Player Matchup

Aphrodite
Aphrodite
Palminox
Aphrodite
Level 129
God Stats
1W - 6L
1,322 SR
Queue Stats
587W - 578L
1,453 Elo+
Party 3
Set
Set
Rage_-GxldFisch-
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 150L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
Rage_-Impact
Danzaburou
Level 45
God Stats
18W - 11L
1,599 SR
Queue Stats
135W - 139L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
Rage_-zeldris
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 111L
1,474 Elo+
Party 2
Poseidon
Poseidon
morro87
Poseidon
Level 147
God Stats
9W - 11L
1,786 SR
Queue Stats
493W - 505L
1,429 Elo+
Party 3
Team Averages
Level 90
1,541 SR
1,448 Elo+

VS

Team Averages
Level 51
1,503 SR
1,397 Elo+
Izanami
Izanami
Joker1919cz
Izanami
Level 43
God Stats
8W - 3L
1,524 SR
Queue Stats
100W - 105L
1,436 Elo+
Party 4
Agni
Agni
Manyy-controller
Agni
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,161 Elo+
Party 1
Bakasura
Bakasura
Oxide147
Bakasura
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 18L
1,481 Elo+
Party 1
Fenrir
Fenrir
evilkentaur
Fenrir
Level 75
God Stats
3W - 1L
1,393 SR
Queue Stats
100W - 95L
1,456 Elo+
Party 4
Shiva
Shiva
kecc321
Shiva
Level 29
God Stats
3W - 1L
1,601 SR
Queue Stats
18W - 9L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Palminox
Aphrodite
16
4 / 1 / 4
9,785
515
9,688
12,682
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 2
7,852
413
5,442
14,870
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Rage_-Impact
Danzaburou
14
5 / 10 / 4
10,136
533
12,145
18,457
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
15
2 / 3 / 2
9,636
507
8,372
8,337
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
morro87
Poseidon
15
5 / 3 / 5
10,118
533
8,753
7,573
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joker1919cz
Izanami
16
8 / 4 / 5
10,576
557
10,852
16,072
7,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 2
8,717
459
5,821
10,354
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Oxide147
Bakasura
19
9 / 2 / 1
11,508
606
17,474
17,968
8,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
5 / 5 / 8
9,490
499
5,886
16,143
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
kecc321
Shiva
14
0 / 1 / 1
8,049
424
270
8,749
6,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
17
Kills
23
23
Deaths
18
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Joker1919cz
Izanami
8
4
5
2.63
W
1
6
2
0.33
W
Bakasura
Oxide147
Bakasura
9
2
1
4.75
L
Aphrodite
Palminox
Aphrodite
4
1
4
6
L
1
6
2
0.33
L
Danzaburou
Rage_-Impact
Danzaburou
5
10
4
0.7
L
Ah Puch
2
3
2
1
W
Fenrir
5
5
8
1.8
W
Shiva
kecc321
Shiva
0
1
1
0.5
L
Poseidon
morro87
Poseidon
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,400
Damage
40,303
61,919
Taken
69,286
28,827
Mitigated
41,474
19,385
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Joker1919cz
Izanami
10,852
8,152
0
5,600
16,072
7,470
1,840
4,684
11,106
0
91,887
W
5,821
576
0
0
10,354
3,907
402
7,036
3,184
51,777
0
W
Bakasura
Oxide147
Bakasura
17,474
12,121
0
5,910
17,968
8,720
0
5,467
12,328
0
112,308
L
Aphrodite
Palminox
Aphrodite
9,688
645
1,370
7,865
12,682
7,265
0
3,068
8,503
71,389
0
L
5,442
3,270
0
2,240
14,870
7,040
0
142
14,340
0
53,088
L
Danzaburou
Rage_-Impact
Danzaburou
12,145
6,660
0
4,362
18,457
7,297
562
0
18,446
0
61,511
L
Ah Puch
8,372
102
0
2,397
8,337
4,427
324
582
6,866
59,949
0
W
Fenrir
5,886
1,297
0
2,291
16,143
15,352
89
3,791
11,966
0
22,717
W
Shiva
kecc321
Shiva
270
0
0
0
8,749
6,025
0
4,019
3,889
0
30,253
L
Poseidon
morro87
Poseidon
8,753
962
0
1,151
7,573
2,798
0
2,029
5,467
49,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
48,340
439
Minions Killed
530
0
Camps Cleared
0
1,566,517
Distance Traveled
1,837,711
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,576
557
157
8
0
315,385
0
W
Agni
8,717
459
102
5
0
347,698
0
W
Bakasura
11,508
606
177
9
0
446,517
0
L
Aphrodite
9,785
515
104
5
0
330,929
8
L
Set
7,852
413
67
4
0
333,877
0
L
Danzaburou
10,136
533
94
5
0
349,923
0
L
Ah Puch
9,636
507
100
5
0
280,120
2
W
Fenrir
9,490
499
24
1
0
380,717
2
W
Shiva
8,049
424
70
4
0
347,394
0
L
Poseidon
10,118
533
74
4
0
271,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role