Player Matchup

Hel
Hel
AbMe
Hel
Level 139
God Stats
1W - 1L
1,292 SR
Queue Stats
68W - 99L
1,334 Elo+
Solo
Thor
Thor
IIgabrielzitoII
Thor
Level 108
God Stats
2W - 0L
1,763 SR
Queue Stats
83W - 93L
1,405 Elo+
Solo
Surtr
Surtr
JDURBO19D
Surtr
Level 134
God Stats
25W - 21L
1,572 SR
Queue Stats
330W - 334L
1,416 Elo+
Solo
Hachiman
Hachiman
Markofraven
Hachiman
Level 140
God Stats
31W - 35L
1,365 SR
Queue Stats
124W - 131L
1,365 Elo+
Solo
Aphrodite
Aphrodite
islamico br
Aphrodite
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 44L
1,349 Elo+
Solo
Team Averages
Level 129
1,498 SR
1,374 Elo+

VS

Team Averages
Level 81
1,515 SR
1,422 Elo+
Sun Wukong
Sun Wukong
HarrySakMgee
Sun Wukong
Level 121
God Stats
1W - 3L
1,274 SR
Queue Stats
132W - 153L
1,443 Elo+
Party 1
Ymir
Ymir
Hey Im Stevy
Ymir
Level 40
God Stats
23W - 18L
1,612 SR
Queue Stats
46W - 57L
1,399 Elo+
Party 1
Ishtar
Ishtar
Sheene01
Ishtar
Level 27
God Stats
33W - 25L
1,788 SR
Queue Stats
47W - 61L
1,375 Elo+
Party 1
Poseidon
Poseidon
azusil
Poseidon
Level 108
God Stats
13W - 19L
1,402 SR
Queue Stats
131W - 114L
1,478 Elo+
Solo
Set
Set
xWARxREAPERx10
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 140L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AbMe
Hel
2
0 / 0 / 0
4,500
225
0
0
0
19
6 / 1 / 4
11,952
598
9,190
15,692
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
JDURBO19D
Surtr
13
3 / 2 / 2
9,400
470
9,752
15,329
9,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Markofraven
Hachiman
18
5 / 2 / 5
11,790
590
11,848
13,059
5,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
islamico br
Aphrodite
18
3 / 3 / 4
10,831
542
9,777
14,546
6,341
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HarrySakMgee
Sun Wukong
15
1 / 1 / 1
9,010
451
7,090
13,977
9,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 3 / 1
8,916
446
3,085
13,950
9,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Sheene01
Ishtar
14
0 / 4 / 1
8,471
424
8,053
12,610
5,880
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
azusil
Poseidon
17
4 / 3 / 0
11,157
558
7,800
10,120
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 2
9,920
496
10,226
22,307
11,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
7
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
AbMe
Hel
0
0
0
0
L
Sun Wukong
HarrySakMgee
Sun Wukong
1
1
1
1.5
L
1
3
1
0.5
W
6
1
4
8
W
Surtr
JDURBO19D
Surtr
3
2
2
2
W
Hachiman
Markofraven
Hachiman
5
2
5
3.75
L
Ishtar
Sheene01
Ishtar
0
4
1
0.13
L
Poseidon
azusil
Poseidon
4
3
0
1.33
W
Aphrodite
islamico br
Aphrodite
3
3
4
1.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,567
Damage
36,254
58,626
Taken
72,964
29,656
Mitigated
39,570
35,301
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AbMe
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
HarrySakMgee
Sun Wukong
7,090
770
0
3,877
13,977
9,344
562
1,897
11,589
0
57,847
L
3,085
445
2,190
2,886
13,950
9,141
192
2,064
11,886
34,245
0
W
9,190
1,845
0
7,982
15,692
7,664
0
2,795
12,897
0
116,614
W
Surtr
JDURBO19D
Surtr
9,752
3,378
0
8,025
15,329
9,908
0
871
14,458
395
54,183
W
Hachiman
Markofraven
Hachiman
11,848
8,397
0
7,753
13,059
5,743
782
2,905
10,154
0
96,158
L
Ishtar
Sheene01
Ishtar
8,053
4,444
0
2,643
12,610
5,880
563
281
12,329
0
78,110
L
Poseidon
azusil
Poseidon
7,800
281
0
1,500
10,120
3,943
420
1,992
8,034
102,526
0
W
Aphrodite
islamico br
Aphrodite
9,777
1,110
1,831
9,710
14,546
6,341
744
4,314
10,232
83,087
0
L
10,226
4,840
135
5,294
22,307
11,262
0
4,385
17,602
0
71,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
47,474
534
Minions Killed
529
0
Camps Cleared
0
1,355,750
Distance Traveled
1,791,669
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,500
225
0
0
0
0
0
L
Sun Wukong
9,010
451
91
5
0
370,425
3
L
Ymir
8,916
446
50
3
0
305,391
0
W
Thor
11,952
598
181
9
0
428,628
3
W
Surtr
9,400
470
73
4
0
236,956
3
W
Hachiman
11,790
590
152
8
0
362,893
3
L
Ishtar
8,471
424
124
6
0
350,788
1
L
Poseidon
11,157
558
179
9
0
401,894
4
W
Aphrodite
10,831
542
128
6
0
327,273
0
L
Set
9,920
496
85
4
0
363,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role