Player Matchup

Chaac
Chaac
Gold III
FATALMISTAKE777
Chaac
Gold III
Level 209
God Stats
22W - 16L
1,551 SR
Queue Stats
50W - 50L
1,817 MMR
Party 1
Hel
Hel
Gold II
Str8Smurfin2973
Hel
Gold II
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
233W - 195L
1,733 MMR
Party 1
Cerberus
Cerberus
Silver I
massaCHRIStic
Cerberus
Silver I
Level 204
God Stats
12W - 9L
1,745 SR
Queue Stats
263W - 250L
1,323 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,599 SR
1,624 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,536 SR
1,624 MMR
Bakasura
Bakasura
Bronze III
DGKMЕRCY
Bakasura
Bronze III
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 47L
1,500 MMR
Party 2
Hera
Hera
Gold I
Jojı
Hera
Gold I
Level 182
God Stats
4W - 0L
1,697 SR
Queue Stats
185W - 48L
1,795 MMR
Party 2
Sylvanus
Sylvanus
Gold III
LGSwole
Sylvanus
Gold III
Level 156
God Stats
15W - 25L
1,411 SR
Queue Stats
379W - 410L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,113
676
8,984
14,030
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 6 / 1
8,205
684
7,906
14,165
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
massaCHRIStic
Cerberus
11
0 / 2 / 2
7,905
659
4,276
14,815
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AchillesKuzenboAo KuangNe ZhaAphrodite

VS

Bans
Guan YuMartichorasAtlasSurtrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DGKMЕRCY
Bakasura
15
5 / 1 / 6
9,384
782
12,410
13,582
15,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Jojı
Hera
16
7 / 1 / 5
10,379
865
20,254
7,084
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LGSwole
Sylvanus
13
0 / 1 / 9
8,780
732
5,316
14,306
12,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DGKMЕRCY
Bakasura
5
1
6
8
L
1
4
1
0.38
W
Hera
Jojı
Hera
7
1
5
9.5
W
Sylvanus
LGSwole
Sylvanus
0
1
9
4.5
L
1
6
1
0.25
L
Cerberus
massaCHRIStic
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
37,980
43,010
Taken
34,972
29,743
Mitigated
31,703
13,821
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DGKMЕRCY
Bakasura
12,410
7,974
0
4,527
13,582
15,152
978
3,692
9,236
0
25,853
L
8,984
537
0
2,713
14,030
12,066
0
8,144
4,495
1,019
41,906
W
Hera
Jojı
Hera
20,254
4,992
0
1,526
7,084
3,739
1,543
1,876
5,027
73,742
0
W
Sylvanus
LGSwole
Sylvanus
5,316
961
4,287
6,276
14,306
12,812
519
6,981
7,049
12,099
0
L
7,906
244
2,916
4,344
14,165
5,989
0
9,654
3,830
45,899
0
L
Cerberus
massaCHRIStic
Cerberus
4,276
286
0
3,848
14,815
11,688
0
7,790
4,972
17,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,223
Gold Earned
28,543
185
Minions Killed
180
0
Camps Cleared
0
735,087
Distance Traveled
683,857
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,384
782
65
5
0
260,991
0
L
Chaac
8,113
676
67
6
0
258,719
0
W
Hera
10,379
865
102
9
0
216,823
0
W
Sylvanus
8,780
732
13
1
0
206,043
0
L
Hel
8,205
684
80
7
0
246,581
0
L
Cerberus
7,905
659
38
3
0
229,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role