Player Matchup

Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
InfiniteSUX
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,495 Elo+
Party 2
Merlin
Merlin
ZevSK2001
Merlin
Level 94
God Stats
32W - 21L
1,638 SR
Queue Stats
467W - 487L
1,471 Elo+
Party 2
Izanami
Izanami
blotttz
Izanami
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 1
Cerberus
Cerberus
eltranchi
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 104L
1,244 Elo+
Solo
Team Averages
Level 53
1,490 SR
1,370 Elo+

VS

Team Averages
Level 65
1,458 SR
1,453 Elo+
Ullr
Ullr
OceanStorm22
Ullr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
SpudsTheIV
Baron Samedi
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 26L
1,344 Elo+
Solo
Cernunnos
Cernunnos
ThePhoenixEffect
Cernunnos
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
285W - 295L
1,523 Elo+
Solo
Sylvanus
Sylvanus
hellblazerxd1
Sylvanus
Level 80
God Stats
1W - 3L
1,455 SR
Queue Stats
266W - 257L
1,357 Elo+
Solo
Pele
Pele
samael28
Pele
Level 119
God Stats
5W - 11L
1,337 SR
Queue Stats
326W - 316L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 1 / 1
6,965
580
5,605
7,553
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
InfiniteSUX
Bakasura
12
2 / 4 / 2
6,615
551
5,045
12,072
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ZevSK2001
Merlin
12
2 / 2 / 0
6,393
533
4,569
8,438
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
blotttz
Izanami
9
0 / 5 / 0
5,496
458
2,677
8,792
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
eltranchi
Cerberus
1
0 / 0 / 0
3,835
320
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,994
500
2,534
9,149
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
SpudsTheIV
Baron Samedi
11
1 / 2 / 1
6,474
540
3,405
6,780
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
13
6 / 0 / 3
8,155
680
12,088
6,162
2,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
hellblazerxd1
Sylvanus
8
0 / 1 / 1
5,635
470
1,858
3,925
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
13
5 / 0 / 1
7,670
639
4,607
7,311
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
12
12
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
1
1.5
L
Bakasura
InfiniteSUX
Bakasura
2
4
2
0.75
W
0
2
0
0
W
Baron Samedi
SpudsTheIV
Baron Samedi
1
2
1
0.75
W
Cernunnos
6
0
3
7.5
L
Merlin
ZevSK2001
Merlin
2
2
0
1
L
Izanami
blotttz
Izanami
0
5
0
0
L
Cerberus
eltranchi
Cerberus
0
0
0
0
W
Sylvanus
hellblazerxd1
Sylvanus
0
1
1
0.5
W
Pele
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
24,492
36,855
Taken
33,327
13,373
Mitigated
14,408
6,835
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,605
1,818
0
2,177
7,553
4,288
0
556
6,997
0
51,102
L
Bakasura
InfiniteSUX
Bakasura
5,045
3,554
0
2,127
12,072
4,167
0
1,727
10,345
0
55,972
W
2,534
1,468
0
2,346
9,149
3,457
0
0
9,149
0
38,985
W
Baron Samedi
SpudsTheIV
Baron Samedi
3,405
523
65
1,875
6,780
2,484
551
2,577
4,049
44,850
0
W
Cernunnos
12,088
6,647
0
2,294
6,162
2,603
249
1,100
4,970
0
54,257
L
Merlin
ZevSK2001
Merlin
4,569
71
0
1,500
8,438
2,991
0
2,638
5,800
48,187
0
L
Izanami
blotttz
Izanami
2,677
2,031
0
1,031
8,792
1,927
0
342
8,450
0
32,169
L
Cerberus
eltranchi
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
hellblazerxd1
Sylvanus
1,858
482
480
777
3,925
3,112
287
511
3,191
10,880
0
W
Pele
4,607
1,601
0
1,013
7,311
2,752
614
252
6,939
0
54,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
33,928
340
Minions Killed
339
0
Camps Cleared
0
929,599
Distance Traveled
1,123,617
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,965
580
91
8
0
233,216
0
L
Bakasura
6,615
551
104
9
0
277,276
1
W
Ullr
5,994
500
72
6
0
220,077
0
W
Baron Samedi
6,474
540
83
7
0
188,800
0
W
Cernunnos
8,155
680
84
7
0
251,844
4
L
Merlin
6,393
533
92
8
0
243,324
0
L
Izanami
5,496
458
53
4
0
175,783
0
L
Cerberus
3,835
320
0
0
0
0
0
W
Sylvanus
5,635
470
15
1
0
221,341
2
W
Pele
7,670
639
85
7
0
241,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role