Player Matchup

Nox
Nox
 
Nox
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Arthurhd
Thanatos
Level 39
God Stats
2W - 1L
1,583 SR
Queue Stats
24W - 22L
1,476 Elo+
Solo
Neith
Neith
Lilitholve
Neith
Level 120
God Stats
111W - 116L
1,443 SR
Queue Stats
146W - 168L
1,384 Elo+
Solo
Nike
Nike
Siniistro
Nike
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,470 Elo+
Solo
Ra
Ra
hadesxd1287
Ra
Level 48
God Stats
4W - 2L
1,254 SR
Queue Stats
7W - 5L
1,629 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,492 Elo+

VS

Team Averages
Level 124
1,541 SR
1,469 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Carrion7930
Fenrir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 204L
1,391 Elo+
Party 1
Anubis
Anubis
Lukao_da_massa
Anubis
Level 159
God Stats
19W - 15L
1,823 SR
Queue Stats
375W - 382L
1,529 Elo+
Solo
Charybdis
Charybdis
yBlakeZx
Charybdis
Level 127
God Stats
2W - 4L
1,384 SR
Queue Stats
252W - 251L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 1
5,397
540
1,397
2,216
1,216
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Arthurhd
Thanatos
10
1 / 2 / 1
5,508
551
2,444
7,463
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
1 / 1 / 0
5,453
545
2,112
4,765
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
9
1 / 2 / 0
5,194
519
5,043
8,361
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 0 / 1
6,338
634
2,730
2,493
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 0 / 1
4,610
461
1,944
4,565
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
8
0 / 3 / 0
4,088
409
296
3,225
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
8
0 / 3 / 1
5,041
504
1,802
8,168
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 0
6,427
643
6,313
7,401
2,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
yBlakeZx
Charybdis
10
1 / 1 / 1
5,686
569
2,993
4,696
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
5
5
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
1
0.5
L
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Merlin
 
Merlin
0
3
0
0
W
Thanatos
Arthurhd
Thanatos
1
2
1
0.75
L
Fenrir
0
3
1
0.17
W
Neith
1
1
0
1
L
3
1
0
3
W
Nike
1
2
0
0.5
W
4
0
1
4.5
L
Charybdis
yBlakeZx
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
13,348
25,298
Taken
28,055
11,514
Mitigated
10,554
10,588
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,397
59
0
1,310
2,216
1,216
34
96
2,120
12,210
0
L
Sun Wukong
 
Sun Wukong
1,944
392
0
250
4,565
2,300
0
1,173
3,392
0
20,765
L
Merlin
 
Merlin
296
63
0
78
3,225
927
0
1,351
1,854
11,955
0
W
Thanatos
Arthurhd
Thanatos
2,444
1,000
0
4,629
7,463
2,695
0
907
6,556
0
39,003
L
Fenrir
1,802
423
0
999
8,168
2,864
0
1,092
7,076
0
34,002
W
Neith
2,112
658
0
1,365
4,765
1,611
0
0
4,765
0
41,943
L
6,313
736
0
4,518
7,401
2,921
0
0
6,825
49,881
0
W
Nike
5,043
1,250
0
2,163
8,361
5,160
0
5,406
2,955
0
30,574
W
2,730
0
91
1,030
2,493
832
265
200
2,293
48,401
0
L
Charybdis
yBlakeZx
Charybdis
2,993
1,504
0
2,227
4,696
1,542
27
491
4,205
0
40,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
25,852
300
Minions Killed
269
0
Camps Cleared
0
988,783
Distance Traveled
934,468
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,397
540
22
2
0
209,368
1
L
Sun Wukong
4,610
461
27
3
0
189,587
4
L
Merlin
4,088
409
19
2
0
139,329
0
W
Thanatos
5,508
551
72
7
0
216,677
0
L
Fenrir
5,041
504
59
6
0
222,212
1
W
Neith
5,453
545
80
8
0
188,408
0
L
Anubis
6,427
643
86
9
0
179,473
0
W
Nike
5,194
519
38
4
0
185,387
3
W
Ra
6,338
634
88
9
0
188,943
2
L
Charybdis
5,686
569
78
8
0
203,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role