
Cernunnos
RtdBoomboom
Cernunnos
30,610
13,310
1,814
10,030
21,810
11,272
1,403
10,160
11,310
0
55,574
W
Sol
18,582
2,396
1,344
3,111
13,003
7,190
911
820
12,183
43,985
0
W
Atlas
ferddgr
Atlas
16,836
4,248
3,774
7,341
24,702
36,875
95
3,310
21,392
28,078
0
W
Zhong Kui
stefnyr
Zhong Kui
10,106
1,508
1,593
2,550
15,947
13,183
1,016
446
15,501
22,693
0
W
12,807
1,524
1,574
5,890
22,156
28,371
473
5,187
16,969
0
20,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
53,798
149
Minions Killed
161
0
Camps Cleared
0
1,191,929
Distance Traveled
1,359,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,567
638
33
2
0
194,044
0
L
Nox
9,987
666
25
2
0
250,741
0
L
Bastet
9,736
649
13
1
0
273,639
0
L
Artemis
10,325
688
26
2
0
219,535
0
W
Lancelot
10,313
688
27
2
0
305,352
0
L
Cernunnos
12,737
849
52
3
0
253,970
0
W
Sol
11,426
762
56
4
0
288,429
0
W
Atlas
11,101
740
20
1
0
285,862
0
W
Zhong Kui
9,637
642
39
3
0
227,934
0
W
Mulan
11,321
755
19
1
0
251,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role