Player Matchup

Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
cronov
Nu Wa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,401 Elo+
Solo
Medusa
Medusa
pipo_203
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,280 Elo+
Solo
Persephone
Persephone
samolle-AL7B
Persephone
Level 118
God Stats
5W - 11L
1,439 SR
Queue Stats
411W - 428L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
xxNeoxx07
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,740 Elo+
Solo
Team Averages
Level 92
1,488 SR
1,475 Elo+

VS

Team Averages
Level 85
1,567 SR
1,460 Elo+
Sun Wukong
Sun Wukong
BrouLaMenace
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 142L
1,156 Elo+
Party 1
Cernunnos
Cernunnos
Falaweed
Cernunnos
Level 128
God Stats
8W - 5L
1,708 SR
Queue Stats
424W - 436L
1,477 Elo+
Party 1
Hera
Hera
HyPerBeaTz88
Hera
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,610 Elo+
Solo
Neith
Neith
NordFort
Neith
Level 83
God Stats
3W - 1L
1,627 SR
Queue Stats
245W - 228L
1,501 Elo+
Solo
Ares
Ares
Selgoth
Ares
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 160L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 5 / 5
9,039
753
7,819
11,311
5,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
cronov
Nu Wa
15
3 / 5 / 5
8,342
695
9,634
10,305
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
pipo_203
Medusa
12
1 / 8 / 5
7,545
629
7,662
12,593
5,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
samolle-AL7B
Persephone
15
0 / 7 / 7
8,586
716
11,063
12,067
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
xxNeoxx07
Erlang Shen
16
3 / 7 / 5
9,214
768
8,032
19,795
17,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrouLaMenace
Sun Wukong
14
3 / 5 / 15
9,140
762
6,897
13,600
11,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Falaweed
Cernunnos
20
17 / 1 / 11
12,450
1,038
19,221
10,901
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 4 / 17
10,512
876
15,156
9,831
5,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Neith
NordFort
Neith
17
3 / 1 / 17
10,398
867
13,075
9,972
5,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Selgoth
Ares
15
4 / 4 / 17
10,276
856
6,894
13,321
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
11
Kills
32
32
Deaths
15
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
5
5
1.3
W
Sun Wukong
BrouLaMenace
Sun Wukong
3
5
15
2.1
W
Cernunnos
Falaweed
Cernunnos
17
1
11
22.5
W
5
4
17
3.38
W
Neith
NordFort
Neith
3
1
17
11.5
W
Ares
Selgoth
Ares
4
4
17
3.13
L
Nu Wa
cronov
Nu Wa
3
5
5
1.1
L
Medusa
pipo_203
Medusa
1
8
5
0.44
L
Persephone
samolle-AL7B
Persephone
0
7
7
0.5
L
Erlang Shen
xxNeoxx07
Erlang Shen
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
61,243
66,071
Taken
57,625
37,691
Mitigated
47,566
13,020
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,819
437
213
525
11,311
5,941
273
4,903
6,408
20,741
0
W
Sun Wukong
BrouLaMenace
Sun Wukong
6,897
1,628
701
1,611
13,600
11,873
0
7,343
6,257
0
12,553
W
Cernunnos
Falaweed
Cernunnos
19,221
8,736
1,518
3,992
10,901
6,578
3,894
6,227
4,674
0
47,369
W
15,156
3,166
1,050
2,437
9,831
5,698
1,198
5,219
4,612
38,792
0
W
Neith
NordFort
Neith
13,075
2,648
1,773
5,025
9,972
5,305
1,527
6,118
3,854
0
30,327
W
Ares
Selgoth
Ares
6,894
365
0
611
13,321
18,112
555
3,609
9,712
11,066
0
L
Nu Wa
cronov
Nu Wa
9,634
2,000
760
1,312
10,305
4,170
0
3,933
6,372
24,522
0
L
Medusa
pipo_203
Medusa
7,662
3,516
954
870
12,593
5,381
0
4,850
7,743
0
15,296
L
Persephone
samolle-AL7B
Persephone
11,063
216
461
1,778
12,067
4,980
0
2,505
9,535
26,185
0
L
Erlang Shen
xxNeoxx07
Erlang Shen
8,032
3,033
979
5,168
19,795
17,219
0
5,851
13,944
0
19,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
52,776
122
Minions Killed
148
0
Camps Cleared
0
1,021,023
Distance Traveled
1,201,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,039
753
23
2
0
226,788
0
W
Sun Wukong
9,140
762
9
1
0
237,380
0
W
Cernunnos
12,450
1,038
58
5
0
251,148
0
W
Hera
10,512
876
46
4
0
230,056
0
W
Neith
10,398
867
28
2
0
259,426
0
W
Ares
10,276
856
7
1
0
223,770
0
L
Nu Wa
8,342
695
27
2
0
180,026
0
L
Medusa
7,545
629
27
2
0
171,444
0
L
Persephone
8,586
716
30
3
0
213,341
0
L
Erlang Shen
9,214
768
15
1
0
229,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role