Player Matchup

Geb
Geb
Armadillo KO
Geb
Level 47
God Stats
1W - 4L
1,286 SR
Queue Stats
49W - 51L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dark_Navas
Tsukuyomi
Level 127
God Stats
3W - 5L
1,267 SR
Queue Stats
400W - 372L
1,473 Elo+
Party 2
Ravana
Ravana
DemonDz-9302
Ravana
Level 115
God Stats
3W - 6L
1,349 SR
Queue Stats
215W - 224L
1,470 Elo+
Solo
Sol
Sol
Fluo_10K
Sol
Level 156
God Stats
6W - 1L
1,754 SR
Queue Stats
100W - 108L
1,542 Elo+
Solo
Anubis
Anubis
Mariquilla17
Anubis
Level 119
God Stats
72W - 56L
1,526 SR
Queue Stats
402W - 383L
1,541 Elo+
Party 2
Team Averages
Level 113
1,437 SR
1,508 Elo+

VS

Team Averages
Level 100
1,494 SR
1,444 Elo+
Janus
Janus
BeNasr_
Janus
Level 139
God Stats
15W - 22L
1,400 SR
Queue Stats
280W - 375L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
Deamex
Jormungandr
Level 39
God Stats
7W - 11L
1,433 SR
Queue Stats
22W - 21L
1,479 Elo+
Solo
Susano
Susano
Eidrien99
Susano
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 26L
1,383 Elo+
Solo
Ne Zha
Ne Zha
MMidanii
Ne Zha
Level 129
God Stats
9W - 8L
1,831 SR
Queue Stats
204W - 277L
1,457 Elo+
Party 1
Neith
Neith
sherif_tarek96
Neith
Level 86
God Stats
18W - 28L
1,305 SR
Queue Stats
276W - 387L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
7,362
491
3,760
11,342
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Dark_Navas
Tsukuyomi
14
7 / 2 / 3
9,104
607
9,336
9,730
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ravana
14
1 / 3 / 1
8,751
583
9,705
9,636
7,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 2
8,699
580
14,372
14,497
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
14
3 / 3 / 5
8,762
584
6,061
9,222
3,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeNasr_
Janus
14
2 / 3 / 3
8,338
556
6,331
7,167
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Deamex
Jormungandr
10
0 / 2 / 1
6,485
432
5,153
12,169
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Eidrien99
Susano
14
4 / 2 / 0
8,418
561
8,276
15,614
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
MMidanii
Ne Zha
12
2 / 5 / 2
7,163
478
6,504
15,460
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 4 / 1
6,792
453
6,761
10,842
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
10
10
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Janus
BeNasr_
Janus
2
3
3
1.17
W
Tsukuyomi
Dark_Navas
Tsukuyomi
7
2
3
4.25
L
Jormungandr
Deamex
Jormungandr
0
2
1
0.25
W
Ravana
1
3
1
0.5
L
Susano
Eidrien99
Susano
4
2
0
2
W
5
2
2
3
L
Ne Zha
MMidanii
Ne Zha
2
5
2
0.6
W
Anubis
3
3
5
1.83
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,234
Damage
33,025
54,427
Taken
61,252
29,607
Mitigated
28,119
18,569
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,760
632
0
898
11,342
9,959
25
2,252
9,090
22,713
0
L
Janus
BeNasr_
Janus
6,331
179
0
575
7,167
2,280
0
4,288
2,879
68,020
0
W
Tsukuyomi
Dark_Navas
Tsukuyomi
9,336
1,893
0
1,348
9,730
3,513
0
1,791
7,939
0
54,550
L
Jormungandr
Deamex
Jormungandr
5,153
1,417
41
2,691
12,169
9,646
99
9,108
3,061
34,603
0
W
Ravana
9,705
4,009
0
3,249
9,636
7,193
291
0
9,636
0
66,129
L
Susano
Eidrien99
Susano
8,276
3,432
0
4,658
15,614
6,240
415
0
15,614
0
61,586
W
14,372
6,238
0
9,293
14,497
5,058
1,537
3,431
11,066
83,866
0
L
Ne Zha
MMidanii
Ne Zha
6,504
1,416
0
4,021
15,460
5,693
0
3,167
12,293
0
51,020
W
Anubis
6,061
187
0
3,781
9,222
3,884
1,031
4,010
5,212
74,000
0
L
6,761
2,119
0
2,381
10,842
4,260
0
7,630
3,212
0
36,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
37,196
448
Minions Killed
408
0
Camps Cleared
0
1,482,111
Distance Traveled
1,502,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,362
491
31
2
0
354,520
0
L
Janus
8,338
556
129
9
0
315,169
0
W
Tsukuyomi
9,104
607
71
5
0
355,860
0
L
Jormungandr
6,485
432
46
3
0
291,814
0
W
Ravana
8,751
583
115
8
0
254,814
0
L
Susano
8,418
561
117
8
0
302,777
0
W
Sol
8,699
580
117
8
0
260,160
0
L
Ne Zha
7,163
478
66
4
0
318,274
0
W
Anubis
8,762
584
114
8
0
256,757
5
L
Neith
6,792
453
50
3
0
274,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role