Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bacon Barn
Cernunnos
Level 116
God Stats
4W - 2L
1,477 SR
Queue Stats
153W - 147L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
KoBrAKiNG13
Sylvanus
Level 64
God Stats
4W - 4L
1,534 SR
Queue Stats
69W - 76L
1,425 Elo+
Party 1
Mercury
Mercury
jujuostrich
Mercury
Level 103
God Stats
2W - 3L
1,147 SR
Queue Stats
165W - 167L
1,364 Elo+
Party 1
Team Averages
Level 107
1,432 SR
1,451 Elo+

VS

Team Averages
Level 72
1,464 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kyuji504
Cerberus
Level 41
God Stats
3W - 4L
1,409 SR
Queue Stats
192W - 231L
1,480 Elo+
Solo
Yu Huang
Yu Huang
Oberonsballs
Yu Huang
Level 69
God Stats
23W - 34L
1,436 SR
Queue Stats
161W - 169L
1,471 Elo+
Solo
Mercury
Mercury
The6thPrism
Mercury
Level 139
God Stats
123W - 131L
1,480 SR
Queue Stats
447W - 463L
1,420 Elo+
Solo
Izanami
Izanami
sc7931
Izanami
Level 63
God Stats
488W - 503L
1,498 SR
Queue Stats
493W - 511L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 4
7,193
1,199
10,721
4,092
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
 
Kukulkan
12
0 / 1 / 5
6,412
1,069
3,193
2,519
845
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Bacon Barn
Cernunnos
12
2 / 2 / 3
6,805
1,134
5,606
7,249
2,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
KoBrAKiNG13
Sylvanus
12
0 / 1 / 5
6,904
1,151
1,072
4,478
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
jujuostrich
Mercury
12
3 / 0 / 1
7,068
1,178
5,577
4,205
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

363

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 2
6,642
1,107
7,334
8,569
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Kyuji504
Cerberus
11
3 / 1 / 1
7,394
1,232
5,059
8,376
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Oberonsballs
Yu Huang
11
0 / 1 / 2
6,139
1,023
3,430
6,762
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
The6thPrism
Mercury
10
0 / 0 / 0
5,526
921
0
0
0
Izanami
sc7931
Izanami
11
0 / 2 / 3
6,519
1,087
3,655
5,463
1,801
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
7
Kills
4
4
Deaths
7
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
4
4
W
Kukulkan
 
Kukulkan
0
1
5
2.5
L
Nu Wa
 
Nu Wa
1
3
2
0.67
W
Cernunnos
Bacon Barn
Cernunnos
2
2
3
1.75
W
Sylvanus
KoBrAKiNG13
Sylvanus
0
1
5
2.5
L
Cerberus
Kyuji504
Cerberus
3
1
1
3.5
L
Yu Huang
Oberonsballs
Yu Huang
0
1
2
1
L
Mercury
The6thPrism
Mercury
0
0
0
0
W
Mercury
jujuostrich
Mercury
3
0
1
3.5
L
Izanami
sc7931
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,169
Damage
19,478
22,543
Taken
29,170
9,590
Mitigated
13,796
5,591
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,721
690
0
666
4,092
1,533
0
2,259
1,833
33,447
0
W
Kukulkan
 
Kukulkan
3,193
227
97
406
2,519
845
0
1,988
531
15,669
0
L
Nu Wa
 
Nu Wa
7,334
1,221
0
20
8,569
2,904
0
4,174
4,291
19,721
0
W
Cernunnos
Bacon Barn
Cernunnos
5,606
2,693
0
2,114
7,249
2,376
0
5,742
1,507
0
13,840
W
Sylvanus
KoBrAKiNG13
Sylvanus
1,072
322
916
1,079
4,478
2,979
0
3,359
1,119
2,911
0
L
Cerberus
Kyuji504
Cerberus
5,059
152
0
1,447
8,376
5,295
0
4,733
3,526
13,923
119
L
Yu Huang
Oberonsballs
Yu Huang
3,430
627
0
1,677
6,762
3,796
0
3,418
3,230
9,152
735
L
Mercury
The6thPrism
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
jujuostrich
Mercury
5,577
3,718
0
313
4,205
1,857
0
2,210
1,995
0
15,741
L
Izanami
sc7931
Izanami
3,655
2,816
0
159
5,463
1,801
0
2,310
3,137
0
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
32,220
123
Minions Killed
125
10
Camps Cleared
2
592,514
Distance Traveled
442,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,193
1,199
63
11
3
124,651
0
W
Kukulkan
6,412
1,069
32
5
1
121,897
0
L
Nu Wa
6,642
1,107
28
5
2
113,908
0
W
Cernunnos
6,805
1,134
11
2
1
109,306
0
W
Sylvanus
6,904
1,151
5
1
1
101,891
0
L
Cerberus
7,394
1,232
25
4
0
112,048
0
L
Yu Huang
6,139
1,023
18
3
0
102,467
0
L
Mercury
5,526
921
0
0
0
39
0
W
Mercury
7,068
1,178
12
2
4
134,769
0
L
Izanami
6,519
1,087
54
9
0
113,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role