Player Matchup

Ah Puch
Ah Puch
DVDLPG
Ah Puch
Level 215
God Stats
152W - 119L
1,597 SR
Queue Stats
956W - 961L
1,521 Elo+
Solo
Ne Zha
Ne Zha
SaklasTheFool
Ne Zha
Level 159
God Stats
11W - 10L
1,497 SR
Queue Stats
313W - 326L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smh-Fear
Cu Chulainn
Level 159
God Stats
1W - 2L
1,422 SR
Queue Stats
210W - 207L
1,529 Elo+
Solo
Loki
Loki
TsXDream
Loki
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,563 Elo+
Solo
Nu Wa
Nu Wa
ZimZalaBiim
Nu Wa
Level 142
God Stats
23W - 16L
1,516 SR
Queue Stats
150W - 165L
1,545 Elo+
Solo
Team Averages
Level 161
1,506 SR
1,544 Elo+

VS

Team Averages
Level 136
1,594 SR
1,537 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ArmedLherisson
Ganesha
Level 163
God Stats
14W - 5L
1,623 SR
Queue Stats
300W - 309L
1,626 Elo+
Solo
Bastet
Bastet
Gangsta9000
Bastet
Level 113
God Stats
10W - 5L
1,644 SR
Queue Stats
39W - 36L
1,571 Elo+
Solo
Poseidon
Poseidon
SenseiTha00
Poseidon
Level 104
God Stats
110W - 82L
1,643 SR
Queue Stats
427W - 427L
1,505 Elo+
Solo
Surtr
Surtr
TuskedCypress30
Surtr
Level 149
God Stats
27W - 21L
1,559 SR
Queue Stats
504W - 514L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DVDLPG
Ah Puch
10
0 / 0 / 3
5,887
1,177
6,532
1,575
588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
5,548
1,110
3,884
5,001
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Smh-Fear
Cu Chulainn
10
2 / 2 / 2
6,120
1,224
3,937
6,549
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
10
2 / 0 / 2
6,259
1,252
4,829
4,433
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
4,943
989
0
0
0
Team 1 Tickets

366

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 2
5,506
1,101
1,823
1,468
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 0 / 3
5,357
1,071
1,565
3,545
2,800
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
10
1 / 0 / 2
5,893
1,179
4,249
3,657
1,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
SenseiTha00
Poseidon
10
1 / 2 / 2
5,960
1,192
4,333
4,225
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
5,686
1,137
3,903
8,421
7,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
4
Kills
3
3
Deaths
4
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
W
0
0
3
1.5
L
Ah Puch
DVDLPG
Ah Puch
0
0
3
1.5
W
Bastet
1
0
2
2
L
0
1
4
2
W
Poseidon
SenseiTha00
Poseidon
1
2
2
1
L
Cu Chulainn
Smh-Fear
Cu Chulainn
2
2
2
1.5
L
Loki
2
0
2
3
W
1
2
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,182
Damage
15,873
17,558
Taken
21,316
9,836
Mitigated
13,389
1,447
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,823
36
2,469
1,295
1,468
761
0
954
478
12,523
0
W
1,565
0
0
0
3,545
2,800
0
1,467
1,948
5,177
0
L
Ah Puch
DVDLPG
Ah Puch
6,532
265
0
329
1,575
588
0
308
1,267
21,774
0
W
Bastet
4,249
978
0
690
3,657
1,332
0
251
3,296
0
14,290
L
3,884
644
0
455
5,001
2,055
0
1,940
3,061
0
8,517
W
Poseidon
SenseiTha00
Poseidon
4,333
545
0
250
4,225
1,330
0
1,025
3,162
16,748
0
L
Cu Chulainn
Smh-Fear
Cu Chulainn
3,937
966
0
363
6,549
5,500
0
3,622
2,927
0
13,074
L
Loki
4,829
1,057
0
300
4,433
1,693
0
1,964
2,469
0
16,855
W
3,903
1,692
0
1,009
8,421
7,166
0
2,835
5,461
232
9,056
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,757
Gold Earned
28,402
110
Minions Killed
112
5
Camps Cleared
5
408,094
Distance Traveled
490,424
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,506
1,101
30
6
2
100,913
0
W
Ganesha
5,357
1,071
0
0
0
75,850
0
L
Ah Puch
5,887
1,177
42
8
2
92,041
1
W
Bastet
5,893
1,179
21
4
2
105,805
0
L
Ne Zha
5,548
1,110
9
2
0
110,059
0
W
Poseidon
5,960
1,192
41
8
1
98,598
0
L
Cu Chulainn
6,120
1,224
23
5
1
96,938
0
L
Loki
6,259
1,252
36
7
2
109,056
0
W
Surtr
5,686
1,137
20
4
0
109,258
0
L
Nu Wa
4,943
989
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role