Player Matchup

Bastet
Bastet
Gold V
BMG DaMaGe
Bastet
Gold V
Level 173
God Stats
3W - 1L
1,531 SR
Queue Stats
133W - 153L
1,395 MMR
Solo
Ah Puch
Ah Puch
Silver II
Ki11erKam
Ah Puch
Silver II
Level 136
God Stats
0W - 3L
1,326 SR
Queue Stats
27W - 26L
1,394 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
LeDukeski
Sun Wukong
Bronze III
Level 47
God Stats
0W - 3L
1,627 SR
Queue Stats
2W - 5L
1,400 MMR
Party 2
Hercules
Hercules
Silver I
pepsi of QC
Hercules
Silver I
Level 125
God Stats
0W - 2L
1,533 SR
Queue Stats
12W - 18L
1,392 MMR
Party 3
Izanami
Izanami
Bronze III
trevoqr
Izanami
Bronze III
Level 66
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 5L
1,400 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,512 SR
1,396 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,572 SR
1,396 MMR
Yemoja
Yemoja
Gold IV
FLiBiTiJiBiT
Yemoja
Gold IV
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,391 MMR
Solo
Surtr
Surtr
Gold IV
FN Sniper8949
Surtr
Gold IV
Level 131
God Stats
3W - 2L
1,524 SR
Queue Stats
125W - 130L
1,388 MMR
Solo
Martichoras
Martichoras
Gold V
MAutomatic
Martichoras
Gold V
Level 68
God Stats
29W - 17L
1,449 SR
Queue Stats
165W - 164L
1,248 MMR
Party 1
Anubis
Anubis
Gold V
TREND0
Anubis
Gold V
Level 103
God Stats
76W - 56L
1,626 SR
Queue Stats
280W - 280L
1,397 MMR
Solo
Hel
Hel
Gold I
WillXOTWOD
Hel
Gold I
Level 88
God Stats
6W - 4L
1,760 SR
Queue Stats
235W - 229L
1,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BMG DaMaGe
Bastet
11
2 / 3 / 1
7,003
467
6,878
15,620
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Ki11erKam
Ah Puch
13
2 / 5 / 0
7,764
518
10,318
14,321
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LeDukeski
Sun Wukong
10
0 / 4 / 0
5,602
373
5,846
11,615
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
pepsi of QC
Hercules
11
2 / 2 / 1
6,823
455
4,424
10,654
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
trevoqr
Izanami
11
0 / 3 / 1
6,555
437
5,109
12,287
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AtlasAphrodite

VS

Bans
ChironAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 0 / 5
7,462
497
4,849
9,328
7,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 4 / 4
8,932
595
8,273
13,194
9,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
MAutomatic
Martichoras
14
3 / 0 / 6
8,295
553
11,133
10,882
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
TREND0
Anubis
13
6 / 3 / 5
8,258
551
10,341
10,439
4,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 0 / 4
8,783
586
12,920
12,319
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
17
17
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
BMG DaMaGe
Bastet
2
3
1
0.83
W
Yemoja
2
0
5
4.5
W
2
4
4
1
L
Ah Puch
Ki11erKam
Ah Puch
2
5
0
0.4
L
Sun Wukong
LeDukeski
Sun Wukong
0
4
0
0
W
Martichoras
MAutomatic
Martichoras
3
0
6
6
W
Anubis
TREND0
Anubis
6
3
5
2.83
W
4
0
4
6
L
Hercules
pepsi of QC
Hercules
2
2
1
1.25
L
Izanami
trevoqr
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
47,516
64,497
Taken
56,162
32,023
Mitigated
31,693
15,739
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BMG DaMaGe
Bastet
6,878
1,274
0
3,143
15,620
5,361
952
5,982
9,607
0
48,466
W
Yemoja
4,849
1,050
1,239
1,395
9,328
7,783
759
1,408
7,826
24,403
0
W
8,273
2,515
0
2,798
13,194
9,341
17
642
12,010
1,110
72,373
L
Ah Puch
Ki11erKam
Ah Puch
10,318
266
0
4,911
14,321
5,291
252
10,369
3,916
68,571
0
L
Sun Wukong
LeDukeski
Sun Wukong
5,846
839
0
812
11,615
6,178
0
4,444
7,126
0
27,846
W
Martichoras
MAutomatic
Martichoras
11,133
4,790
0
3,542
10,882
4,773
899
140
10,742
0
79,971
W
Anubis
TREND0
Anubis
10,341
512
0
3,653
10,439
4,834
662
2,893
7,546
50,338
0
W
12,920
41
3,782
8,345
12,319
4,962
34
5,597
6,722
86,182
0
L
Hercules
pepsi of QC
Hercules
4,424
1,332
0
3,429
10,654
10,606
0
3,078
7,510
578
37,313
L
Izanami
trevoqr
Izanami
5,109
4,510
0
3,444
12,287
4,587
0
4,365
7,868
0
49,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
41,730
374
Minions Killed
469
0
Camps Cleared
0
1,499,612
Distance Traveled
1,459,421
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,003
467
71
5
0
341,584
0
W
Yemoja
7,462
497
21
1
0
272,886
5
W
Surtr
8,932
595
106
7
0
298,045
8
L
Ah Puch
7,764
518
108
7
0
278,896
2
L
Sun Wukong
5,602
373
32
2
0
300,793
3
W
Martichoras
8,295
553
132
9
0
286,325
4
W
Anubis
8,258
551
61
4
0
263,437
5
W
Hel
8,783
586
149
10
0
338,728
0
L
Hercules
6,823
455
67
4
0
292,805
0
L
Izanami
6,555
437
96
6
0
285,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role