Player Matchup

Sol
Sol
Azur3R0s3
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,557 Elo+
Party 1
Geb
Geb
Diamondongs
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,534 Elo+
Party 1
Apollo
Apollo
JesusTeAmaaa
Apollo
Level 107
God Stats
3W - 8L
1,500 SR
Queue Stats
601W - 600L
1,481 Elo+
Solo
Hel
Hel
dere15
Hel
Level 64
God Stats
1W - 4L
1,178 SR
Queue Stats
196W - 208L
1,387 Elo+
Solo
Vamana
Vamana
marcrelomejiapm8
Vamana
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 124L
1,280 Elo+
Solo
Team Averages
Level 62
1,436 SR
1,448 Elo+

VS

Team Averages
Level 79
1,469 SR
1,385 Elo+
Hel
Hel
Ophelia_Karma
Hel
Level 141
God Stats
3W - 2L
1,715 SR
Queue Stats
224W - 237L
1,461 Elo+
Solo
Kali
Kali
XxN8TH3GR8xX
Kali
Level 18
God Stats
1W - 1L
1,258 SR
Queue Stats
8W - 19L
1,200 Elo+
Solo
Camazotz
Camazotz
domino4439
Camazotz
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 98L
1,471 Elo+
Solo
Xing Tian
Xing Tian
sudden_zigzag11
Xing Tian
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
311W - 320L
1,414 Elo+
Solo
Bellona
Bellona
xFluddx
Bellona
Level 124
God Stats
2W - 2L
1,370 SR
Queue Stats
206W - 214L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,726
702
12,830
12,676
7,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 9
8,725
793
9,659
18,132
20,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
4 / 6 / 5
9,125
830
13,237
12,902
8,029
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
dere15
Hel
12
0 / 5 / 5
7,171
652
8,279
14,637
10,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 4 / 4
9,512
865
17,474
15,306
19,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 19
9,966
906
15,164
14,315
10,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 4 / 19
9,129
830
12,081
14,758
8,016
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
domino4439
Camazotz
18
14 / 2 / 11
11,193
1,018
18,457
19,129
10,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
sudden_zigzag11
Xing Tian
17
4 / 1 / 19
9,662
878
14,517
14,889
15,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
xFluddx
Bellona
12
0 / 4 / 13
8,275
752
8,168
12,597
10,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
11
Kills
26
26
Deaths
12
28
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
1
5
9
1.1
L
Apollo
4
6
5
1.08
W
4
1
19
13.5
W
4
4
19
3.38
L
Hel
dere15
Hel
0
5
5
0.5
W
Camazotz
domino4439
Camazotz
14
2
11
9.75
L
5
4
4
1.75
W
Xing Tian
sudden_zigzag11
Xing Tian
4
1
19
13.5
W
Bellona
xFluddx
Bellona
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,479
Damage
68,387
73,653
Taken
75,688
66,222
Mitigated
55,203
21,964
Healing
43,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,830
3,360
127
1,096
12,676
7,976
0
6,384
6,292
26,277
0
L
9,659
1,269
1,977
1,876
18,132
20,279
0
7,876
10,256
14,304
0
L
Apollo
13,237
6,560
1,618
1,314
12,902
8,029
0
5,313
7,589
0
28,118
W
15,164
1,042
10,475
10,188
14,315
10,997
1,681
5,522
8,418
28,484
0
W
12,081
4,775
1,107
4,605
14,758
8,016
1,829
6,183
8,270
0
17,886
L
Hel
dere15
Hel
8,279
857
6,727
4,176
14,637
10,796
0
4,321
10,316
13,078
0
W
Camazotz
domino4439
Camazotz
18,457
5,617
354
8,374
19,129
10,467
2,023
8,591
10,403
0
34,718
L
17,474
8,937
352
2,701
15,306
19,142
0
5,787
9,519
0
26,636
W
Xing Tian
sudden_zigzag11
Xing Tian
14,517
524
452
2,727
14,889
15,492
399
4,664
10,096
26,456
0
W
Bellona
xFluddx
Bellona
8,168
2,756
2,386
2,367
12,597
10,231
1,752
5,808
6,509
0
12,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
48,225
117
Minions Killed
124
0
Camps Cleared
0
1,003,915
Distance Traveled
1,082,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,726
702
32
3
0
156,778
0
L
Geb
8,725
793
9
1
0
224,706
0
L
Apollo
9,125
830
43
4
0
183,958
0
W
Hel
9,966
906
43
4
0
247,571
0
W
Kali
9,129
830
18
2
0
213,387
0
L
Hel
7,171
652
10
1
0
203,016
0
W
Camazotz
11,193
1,018
26
2
0
205,044
0
L
Vamana
9,512
865
23
2
0
235,457
0
W
Xing Tian
9,662
878
26
2
0
229,776
0
W
Bellona
8,275
752
11
1
0
186,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role