Player Matchup

Surtr
Surtr
Allucard1041
Surtr
Level 87
God Stats
3W - 2L
1,184 SR
Queue Stats
176W - 188L
1,424 Elo+
Party 1
Izanami
Izanami
Darkneess1041
Izanami
Level 111
God Stats
5W - 6L
1,366 SR
Queue Stats
284W - 290L
1,396 Elo+
Party 1
Camazotz
Camazotz
MrWolfey2920
Camazotz
Level 114
God Stats
2W - 3L
1,712 SR
Queue Stats
202W - 213L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Quikpuff
Sylvanus
Level 138
God Stats
2W - 2L
1,267 SR
Queue Stats
849W - 895L
1,361 Elo+
Solo
Bacchus
Bacchus
WryCrazy Moon
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,447 Elo+
Solo
Team Averages
Level 103
1,406 SR
1,409 Elo+

VS

Team Averages
Level 70
1,421 SR
1,420 Elo+
Achilles
Achilles
Buckeyes Fan6
Achilles
Level 109
God Stats
2W - 4L
1,333 SR
Queue Stats
202W - 185L
1,497 Elo+
Party 2
Scylla
Scylla
BudKid
Scylla
Level 119
God Stats
1W - 4L
1,253 SR
Queue Stats
156W - 171L
1,455 Elo+
Solo
Sylvanus
Sylvanus
CboogieJ
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,313 Elo+
Solo
Maui
Maui
JoeMamma019
Maui
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 145L
1,375 Elo+
Party 2
Charybdis
Charybdis
MrMillians
Charybdis
Level 77
God Stats
5W - 6L
1,517 SR
Queue Stats
165W - 176L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 10
11,700
780
21,215
33,559
41,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
20
7 / 5 / 8
12,386
826
17,732
15,298
9,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
MrWolfey2920
Camazotz
20
8 / 6 / 7
12,589
839
17,959
21,609
14,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Quikpuff
Sylvanus
18
1 / 2 / 16
11,325
755
11,171
15,939
24,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
17
1 / 5 / 13
10,511
701
12,086
20,434
26,830
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Buckeyes Fan6
Achilles
19
7 / 4 / 9
10,851
723
21,557
22,714
34,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
BudKid
Scylla
18
5 / 5 / 11
10,495
700
22,824
14,391
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sylvanus
CboogieJ
Sylvanus
16
1 / 3 / 14
8,931
595
8,158
15,654
20,481
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 4 / 16
11,057
737
6,304
18,838
21,885
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MrMillians
Charybdis
17
5 / 4 / 14
9,948
663
16,958
14,510
8,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
20
Kills
23
24
Deaths
20
54
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
6
10
1.33
L
Achilles
Buckeyes Fan6
Achilles
7
4
9
2.88
L
Scylla
BudKid
Scylla
5
5
11
2.1
L
Sylvanus
CboogieJ
Sylvanus
1
3
14
2.67
W
Izanami
7
5
8
2.2
L
5
4
16
3.25
L
Charybdis
MrMillians
Charybdis
5
4
14
3
W
Camazotz
MrWolfey2920
Camazotz
8
6
7
1.92
W
Sylvanus
Quikpuff
Sylvanus
1
2
16
4.5
W
Bacchus
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,163
Damage
75,801
106,839
Taken
86,107
117,057
Mitigated
91,030
38,961
Healing
28,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,215
7,505
872
10,642
33,559
41,738
245
10,549
23,010
573
41,407
L
Achilles
Buckeyes Fan6
Achilles
21,557
6,535
2,427
6,725
22,714
34,715
0
7,239
15,475
0
42,901
L
Scylla
BudKid
Scylla
22,824
2,523
1,289
3,127
14,391
5,820
144
4,151
10,240
41,281
0
L
Sylvanus
CboogieJ
Sylvanus
8,158
1,980
4,262
3,087
15,654
20,481
0
3,306
12,348
14,064
0
W
Izanami
17,732
13,360
355
2,137
15,298
9,714
4,377
6,255
9,043
0
41,842
L
6,304
1,316
650
1,660
18,838
21,885
0
4,737
14,101
13,906
0
L
Charybdis
MrMillians
Charybdis
16,958
11,216
1,854
3,137
14,510
8,129
0
4,243
10,267
0
33,689
W
Camazotz
MrWolfey2920
Camazotz
17,959
5,101
149
7,067
21,609
14,012
1,598
9,256
12,353
0
38,444
W
Sylvanus
Quikpuff
Sylvanus
11,171
3,395
6,708
6,061
15,939
24,763
646
4,671
11,268
18,358
0
W
Bacchus
12,086
1,589
1,229
3,741
20,434
26,830
0
6,555
13,879
18,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,511
Gold Earned
51,282
170
Minions Killed
187
0
Camps Cleared
0
1,315,842
Distance Traveled
1,183,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,700
780
43
3
0
273,529
0
L
Achilles
10,851
723
53
4
0
269,270
0
L
Scylla
10,495
700
51
3
0
266,762
0
L
Sylvanus
8,931
595
20
1
0
197,926
0
W
Izanami
12,386
826
46
3
0
234,408
0
L
Maui
11,057
737
16
1
0
241,451
0
L
Charybdis
9,948
663
47
3
0
207,889
0
W
Camazotz
12,589
839
40
3
0
284,205
0
W
Sylvanus
11,325
755
22
1
0
233,614
0
W
Bacchus
10,511
701
19
1
0
290,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role