Player Matchup

Jing Wei
Jing Wei
Cutiejohnx
Jing Wei
Level 25
God Stats
1W - 2L
1,277 SR
Queue Stats
25W - 16L
1,573 Elo+
Party 2
Artio
Artio
Fresh Kang
Artio
Level 169
God Stats
16W - 15L
1,560 SR
Queue Stats
1,751W - 1,764L
1,496 Elo+
Party 2
Fenrir
Fenrir
Gunlover4851
Fenrir
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 28L
1,399 Elo+
Party 2
Cabrakan
Cabrakan
Sumak Kawsay
Cabrakan
Level 101
God Stats
1W - 2L
1,256 SR
Queue Stats
224W - 237L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
xxTDragonlordxx
Gilgamesh
Level 113
God Stats
2W - 1L
1,719 SR
Queue Stats
157W - 162L
1,472 Elo+
Party 2
Team Averages
Level 93
1,462 SR
1,476 Elo+

VS

Team Averages
Level 106
1,508 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Eternal Axios
Morgan Le Fay
Level 115
God Stats
5W - 10L
1,261 SR
Queue Stats
163W - 181L
1,496 Elo+
Solo
Eset
Eset
Mangekyou65
Eset
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 64L
1,569 Elo+
Solo
Merlin
Merlin
OnePunchLuffy-
Merlin
Level 140
God Stats
4W - 0L
1,485 SR
Queue Stats
284W - 283L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
XxGet_EvilxX
Jormungandr
Level 87
God Stats
4W - 0L
1,792 SR
Queue Stats
291W - 276L
1,523 Elo+
Solo
Sobek
Sobek
jayyynsd
Sobek
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 218L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cutiejohnx
Jing Wei
14
1 / 3 / 5
7,397
740
10,870
7,782
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
13
1 / 3 / 5
7,239
724
7,303
12,178
11,535
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
14
4 / 5 / 4
7,756
776
5,145
13,581
18,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Sumak Kawsay
Cabrakan
13
1 / 6 / 4
7,545
755
3,525
14,667
24,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
xxTDragonlordxx
Gilgamesh
14
1 / 5 / 3
7,300
730
4,733
13,283
12,406
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eternal Axios
Morgan Le Fay
16
9 / 0 / 11
9,571
957
13,353
3,586
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 15
8,910
891
9,979
7,061
3,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 10
9,411
941
12,830
6,464
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
XxGet_EvilxX
Jormungandr
16
4 / 1 / 15
9,687
969
13,549
10,128
11,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
jayyynsd
Sobek
10
0 / 4 / 12
7,532
753
3,934
15,015
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
8
Kills
22
22
Deaths
9
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cutiejohnx
Jing Wei
1
3
5
1.17
W
Morgan Le Fay
Eternal Axios
Morgan Le Fay
9
0
11
14.5
L
Artio
1
3
5
1.17
L
Fenrir
4
5
4
1.2
W
4
2
15
5.75
W
5
2
10
5
L
Cabrakan
Sumak Kawsay
Cabrakan
1
6
4
0.5
W
Jormungandr
XxGet_EvilxX
Jormungandr
4
1
15
11.5
W
Sobek
jayyynsd
Sobek
0
4
12
1.5
L
Gilgamesh
xxTDragonlordxx
Gilgamesh
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,576
Damage
53,645
61,491
Taken
42,254
70,810
Mitigated
34,542
14,429
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cutiejohnx
Jing Wei
10,870
7,951
386
1,299
7,782
3,792
0
7,002
540
0
28,553
W
Morgan Le Fay
Eternal Axios
Morgan Le Fay
13,353
1,504
223
1,102
3,586
2,201
844
1,109
2,294
20,060
0
L
Artio
7,303
0
1,854
3,285
12,178
11,535
0
10,263
1,691
11,557
0
L
Fenrir
5,145
905
576
3,183
13,581
18,247
0
12,239
1,206
0
10,054
W
9,979
842
1,256
808
7,061
3,349
1,499
1,594
5,156
15,900
0
W
12,830
495
1,414
1,111
6,464
3,486
630
2,046
3,992
26,352
0
L
Cabrakan
Sumak Kawsay
Cabrakan
3,525
633
370
1,471
14,667
24,830
0
11,071
3,466
10,114
0
W
Jormungandr
XxGet_EvilxX
Jormungandr
13,549
1,661
130
1,101
10,128
11,305
832
1,911
7,834
31,449
0
W
Sobek
jayyynsd
Sobek
3,934
489
1,117
4,257
15,015
14,201
373
2,544
11,937
5,152
0
L
Gilgamesh
xxTDragonlordxx
Gilgamesh
4,733
614
592
1,413
13,283
12,406
0
11,792
943
0
10,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
45,111
92
Minions Killed
110
0
Camps Cleared
0
890,084
Distance Traveled
946,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,397
740
50
5
0
148,514
0
W
Morgan Le Fay
9,571
957
15
2
0
205,049
0
L
Artio
7,239
724
12
1
0
177,964
0
L
Fenrir
7,756
776
8
1
0
194,723
0
W
Eset
8,910
891
20
2
0
193,047
0
W
Merlin
9,411
941
32
3
0
185,213
0
L
Cabrakan
7,545
755
12
1
0
184,519
0
W
Jormungandr
9,687
969
41
4
0
187,333
0
W
Sobek
7,532
753
2
0
0
175,860
0
L
Gilgamesh
7,300
730
10
1
0
184,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role