Player Matchup

Fenrir
Fenrir
Adamisnothere
Fenrir
Level 86
God Stats
9W - 1L
1,719 SR
Queue Stats
111W - 87L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
BetaArae
Sun Wukong
Level 77
God Stats
1W - 0L
1,864 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
LunaDMisa
Hades
Level 132
God Stats
1W - 0L
1,807 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,797 SR
1,530 Elo+

VS

Team Averages
Level 92
1,502 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CapnYam
Kuzenbo
Level 66
God Stats
6W - 6L
1,505 SR
Queue Stats
260W - 260L
1,470 Elo+
Solo
Loki
Loki
elvaivas
Loki
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
989W - 986L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,481
790
11,257
12,105
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BetaArae
Sun Wukong
12
0 / 2 / 6
8,128
677
7,752
12,607
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
LunaDMisa
Hades
15
4 / 1 / 6
9,851
821
12,798
11,332
6,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 6 / 2
8,083
674
7,246
10,300
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
CapnYam
Kuzenbo
13
2 / 3 / 1
8,787
732
6,216
13,890
16,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
1 / 1 / 2
8,498
708
9,282
10,504
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
2
0.17
W
6
0
4
8
W
Sun Wukong
BetaArae
Sun Wukong
0
2
6
1.5
L
Kuzenbo
CapnYam
Kuzenbo
2
3
1
0.83
W
Hades
LunaDMisa
Hades
4
1
6
7
L
Loki
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
22,744
36,044
Taken
34,694
26,803
Mitigated
25,022
14,924
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,246
1,027
0
130
10,300
4,375
0
3,101
6,877
43,954
0
W
11,257
4,989
0
2,137
12,105
11,779
771
3,644
8,461
0
22,223
W
Sun Wukong
BetaArae
Sun Wukong
7,752
1,848
0
1,617
12,607
8,096
77
4,805
7,802
0
33,430
L
Kuzenbo
CapnYam
Kuzenbo
6,216
2,221
1,412
2,414
13,890
16,266
130
6,078
7,460
13,283
0
W
Hades
LunaDMisa
Hades
12,798
1,375
2,808
8,362
11,332
6,928
708
5,067
6,265
59,755
0
L
Loki
9,282
1,705
0
1,062
10,504
4,381
0
3,634
6,571
0
43,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
25,368
172
Minions Killed
148
0
Camps Cleared
0
736,657
Distance Traveled
663,715
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,083
674
84
7
0
182,107
4
W
Fenrir
9,481
790
29
2
0
253,052
0
W
Sun Wukong
8,128
677
36
3
0
258,533
0
L
Kuzenbo
8,787
732
10
1
0
213,414
0
W
Hades
9,851
821
107
9
0
225,072
0
L
Loki
8,498
708
54
5
0
268,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role