Player Matchup

Gilgamesh
Gilgamesh
FeDos97
Gilgamesh
Level 148
God Stats
5W - 8L
1,506 SR
Queue Stats
255W - 241L
1,593 Elo+
Party 3
Hera
Hera
GuraGod
Hera
Level 159
God Stats
4W - 4L
1,623 SR
Queue Stats
253W - 271L
1,490 Elo+
Party 4
Thoth
Thoth
Metenite
Thoth
Level 204
God Stats
8W - 12L
1,520 SR
Queue Stats
737W - 723L
1,557 Elo+
Solo
Bacchus
Bacchus
PokimaneTier3Sub
Bacchus
Level 83
God Stats
1W - 1L
1,703 SR
Queue Stats
181W - 160L
1,484 Elo+
Party 4
Raijin
Raijin
растоман
Raijin
Level 122
God Stats
4W - 3L
1,621 SR
Queue Stats
247W - 241L
1,602 Elo+
Party 3
Team Averages
Level 143
1,595 SR
1,545 Elo+

VS

Team Averages
Level 61
1,557 SR
1,544 Elo+
Sun Wukong
Sun Wukong
AgonyBellona
Sun Wukong
Level 104
God Stats
11W - 11L
1,134 SR
Queue Stats
877W - 872L
1,625 Elo+
Party 2
Skadi
Skadi
EasyHeat
Skadi
Level 29
God Stats
4W - 2L
1,842 SR
Queue Stats
266W - 242L
1,569 Elo+
Party 2
Erlang Shen
Erlang Shen
Gannvorn
Erlang Shen
Level 28
God Stats
2W - 0L
1,734 SR
Queue Stats
91W - 78L
1,532 Elo+
Solo
Rama
Rama
JustTOP
Rama
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
145W - 138L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
MAMKAeEBB
Zhong Kui
Level 16
God Stats
1W - 0L
1,573 SR
Queue Stats
15W - 12L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FeDos97
Gilgamesh
15
2 / 5 / 3
8,528
609
8,383
17,777
20,887
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
GuraGod
Hera
16
1 / 5 / 6
9,017
644
11,402
9,216
8,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Metenite
Thoth
19
4 / 3 / 3
10,339
739
9,232
8,400
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 5
10,081
720
7,078
19,947
33,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 6
9,153
654
9,209
13,269
7,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgonyBellona
Sun Wukong
19
6 / 2 / 15
12,168
869
11,880
18,753
23,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
EasyHeat
Skadi
20
8 / 1 / 13
12,654
904
17,025
8,865
4,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Gannvorn
Erlang Shen
17
5 / 4 / 16
11,204
800
10,014
19,107
21,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
JustTOP
Rama
16
3 / 2 / 13
10,184
727
7,639
11,122
5,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
MAMKAeEBB
Zhong Kui
17
5 / 4 / 15
10,744
767
19,406
10,759
9,038
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
11
Kills
27
27
Deaths
13
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AgonyBellona
Sun Wukong
6
2
15
6.75
W
Skadi
EasyHeat
Skadi
8
1
13
14.5
L
Gilgamesh
FeDos97
Gilgamesh
2
5
3
0.7
W
Erlang Shen
Gannvorn
Erlang Shen
5
4
16
3.25
L
Hera
GuraGod
Hera
1
5
6
0.8
W
Rama
JustTOP
Rama
3
2
13
4.75
W
Zhong Kui
MAMKAeEBB
Zhong Kui
5
4
15
3.13
L
Thoth
Metenite
Thoth
4
3
3
1.83
L
3
7
5
0.79
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,304
Damage
65,964
68,609
Taken
68,606
74,345
Mitigated
64,456
10,430
Healing
29,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AgonyBellona
Sun Wukong
11,880
2,277
1,745
7,949
18,753
23,323
117
7,061
11,692
0
27,281
W
Skadi
EasyHeat
Skadi
17,025
5,427
4,279
3,003
8,865
4,876
2,658
6,283
2,582
0
65,280
L
Gilgamesh
FeDos97
Gilgamesh
8,383
2,148
856
1,770
17,777
20,887
0
6,084
11,693
0
13,589
W
Erlang Shen
Gannvorn
Erlang Shen
10,014
4,333
4,692
5,243
19,107
21,328
689
6,453
12,654
0
12,537
L
Hera
GuraGod
Hera
11,402
1,934
1,017
694
9,216
8,107
0
1,816
7,400
17,801
0
W
Rama
JustTOP
Rama
7,639
3,113
291
1,047
11,122
5,891
3,606
9,763
1,359
0
19,020
W
Zhong Kui
MAMKAeEBB
Zhong Kui
19,406
677
0
930
10,759
9,038
681
7,361
3,398
27,486
0
L
Thoth
Metenite
Thoth
9,232
752
400
914
8,400
4,627
0
1,609
6,791
35,780
0
L
7,078
471
674
1,629
19,947
33,060
0
7,375
12,572
12,492
0
L
9,209
689
1,210
1,266
13,269
7,664
0
2,522
10,747
28,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,118
Gold Earned
56,954
126
Minions Killed
177
0
Camps Cleared
0
1,073,367
Distance Traveled
1,391,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,168
869
18
1
0
293,893
0
W
Skadi
12,654
904
89
6
0
317,206
0
L
Gilgamesh
8,528
609
11
1
0
201,438
0
W
Erlang Shen
11,204
800
7
1
0
290,157
0
L
Hera
9,017
644
23
2
0
219,519
0
W
Rama
10,184
727
50
4
0
233,455
0
W
Zhong Kui
10,744
767
13
1
0
256,352
0
L
Thoth
10,339
739
50
4
0
224,773
0
L
Bacchus
10,081
720
7
1
0
218,970
0
L
Raijin
9,153
654
35
3
0
208,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role