Player Matchup

Zhong Kui
Zhong Kui
GleziMc_
Zhong Kui
Level 89
God Stats
1W - 1L
1,268 SR
Queue Stats
130W - 139L
1,407 Elo+
Party 3
Charybdis
Charybdis
Golden_Eagle_021
Charybdis
Level 125
God Stats
21W - 12L
1,629 SR
Queue Stats
193W - 201L
1,432 Elo+
Party 2
Aphrodite
Aphrodite
Moppinator123499
Aphrodite
Level 52
God Stats
5W - 4L
1,342 SR
Queue Stats
64W - 74L
1,387 Elo+
Party 3
Bakasura
Bakasura
doogariii
Bakasura
Level 147
God Stats
38W - 33L
1,639 SR
Queue Stats
614W - 636L
1,484 Elo+
Party 2
Susano
Susano
seskyman
Susano
Level 68
God Stats
9W - 7L
1,546 SR
Queue Stats
46W - 47L
1,476 Elo+
Party 2
Team Averages
Level 96
1,485 SR
1,437 Elo+

VS

Team Averages
Level 75
1,466 SR
1,455 Elo+
Sol
Sol
BrokeAlboIII
Sol
Level 109
God Stats
2W - 1L
1,817 SR
Queue Stats
167W - 165L
1,489 Elo+
Solo
Ymir
Ymir
Manyy-controller
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,375 Elo+
Party 1
Thanatos
Thanatos
Oxide147
Thanatos
Level 96
God Stats
1W - 2L
1,169 SR
Queue Stats
28W - 18L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
Pestoniano
Jing Wei
Level 129
God Stats
2W - 3L
1,346 SR
Queue Stats
202W - 194L
1,380 Elo+
Solo
Horus
Horus
kecc321
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GleziMc_
Zhong Kui
14
1 / 3 / 2
9,047
565
4,512
8,920
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
12
4 / 3 / 6
8,111
507
12,766
16,423
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
12
1 / 4 / 7
8,264
517
6,179
15,833
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
doogariii
Bakasura
16
8 / 0 / 6
10,425
652
8,857
10,765
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
seskyman
Susano
17
12 / 3 / 2
11,039
690
16,893
12,140
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
8,961
560
4,370
16,409
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 7 / 3
6,529
408
4,783
15,802
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Oxide147
Thanatos
15
7 / 4 / 2
9,653
603
13,894
17,128
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Pestoniano
Jing Wei
10
3 / 3 / 1
6,615
413
6,724
10,042
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
kecc321
Horus
12
1 / 3 / 1
6,599
412
890
9,877
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
26
Kills
13
13
Deaths
26
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Zhong Kui
GleziMc_
Zhong Kui
1
3
2
0.67
W
Charybdis
4
3
6
2.33
L
0
7
3
0.21
W
Aphrodite
1
4
7
1.13
L
Thanatos
Oxide147
Thanatos
7
4
2
2
L
Jing Wei
Pestoniano
Jing Wei
3
3
1
1.17
W
Bakasura
doogariii
Bakasura
8
0
6
11
L
Horus
kecc321
Horus
1
3
1
0.5
W
Susano
seskyman
Susano
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,207
Damage
30,661
64,081
Taken
69,258
30,088
Mitigated
40,353
25,165
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,370
1,239
0
2,393
16,409
4,666
483
493
15,861
56,605
0
W
Zhong Kui
GleziMc_
Zhong Kui
4,512
567
0
3,106
8,920
5,645
787
0
8,920
54,990
0
W
Charybdis
12,766
7,171
0
4,802
16,423
6,313
2,046
2,461
13,962
0
60,136
L
4,783
1,280
0
660
15,802
15,628
0
3,745
11,252
22,554
0
W
Aphrodite
6,179
1,528
4,712
6,563
15,833
8,374
879
2,510
13,323
29,621
0
L
Thanatos
Oxide147
Thanatos
13,894
5,475
0
11,139
17,128
7,591
0
1,557
15,036
0
83,613
L
Jing Wei
Pestoniano
Jing Wei
6,724
5,128
0
2,147
10,042
3,382
0
1,021
8,643
0
36,998
W
Bakasura
doogariii
Bakasura
8,857
6,416
0
4,185
10,765
5,067
342
1,130
9,635
0
75,360
L
Horus
kecc321
Horus
890
516
24
807
9,877
9,086
0
3,221
6,084
0
18,707
W
Susano
seskyman
Susano
16,893
5,210
0
1,797
12,140
4,689
381
3,904
8,236
0
82,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
38,357
474
Minions Killed
299
0
Camps Cleared
0
1,508,874
Distance Traveled
1,343,595
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,961
560
101
6
0
250,603
0
W
Zhong Kui
9,047
565
98
6
0
245,424
0
W
Charybdis
8,111
507
69
4
0
265,044
0
L
Ymir
6,529
408
20
1
0
271,609
0
W
Aphrodite
8,264
517
42
3
0
276,487
8
L
Thanatos
9,653
603
104
7
0
329,641
0
L
Jing Wei
6,615
413
48
3
0
214,898
0
W
Bakasura
10,425
652
142
9
0
374,334
1
L
Horus
6,599
412
26
2
0
276,844
0
W
Susano
11,039
690
123
8
0
347,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role